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<div class="titlepage"><div><div><h3 class="title">
<a name="boost_quaternions.quaternions.create"></a><a class="link" href="create.html" title="Quaternion Creation Functions"> Quaternion Creation
Functions</a>
</h3></div></div></div>
<pre class="programlisting"><span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">spherical</span><span class="special">(</span><span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">rho</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">theta</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">phi1</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">phi2</span><span class="special">);</span>
<span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">semipolar</span><span class="special">(</span><span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">rho</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">alpha</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">theta1</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">theta2</span><span class="special">);</span>
<span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">multipolar</span><span class="special">(</span><span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">rho1</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">theta1</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">rho2</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">theta2</span><span class="special">);</span>
<span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">cylindrospherical</span><span class="special">(</span><span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">t</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">radius</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">longitude</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">latitude</span><span class="special">);</span>
<span class="keyword">template</span><span class="special">&lt;</span><span class="keyword">typename</span> <span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">quaternion</span><span class="special">&lt;</span><span class="identifier">T</span><span class="special">&gt;</span> <span class="identifier">cylindrical</span><span class="special">(</span><span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">r</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">angle</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">h1</span><span class="special">,</span> <span class="identifier">T</span> <span class="keyword">const</span> <span class="special">&amp;</span> <span class="identifier">h2</span><span class="special">);</span>
</pre>
<p>
These build quaternions in a way similar to the way polar builds complex
numbers, as there is no strict equivalent to polar coordinates for quaternions.
</p>
<a name="boost_quaternions.quaternions.creation_spherical"></a><p>
<code class="computeroutput"><span class="identifier">spherical</span></code> is a simple transposition
of <code class="computeroutput"><span class="identifier">polar</span></code>, it takes as inputs
a (positive) magnitude and a point on the hypersphere, given by three angles.
The first of these, <code class="computeroutput"><span class="identifier">theta</span></code>
has a natural range of <code class="computeroutput"><span class="special">-</span><span class="identifier">pi</span></code>
to <code class="computeroutput"><span class="special">+</span><span class="identifier">pi</span></code>,
and the other two have natural ranges of <code class="computeroutput"><span class="special">-</span><span class="identifier">pi</span><span class="special">/</span><span class="number">2</span></code>
to <code class="computeroutput"><span class="special">+</span><span class="identifier">pi</span><span class="special">/</span><span class="number">2</span></code> (as is the
case with the usual spherical coordinates in <span class="emphasis"><em><span class="bold"><strong>R<sup>3</sup></strong></span></em></span>).
Due to the many symmetries and periodicities, nothing untoward happens if
the magnitude is negative or the angles are outside their natural ranges.
The expected degeneracies (a magnitude of zero ignores the angles settings...)
do happen however.
</p>
<a name="boost_quaternions.quaternions.creation_cylindrical"></a><p>
<code class="computeroutput"><span class="identifier">cylindrical</span></code> is likewise a
simple transposition of the usual cylindrical coordinates in <span class="emphasis"><em><span class="bold"><strong>R<sup>3</sup></strong></span></em></span>, which in turn is another derivative of
planar polar coordinates. The first two inputs are the polar coordinates
of the first <span class="emphasis"><em><span class="bold"><strong>C</strong></span></em></span> component
of the quaternion. The third and fourth inputs are placed into the third
and fourth <span class="emphasis"><em><span class="bold"><strong>R</strong></span></em></span> components
of the quaternion, respectively.
</p>
<a name="boost_quaternions.quaternions.creation_multipolar"></a><p>
<code class="computeroutput"><span class="identifier">multipolar</span></code> is yet another
simple generalization of polar coordinates. This time, both <span class="emphasis"><em><span class="bold"><strong>C</strong></span></em></span> components of the quaternion are given
in polar coordinates.
</p>
<a name="boost_quaternions.quaternions.creation_cylindrospherical"></a><p>
<code class="computeroutput"><span class="identifier">cylindrospherical</span></code> is specific
to quaternions. It is often interesting to consider <span class="emphasis"><em><span class="bold"><strong>H</strong></span></em></span>
as the cartesian product of <span class="emphasis"><em><span class="bold"><strong>R</strong></span></em></span>
by <span class="emphasis"><em><span class="bold"><strong>R<sup>3</sup></strong></span></em></span> (the quaternionic
multiplication as then a special form, as given here). This function therefore
builds a quaternion from this representation, with the <span class="emphasis"><em><span class="bold"><strong>R<sup>3</sup></strong></span></em></span> component given in usual <span class="emphasis"><em><span class="bold"><strong>R<sup>3</sup></strong></span></em></span> spherical coordinates.
</p>
<a name="boost_quaternions.quaternions.creation_semipolar"></a><p>
<code class="computeroutput"><span class="identifier">semipolar</span></code> is another generator
which is specific to quaternions. It takes as a first input the magnitude
of the quaternion, as a second input an angle in the range <code class="computeroutput"><span class="number">0</span></code> to <code class="computeroutput"><span class="special">+</span><span class="identifier">pi</span><span class="special">/</span><span class="number">2</span></code>
such that magnitudes of the first two <span class="emphasis"><em><span class="bold"><strong>C</strong></span></em></span>
components of the quaternion are the product of the first input and the sine
and cosine of this angle, respectively, and finally as third and fourth inputs
angles in the range <code class="computeroutput"><span class="special">-</span><span class="identifier">pi</span><span class="special">/</span><span class="number">2</span></code> to <code class="computeroutput"><span class="special">+</span><span class="identifier">pi</span><span class="special">/</span><span class="number">2</span></code> which represent the arguments of the first
and second <span class="emphasis"><em><span class="bold"><strong>C</strong></span></em></span> components
of the quaternion, respectively. As usual, nothing untoward happens if what
should be magnitudes are negative numbers or angles are out of their natural
ranges, as symmetries and periodicities kick in.
</p>
<p>
In this version of our implementation of quaternions, there is no analogue
of the complex value operation <code class="computeroutput"><span class="identifier">arg</span></code>
as the situation is somewhat more complicated. Unit quaternions are linked
both to rotations in <span class="emphasis"><em><span class="bold"><strong>R<sup>3</sup></strong></span></em></span>
and in <span class="emphasis"><em><span class="bold"><strong>R<sup>4</sup></strong></span></em></span>, and the correspondences
are not too complicated, but there is currently a lack of standard (de facto
or de jure) matrix library with which the conversions could work. This should
be remedied in a further revision. In the mean time, an example of how this
could be done is presented here for <a href="../../../../../quaternion/HSO3.hpp" target="_top"><span class="emphasis"><em><span class="bold"><strong>R<sup>3</sup></strong></span></em></span></a>, and here for <a href="../../../../../quaternion/HSO4.hpp" target="_top"><span class="emphasis"><em><span class="bold"><strong>R<sup>4</sup></strong></span></em></span></a> (<a href="../../../../../quaternion/HSO3SO4.cpp" target="_top">example
test file</a>).
</p>
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Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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