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<title>Connectivity Extraction Usage</title>
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<p><font face="Courier New">#include &lt;boost/polygon/polygon.hpp&gt;<br>
#include &lt;cassert&gt;<br>
namespace gtl = boost::polygon;<br>
<br>
//This function works with both the 90 and 45 versions<br>
//of connectivity extraction algroithm<br>
template &lt;typename ce_type&gt;<br>
void test_ce() {<br>
&nbsp; //first we create an object to do the connectivity extraction<br>
&nbsp; ce_type ce;<br>
<br>
&nbsp; //create some test data<br>
&nbsp; std::vector&lt;gtl::rectangle_data&lt;int&gt; &gt; test_data;<br>
&nbsp; test_data.push_back(gtl::rectangle_data&lt;int&gt;(10, 10, 90, 90));<br>
&nbsp; test_data.push_back(gtl::rectangle_data&lt;int&gt;(0, 0, 20, 20));<br>
&nbsp; test_data.push_back(gtl::rectangle_data&lt;int&gt;(80, 0, 100, 20));<br>
&nbsp; test_data.push_back(gtl::rectangle_data&lt;int&gt;(0, 80, 20, 100));<br>
&nbsp; test_data.push_back(gtl::rectangle_data&lt;int&gt;(80, 80, 100, 100));<br>
&nbsp; //There is one big square and four little squares covering each<br>
&nbsp; //of its corners.<br>
<br>
&nbsp; for(unsigned int i = 0; i &lt; test_data.size(); ++i) {<br>
&nbsp;&nbsp;&nbsp; //insert returns an id starting at zero and incrementing<br>
&nbsp;&nbsp;&nbsp; //with each call<br>
&nbsp;&nbsp;&nbsp; assert(ce.insert(test_data[i]) == i);<br>
&nbsp; }<br>
&nbsp; //notice that ids returned by ce.insert happen to match<br>
&nbsp; //index into vector of inputs in this case<br>
<br>
&nbsp; //make sure the vector graph has elements for our nodes<br>
&nbsp; std::vector&lt;std::set&lt;int&gt; &gt; graph(test_data.size());<br>
<br>
&nbsp; //populate the graph with edge data<br>
&nbsp; ce.extract(graph);<br>
<br>
&nbsp; //make a map type graph to compare results<br>
&nbsp; std::map&lt;int, std::set&lt;int&gt; &gt; map_graph;<br>
&nbsp; ce.extract(map_graph);<br>
<br>
&nbsp; assert(map_graph.size() &amp;&amp; map_graph.size() == graph.size());<br>
&nbsp; for(unsigned int i = 0; i &lt; graph.size(); ++i) {<br>
&nbsp;&nbsp;&nbsp; assert(graph[i] == map_graph[i]);<br>
&nbsp;&nbsp;&nbsp; if(i == 0)<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; assert(graph[i].size() == 4); //four little
squares<br>
&nbsp;&nbsp;&nbsp; else<br>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; assert(graph[i].size() == 1); //each little
toches the big square<br>
&nbsp; }<br>
}<br>
<br>
int main() {<br>
&nbsp; test_ce&lt;gtl::connectivity_extraction_90&lt;int&gt; &gt;();<br>
&nbsp; test_ce&lt;gtl::connectivity_extraction_45&lt;int&gt; &gt;();<br>
&nbsp; return 0;<br>
}<br>
<br>
//Now you know how to use the connectivity extraction algorithm<br>
//to extract the connectivity graph for overlapping geometry<br>
&nbsp;</font></p>
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<th class="docinfo-name">Copyright:</th>
<td>Copyright © Intel Corporation 2008-2010.</td>
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<th class="docinfo-name">License:</th>
<td class="field-body">Distributed under the Boost Software License,
Version 1.0. (See accompanying file <tt class="literal">
<span class="pre">LICENSE_1_0.txt</span></tt> or copy at
<a class="reference" target="_top" href="http://www.boost.org/LICENSE_1_0.txt">
http://www.boost.org/LICENSE_1_0.txt</a>)</td>
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