blob: 00c42e5e489366b4edd746b61f399a0c167facc2 [file] [log] [blame]
.. Copyright (C) 2004-2009 The Trustees of Indiana University.
Use, modification and distribution is subject to the Boost Software
License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
http://www.boost.org/LICENSE_1_0.txt)
===========================
|Logo| s-t Connectivity
===========================
::
namespace graph { namespace distributed {
template<typename DistributedGraph, typename ColorMap>
inline bool
st_connected(const DistributedGraph& g,
typename graph_traits<DistributedGraph>::vertex_descriptor s,
typename graph_traits<DistributedGraph>::vertex_descriptor t,
ColorMap color)
template<typename DistributedGraph>
inline bool
st_connected(const DistributedGraph& g,
typename graph_traits<DistributedGraph>::vertex_descriptor s,
typename graph_traits<DistributedGraph>::vertex_descriptor t)
template<typename DistributedGraph, typename ColorMap, typename OwnerMap>
bool
st_connected(const DistributedGraph& g,
typename graph_traits<DistributedGraph>::vertex_descriptor s,
typename graph_traits<DistributedGraph>::vertex_descriptor t,
ColorMap color, OwnerMap owner)
} }
The ``st_connected()`` function determines whether there exists a path
from ``s`` to ``t`` in a graph ``g``. If a path exists the function
returns ``true``, otherwise it returns ``false``.
This algorithm is currently *level-synchronized*, meaning that all
vertices in a given level of the search tree will be processed
(potentially in parallel) before any vertices from a successive level
in the tree are processed. This is not necessary for the correctness
of the algorithm but rather is an implementation detail. This
algorithm could be rewritten fully-asynchronously using triggers which
would remove the level-synchronized behavior.
.. contents::
Where Defined
-------------
<``boost/graph/distributed/st_connected.hpp``>
Parameters
----------
IN: ``const DistributedGraph& g``
The graph type must be a model of `Distributed Graph`_. The graph
type must also model the `Incidence Graph`_.
IN: ``vertex_descriptor s``
IN: ``vertex_descriptor t``
UTIL/OUT: ``color_map(ColorMap color)``
The color map must be a `Distributed Property Map`_ with the same
process group as the graph ``g`` whose colors must monotonically
darken (white -> gray/green -> black). The default value is a
distributed ``two_bit_color_map``.
IN: ``OwnerMap owner``
The owner map must map from vertices to the process that owns them
as described in the `GlobalDescriptor`_ concept.
OUT: ``bool``
The algorithm returns ``true`` if a path from ``s`` to ``t`` is
found, and false otherwise.
Complexity
----------
This algorithm performs *O(V + E)* work in *d/2 + 1* BSP supersteps,
where *d* is the shortest distance from ``s`` to ``t``. Over all
supersteps, *O(E)* messages of constant size will be transmitted.
Algorithm Description
---------------------
The algorithm consists of two simultaneous breadth-first traversals
from ``s`` and ``t`` respectively. The algorithm utilizes a single
queue for both traversals with the traversal from ``s`` being denoted
by a ``gray`` entry in the color map and the traversal from ``t``
being denoted by a ``green`` entry. The traversal method is similar
to breadth-first search except that no visitor event points are
called. When any process detects a collision in the two traversals
(by attempting to set a ``gray`` vertex to ``green`` or vice-versa),
it signals all processes to terminate on the next superstep and all
processes return ``true``. If the queues on all processes are empty
and no collision is detected then all processes terminate and return
``false``.
-----------------------------------------------------------------------------
Copyright (C) 2009 The Trustees of Indiana University.
Authors: Nick Edmonds and Andrew Lumsdaine
.. |Logo| image:: pbgl-logo.png
:align: middle
:alt: Parallel BGL
:target: http://www.osl.iu.edu/research/pbgl
.. _Distributed Graph: DistributedGraph.html
.. _Incidence Graph: http://www.boost.org/libs/graph/doc/IncidenceGraph.html
.. _Distributed Property Map: distributed_property_map.html
.. _GlobalDescriptor: GlobalDescriptor.html