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/////////////////////////////////////////////////////////////////////////////
//
// (C) Copyright Ion Gaztanaga 2006-2009
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/intrusive for documentation.
//
/////////////////////////////////////////////////////////////////////////////
//[doc_treap_set_code
#include <boost/intrusive/treap_set.hpp>
#include <vector>
#include <algorithm>
#include <cassert>
using namespace boost::intrusive;
class MyClass : public bs_set_base_hook<> //This is a base hook
{
int int_;
unsigned int prio_;
public:
//This is a member hook
bs_set_member_hook<> member_hook_;
MyClass(int i, unsigned int prio) : int_(i), prio_(prio)
{}
unsigned int get_priority() const
{ return this->prio_; }
//Less and greater operators
friend bool operator< (const MyClass &a, const MyClass &b)
{ return a.int_ < b.int_; }
friend bool operator> (const MyClass &a, const MyClass &b)
{ return a.int_ > b.int_; }
//Default priority compare
friend bool priority_order (const MyClass &a, const MyClass &b)
{ return a.prio_ < b.prio_; } //Lower value means higher priority
//Inverse priority compare
friend bool priority_inverse_order (const MyClass &a, const MyClass &b)
{ return a.prio_ > b.prio_; } //Higher value means higher priority
};
struct inverse_priority
{
bool operator()(const MyClass &a, const MyClass &b) const
{ return priority_inverse_order(a, b); }
};
//Define an treap_set using the base hook that will store values in reverse order
typedef treap_set< MyClass, compare<std::greater<MyClass> > > BaseSet;
//Define an multiset using the member hook that will store
typedef member_hook<MyClass, bs_set_member_hook<>, &MyClass::member_hook_> MemberOption;
typedef treap_multiset
< MyClass, MemberOption, priority<inverse_priority> > MemberMultiset;
int main()
{
typedef std::vector<MyClass>::iterator VectIt;
//Create several MyClass objects, each one with a different value
std::vector<MyClass> values;
for(int i = 0; i < 100; ++i) values.push_back(MyClass(i, (i % 10)));
BaseSet baseset;
MemberMultiset membermultiset;
//Now insert them in the sets
for(VectIt it(values.begin()), itend(values.end()); it != itend; ++it){
baseset.insert(*it);
membermultiset.insert(*it);
}
//Now test treap_sets
{
BaseSet::reverse_iterator rbit(baseset.rbegin()), rbitend(baseset.rend());
MemberMultiset::iterator mit(membermultiset.begin()), mitend(membermultiset.end());
VectIt it(values.begin()), itend(values.end());
//Test the objects inserted in the base hook treap_set
for(; it != itend; ++it, ++rbit)
if(&*rbit != &*it) return 1;
//Test the objects inserted in the member hook treap_set
for(it = values.begin(); it != itend; ++it, ++mit)
if(&*mit != &*it) return 1;
//Test priority order
for(int i = 0; i < 100; ++i){
if(baseset.top()->get_priority() != static_cast<unsigned int>(i/10))
return 1;
if(membermultiset.top()->get_priority() != 9u - static_cast<unsigned int>(i/10))
return 1;
baseset.erase(baseset.top());
membermultiset.erase(membermultiset.top());
}
}
return 0;
}
//]