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/////////////////////////////////////////////////////////////////////////////
//
// (C) Copyright Ion Gaztanaga 2007-2009
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/intrusive for documentation.
//
/////////////////////////////////////////////////////////////////////////////
//[doc_avltree_algorithms_code
#include <boost/intrusive/avltree_algorithms.hpp>
#include <cassert>
struct my_node
{
my_node(int i = 0)
: int_(i)
{}
my_node *parent_, *left_, *right_;
int balance_;
//other members
int int_;
};
//Define our own avltree_node_traits
struct my_avltree_node_traits
{
typedef my_node node;
typedef my_node * node_ptr;
typedef const my_node * const_node_ptr;
typedef int balance;
static node_ptr get_parent(const_node_ptr n) { return n->parent_; }
static void set_parent(node_ptr n, node_ptr parent){ n->parent_ = parent; }
static node_ptr get_left(const_node_ptr n) { return n->left_; }
static void set_left(node_ptr n, node_ptr left) { n->left_ = left; }
static node_ptr get_right(const_node_ptr n) { return n->right_; }
static void set_right(node_ptr n, node_ptr right) { n->right_ = right; }
static balance get_balance(const_node_ptr n) { return n->balance_; }
static void set_balance(node_ptr n, balance b) { n->balance_ = b; }
static balance negative() { return -1; }
static balance zero() { return 0; }
static balance positive() { return 1; }
};
struct node_ptr_compare
{
bool operator()(const my_node *a, const my_node *b)
{ return a->int_ < b->int_; }
};
int main()
{
typedef boost::intrusive::avltree_algorithms<my_avltree_node_traits> algo;
my_node header, two(2), three(3);
//Create an empty avltree container:
//"header" will be the header node of the tree
algo::init_header(&header);
//Now insert node "two" in the tree using the sorting functor
algo::insert_equal_upper_bound(&header, &two, node_ptr_compare());
//Now insert node "three" in the tree using the sorting functor
algo::insert_equal_lower_bound(&header, &three, node_ptr_compare());
//Now take the first node (the left node of the header)
my_node *n = header.left_;
assert(n == &two);
//Now go to the next node
n = algo::next_node(n);
assert(n == &three);
//Erase a node just using a pointer to it
algo::unlink(&two);
//Erase a node using also the header (faster)
algo::erase(&header, &three);
return 0;
}
//]