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/////////////////////////////////////////////////////////////////////////////
//
// (C) Copyright Ion Gaztanaga 2006-2009
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/intrusive for documentation.
//
/////////////////////////////////////////////////////////////////////////////
//[doc_advanced_value_traits_code
#include <boost/intrusive/link_mode.hpp>
#include <boost/intrusive/list.hpp>
#include <vector>
//This is the node that will be used with algorithms.
struct simple_node
{
simple_node *prev_;
simple_node *next_;
};
//]
//[doc_advanced_value_traits_value_traits
class base_1{};
class base_2{};
struct value_1 : public base_1, public simple_node
{ int id_; };
struct value_2 : public base_1, public base_2, public simple_node
{ float id_; };
//Define the node traits. A single node_traits will be enough.
struct simple_node_traits
{
typedef simple_node node;
typedef node * node_ptr;
typedef const node * const_node_ptr;
static node *get_next(const node *n) { return n->next_; }
static void set_next(node *n, node *next) { n->next_ = next; }
static node *get_previous(const node *n) { return n->prev_; }
static void set_previous(node *n, node *prev) { n->prev_ = prev; }
};
//A templatized value traits for value_1 and value_2
template<class ValueType>
struct simple_value_traits
{
typedef simple_node_traits node_traits;
typedef node_traits::node_ptr node_ptr;
typedef node_traits::const_node_ptr const_node_ptr;
typedef ValueType value_type;
typedef ValueType * pointer;
typedef const ValueType * const_pointer;
static const boost::intrusive::link_mode_type link_mode = boost::intrusive::normal_link;
static node_ptr to_node_ptr (value_type &value) { return node_ptr(&value); }
static const_node_ptr to_node_ptr (const value_type &value) { return const_node_ptr(&value); }
static pointer to_value_ptr(node_ptr n) { return static_cast<value_type*>(n); }
static const_pointer to_value_ptr(const_node_ptr n) { return static_cast<const value_type*>(n); }
};
//]
//[doc_advanced_value_traits_containers
//Now define two intrusive lists. Both lists will use the same algorithms:
// circular_list_algorithms<simple_node_traits>
using namespace boost::intrusive;
typedef list <value_1, value_traits<simple_value_traits<value_1> > > Value1List;
typedef list <value_2, value_traits<simple_value_traits<value_2> > > Value2List;
//]
//[doc_advanced_value_traits_test
int main()
{
typedef std::vector<value_1> Vect1;
typedef std::vector<value_2> Vect2;
//Create values, with a different internal number
Vect1 values1;
Vect2 values2;
for(int i = 0; i < 100; ++i){
value_1 v1; v1.id_ = i; values1.push_back(v1);
value_2 v2; v2.id_ = (float)i; values2.push_back(v2);
}
//Create the lists with the objects
Value1List list1(values1.begin(), values1.end());
Value2List list2(values2.begin(), values2.end());
//Now test both lists
Value1List::const_iterator bit1(list1.begin()), bitend1(list1.end());
Value2List::const_iterator bit2(list2.begin()), bitend2(list2.end());
Vect1::const_iterator it1(values1.begin()), itend1(values1.end());
Vect2::const_iterator it2(values2.begin()), itend2(values2.end());
//Test the objects inserted in our lists
for(; it1 != itend1; ++it1, ++bit1, ++it2, ++bit2){
if(&*bit1 != &*it1 || &*bit2 != &*it2) return false;
}
return 0;
}
//]