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// Copyright 2010 Christophe Henry
// henry UNDERSCORE christophe AT hotmail DOT com
// This is an extended version of the state machine available in the boost::mpl library
// Distributed under the same license as the original.
// Copyright for the original version:
// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
// under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef EMPTY_HPP
#define EMPTY_HPP
// back-end
#include <boost/msm/back/state_machine.hpp>
//front-end
#include <boost/msm/front/state_machine_def.hpp>
#include <boost/msm/front/row2.hpp>
#include "Events.hpp"
struct Open;
namespace msm = boost::msm;
namespace mpl = boost::mpl;
struct Empty : public msm::front::state<>
{
template <class Event,class FSM>
void on_entry(Event const&,FSM& ) {std::cout << "entering: Empty" << std::endl;}
template <class Event,class FSM>
void on_exit(Event const&,FSM& ) {std::cout << "leaving: Empty" << std::endl;}
void open_drawer(open_close const&);
struct internal_transition_table : mpl::vector<
// Start Event Next Action Guard
//+-------------+---------+-------------+---------+---------------------------+----------------------+
msm::front::a_row2 < Empty , open_close , Open , Empty,&Empty::open_drawer >
//+-------------+---------+-------------+---------+---------------------------+----------------------+
> {};
};
#endif