blob: 32653c8767704c2bb8d07fbb7bcfd5ac8199508a [file] [log] [blame]
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<title>Rational Number Library</title>
</head>
<body>
<h1><img src="../../boost.png" alt="boost.png (6897 bytes)"
align="middle" width="277" height="86">
Rational Numbers</h1>
<h2><a name="Contents">Contents</a></h2>
<ol>
<li><a href="#Class%20rational%20synopsis">Class rational synopsis</a></li>
<li><a href="#Rationale">Rationale</a></li>
<li><a href="#Background">Background</a></li>
<li><a href="#Integer%20Type%20Requirements">Integer Type Requirements</a></li>
<li><a href="#Interface">Interface</a>
<ul>
<li><a href="#Utility%20functions">Utility functions</a></li>
<li><a href="#Constructors">Constructors</a></li>
<li><a href="#Arithmetic%20operations">Arithmetic operations</a></li>
<li><a href="#Input%20and%20Output">Input and Output</a></li>
<li><a href="#In-place%20assignment">In-place assignment</a></li>
<li><a href="#Conversions">Conversions</a></li>
<li><a href="#Numerator%20and%20Denominator">Numerator and Denominator</a></li>
</ul></li>
<li><a href="#Performance">Performance</a></li>
<li><a href="#Exceptions">Exceptions</a></li>
<li><a href="#Internal%20representation">Internal representation</a></li>
<li><a href="#Design%20notes">Design notes</a>
<ul>
<li><a href="#Minimal%20Implementation">Minimal Implementation</a></li>
<li><a href="#Limited-range%20integer%20types">Limited-range integer types</a></li>
<li><a href="#Conversion%20from%20floating%20point">Conversion from floating point</a></li>
<li><a href="#Absolute%20Value">Absolute Value</a></li>
</ul></li>
<li><a href="#References">References</a></li>
<li><a href="#History%20and%20Acknowledgements">History and Acknowledgements</a></li>
</ol>
<h2><a name="Class rational synopsis">Class rational synopsis</a></h2>
<pre>
#include &lt;boost/rational.hpp&gt;
namespace boost {
class bad_rational;
template&lt;typename I&gt; class rational {
typedef <em>implementation-defined</em> bool_type;
public:
typedef I int_type;
// Constructors
rational(); // Zero
rational(I n); // Equal to n/1
rational(I n, I d); // General case (n/d)
// Normal copy constructors and assignment operators
// Assignment from I
rational&amp; operator=(I n);
// Assign in place
rational&amp; assign(I n, I d);
// Representation
I numerator() const;
I denominator() const;
// In addition to the following operators, all of the "obvious" derived
// operators are available - see <a href="../utility/operators.htm">operators.hpp</a>
// Arithmetic operators
rational&amp; operator+= (const rational&amp; r);
rational&amp; operator-= (const rational&amp; r);
rational&amp; operator*= (const rational&amp; r);
rational&amp; operator/= (const rational&amp; r);
// Arithmetic with integers
rational&amp; operator+= (I i);
rational&amp; operator-= (I i);
rational&amp; operator*= (I i);
rational&amp; operator/= (I i);
// Increment and decrement
const rational&amp; operator++();
const rational&amp; operator--();
// Operator not
bool operator!() const;
// Boolean conversion
operator bool_type() const;
// Comparison operators
bool operator&lt; (const rational&amp; r) const;
bool operator== (const rational&amp; r) const;
// Comparison with integers
bool operator&lt; (I i) const;
bool operator&gt; (I i) const;
bool operator== (I i) const;
};
// Unary operators
template &lt;typename I&gt; rational&lt;I&gt; operator+ (const rational&lt;I&gt;&amp; r);
template &lt;typename I&gt; rational&lt;I&gt; operator- (const rational&lt;I&gt;&amp; r);
// Reversed order operators for - and / between (types convertible to) I and rational
template &lt;typename I, typename II&gt; inline rational&lt;I&gt; operator- (II i, const rational&lt;I&gt;&amp; r);
template &lt;typename I, typename II&gt; inline rational&lt;I&gt; operator/ (II i, const rational&lt;I&gt;&amp; r);
// Absolute value
template &lt;typename I&gt; rational&lt;I&gt; abs (const rational&lt;I&gt;&amp; r);
// Input and output
template &lt;typename I&gt; std::istream&amp; operator&gt;&gt; (std::istream&amp; is, rational&lt;I&gt;&amp; r);
template &lt;typename I&gt; std::ostream&amp; operator&lt;&lt; (std::ostream&amp; os, const rational&lt;I&gt;&amp; r);
// Type conversion
template &lt;typename T, typename I&gt; T rational_cast (const rational&lt;I&gt;&amp; r);
</pre>
<h2><a name="Rationale">Rationale</a></h2>
Numbers come in many different forms. The most basic forms are natural numbers
(non-negative "whole" numbers), integers and real numbers. These types are
approximated by the C++ built-in types <b>unsigned int</b>, <b>int</b>, and
<b>float</b> (and their various equivalents in different sizes).
<p>The C++ Standard Library extends the range of numeric types available by
providing the <b>complex</b> type.
<p>This library provides a further numeric type, the <b>rational</b> numbers.
<p>The <b>rational</b> class is actually a implemented as a template, in a
similar manner to the standard <b>complex</b> class.
<h2><a name="Background">Background</a></h2>
The mathematical concept of a rational number is what is commonly thought of
as a fraction - that is, a number which can be represented as the ratio of two
integers. This concept is distinct from that of a real number, which can take
on many more values (for example, the square root of 2, which cannot be
represented as a fraction).
<p>
Computers cannot represent mathematical concepts exactly - there are always
compromises to be made. Machine integers have a limited range of values (often
32 bits), and machine approximations to reals are limited in precision. The
compromises have differing motivations - machine integers allow exact
calculation, but with a limited range, whereas machine reals allow a much
greater range, but at the expense of exactness.
<p>
The rational number class provides an alternative compromise. Calculations
with rationals are exact, but there are limitations on the available range. To
be precise, rational numbers are exact as long as the numerator and
denominator (which are always held in normalized form, with no common factors)
are within the range of the underlying integer type. When values go outside
these bounds, overflow occurs and the results are undefined.
<p>
The rational number class is a template to allow the programmer to control the
overflow behaviour somewhat. If an unlimited precision integer type is
available, rational numbers based on it will never overflow and will provide
exact calculations in all circumstances.
<h2><a name="Integer Type Requirements">Integer Type Requirements</a></h2>
<p> The rational type takes a single template type parameter I. This is the
<em>underlying integer type</em> for the rational type. Any of the built-in
integer types provided by the C++ implementation are supported as values for
I. User-defined types may also be used, but users should be aware that the
performance characteristics of the rational class are highly dependent upon
the performance characteristics of the underlying integer type (often in
complex ways - for specific notes, see the <a href="#Performance">Performance</a>
section below). Note: Should the boost library support an unlimited-precision
integer type in the future, this type will be fully supported as the underlying
integer type for the rational class.
</p>
<p>
A user-defined integer type which is to be used as the underlying integer type
for the rational type must be a model of the following concepts.
</p>
<ul>
<li>Assignable
<li>Default Constructible
<li>Equality Comparable
<li>LessThan Comparable
</ul>
<p>
Furthermore, I must be an <em>integer-like</em> type, that is the following
expressions must be valid for any two values n and m of type I, with the
"expected" semantics.
<ul>
<li><code>n + m</code>
<li><code>n - m</code>
<li><code>n * m</code>
<li><code>n / m</code> (must truncate; must be nonnegative if <var>n</var> and
<var>m</var> are positive)
<li><code>n % m</code> (must be nonnegative if <var>n</var> and <var>m</var>
are positive)
<li>Assignment versions of the above
<li><code>+n</code>, <code>-n</code>
<li><code>!n</code> (must be <code>true</code> iff <var>n</var> is zero)
</ul>
<p>
There must be <em>zero</em> and <em>one</em> values available for I. It should
be possible to generate these as <tt>I(0)</tt> and <tt>I(1)</tt>,
respectively. <em>Note:</em> This does not imply that I needs to have an
implicit conversion from integer - an <tt>explicit</tt> constructor is
adequate.
<p>
It is valid for I to be an unsigned type. In that case, the derived rational
class will also be unsigned. Underflow behaviour of subtraction, where results
would otherwise be negative, is unpredictable in this case.
<ul>
<li>
The implementation of rational_cast&lt;T&gt;(rational&lt;I&gt;) relies on the
ability to static_cast from type I to type T, and on the expression x/y being
valid for any two values of type T.
<li>
The input and output operators rely on the existence of corresponding input
and output operators for type I.
</ul>
<p>
The <code>std::numeric_limits&lt;I&gt;</code> specialization must exist (and be
visible before <code>boost::rational&lt;I&gt;</code> needs to be specified).
The value of its <code>is_specialized</code> static data member must be
<var>true</var> and the value of its <code>is_signed</code> static data member
must be accurate.
<h2><a name="Interface">Interface</a></h2>
<h3><a name="Utility functions">Utility functions</a></h3>
<p>Two utility function templates may be provided, that should work with <a
href="#Integer%20Type%20Requirements">any type that can be used</a> with the
<code>boost::rational&lt;&gt;</code> class template.</p>
<table summary="Common-factor utility functions">
<tr>
<td width=5%></td>
<td><tt>gcd(n, m)</tt></td>
<td width=5%></td>
<td>The greatest common divisor of n and m</td>
</tr>
<tr>
<td width=5%></td>
<td><tt>lcm(n, m)</tt></td>
<td width=5%></td>
<td>The least common multiple of n and m</td>
</tr>
</table>
<p>These function templates now forward calls to their equivalents in the <a
href="../math/">Boost.Math library</a>. Their presence can be controlled at
compile time with the <code>BOOST_CONTROL_RATIONAL_HAS_GCD</code> preprocessor
constant.
<h3><a name="Constructors">Constructors</a></h3>
<p>Rationals can be constructed from zero, one, or two integer arguments;
representing default construction as zero, conversion from an integer posing as
the numerator with an implicit denominator of one, or a numerator and
denominator pair in that order, respectively. An integer argument should be of
the rational's integer type, or implicitly convertible to that type. (For the
two-argument constructor, any needed conversions are evaluated independently,
of course.) The components are stored in normalized form.
<p>This implies that the following statements are valid:
<pre>
I n, d;
rational&lt;I&gt; zero;
rational&lt;I&gt; r1(n);
rational&lt;I&gt; r2(n, d);
</pre>
<p>The single-argument constructor is <em>not</em> declared as explicit, so
there is an implicit conversion from the underlying integer type to the
rational type.
<h3><a name="Arithmetic operations">Arithmetic operations</a></h3>
All of the standard numeric operators are defined for the <b>rational</b>
class. These include:
<br>
<pre>
+ +=
- -=
* *=
/ /=
++ -- (both prefix and postfix)
== !=
&lt; &gt;
&lt;= &gt;=
</pre>
<h3><a name="Input and Output">Input and Output</a></h3>
Input and output operators <tt>&lt;&lt;</tt> and <tt>&gt;&gt;</tt>
are provided. The external representation of a rational is
two integers, separated by a slash (<tt>/</tt>). On input, the format must be
exactly an integer, followed with no intervening whitespace by a slash,
followed (again with no intervening whitespace) by a second integer. The
external representation of an integer is defined by the undelying integer
type.
<h3><a name="In-place assignment">In-place assignment</a></h3>
For any <tt>rational&lt;I&gt; r</tt>, <tt>r.assign(n, m)</tt> provides a
fast equivalent of <tt>r = rational&lt;I&gt;(n, m);</tt>, without the
construction of a temporary. While this is probably unnecessary for rationals
based on machine integer types, it could offer a saving for rationals based on
unlimited-precision integers, for example.
<h3><a name="Conversions">Conversions</a></h3>
<p>There is a conversion operator to an unspecified Boolean type (most likely a
member pointer). This operator converts a rational to <code>false</code> if it
represents zero, and <code>true</code> otherwise. This conversion allows a
rational for use as the first argument of operator <code>?:</code>; as either
argument of operators <code>&amp;&amp;</code> or <code>||</code> without
forfeiting short-circuit evaluation; as a condition for a <code>do</code>,
<code>if</code>, <code>while</code>, or <code>for</code> statement; and as a
conditional declaration for <code>if</code>, <code>while</code>, or
<code>for</code> statements. The nature of the type used, and that any names
for that nature are kept private, should prevent any inappropriate non-Boolean
use like numeric or pointer operations or as a <code>switch</code> condition.
<p>There are <em>no other</em> implicit conversions from a rational
type. However, there is an explicit type-conversion function,
<tt>rational_cast&lt;T&gt;(r)</tt>. This can be used as follows:
<pre>
rational r(22,7);
double nearly_pi = boost::rational_cast&lt;double&gt;(r);
</pre>
<p>The <tt>rational_cast&lt;T&gt;</tt> function's behaviour is undefined if the
source rational's numerator or denominator cannot be safely cast to the
appropriate floating point type, or if the division of the numerator and
denominator (in the target floating point type) does not evaluate correctly.
<p>In essence, all required conversions should be value-preserving, and all
operations should behave "sensibly". If these constraints cannot be met, a
separate user-defined conversion will be more appropriate.
<p><em>Implementation note:</em>
<p>The implementation of the rational_cast function was
<pre>
template &lt;typename Float, typename Int&gt;
Float rational_cast(const rational&lt;Int&gt;&amp; src)
{
return static_cast&lt;Float&gt;(src.numerator()) / src.denominator();
}
</pre>
Programs should not be written to depend upon this implementation, however,
especially since this implementation is now obsolete. (It required a mixed-mode
division between types <var>Float</var> and <var>Int</var>, contrary to the <a
href="#Integer%20Type%20Requirements">Integer Type Requirements</a>.)
<h3><a name="Numerator and Denominator">Numerator and Denominator</a></h3>
Finally, access to the internal representation of rationals is provided by
the two member functions <tt>numerator()</tt> and <tt>denominator()</tt>.
<p>These functions allow user code to implement any additional required
functionality. In particular, it should be noted that there may be cases where
the above rational_cast operation is inappropriate - particularly in cases
where the rational type is based on an unlimited-precision integer type. In
this case, a specially-written user-defined conversion to floating point will
be more appropriate.
<h2><a name="Performance">Performance</a></h2>
The rational class has been designed with the implicit assumption that the
underlying integer type will act "like" the built in integer types. The
behavioural aspects of this assumption have been explicitly described above,
in the <a href="#Integer%20Type%20Requirements">Integer Type Requirements</a>
section. However, in addition to behavioural assumptions, there are implicit
performance assumptions.
<p> No attempt will be made to provide detailed performance guarantees for the
operations available on the rational class. While it is possible for such
guarantees to be provided (in a similar manner to the performance
specifications of many of the standard library classes) it is by no means
clear that such guarantees will be of significant value to users of the
rational class. Instead, this section will provide a general discussion of the
performance characteristics of the rational class.
<p>There now follows a list of the fundamental operations defined in the
<a href="../../boost/rational.hpp"> &lt;boost/rational.hpp&gt;</a> header
and an informal description of their performance characteristics. Note that
these descriptions are based on the current implementation, and as such should
be considered subject to change.
<ul>
<li>Construction of a rational is essentially just two constructions of the
underlying integer type, plus a normalization.
<li>Increment and decrement operations are essentially as cheap as addition and
subtraction on the underlying integer type.
<li>(In)equality comparison is essentially as cheap as two equality operations
on the underlying integer type.
<li>I/O operations are not cheap, but their performance is essentially
dominated by the I/O time itself.
<li>An (implicit) GCD routine call is essentially a repeated modulus operation.
Its other significant operations are construction, assignment, and comparison
against zero of IntType values. These latter operations are assumed to be
trivial in comparison with the modulus operation.
<li>The (implicit) LCM operation is essentially a GCD plus a multiplication,
division, and comparison.
<li>The addition and subtraction operations are complex. They will require
approximately two gcd operations, 3 divisions, 3 multiplications and an
addition on the underlying integer type.
<li>The multiplication and division operations require two gcd operations, two
multiplications, and four divisions.
<li>The compare-with-integer operation does a single integer division &amp;
modulus pair, at most one extra integer addition and decrement, and at most
three integer comparisons.
<li>The compare-with-rational operation does two double-sized GCD operations,
two extra additions and decrements, and three comparisons in the worst case.
(The GCD operations are double-sized because they are done in piecemeal and the
interim quotients are retained and compared, whereas a direct GCD function only
retains and compares the remainders.)
<li>The final fundamental operation is normalizing a rational. This operation
is performed whenever a rational is constructed (and assigned in place). All
other operations are careful to maintain rationals in a normalized state.
Normalization costs the equivalent of one gcd and two divisions.
</ul>
<p>Note that it is implicitly assumed that operations on IntType have the
"usual" performance characteristics - specifically, that the expensive
operations are multiplication, division, and modulo, with addition and
subtraction being significantly cheaper. It is assumed that construction (from
integer literals 0 and 1, and copy construction) and assignment are relatively
cheap, although some effort is taken to reduce unnecessary construction and
copying. It is also assumed that comparison (particularly against zero) is
cheap.
<p>Integer types which do not conform to these assumptions will not be
particularly effective as the underlying integer type for the rational class.
Specifically, it is likely that performance will be severely sub-optimal.
<h2><a name="Exceptions">Exceptions</a></h2>
Rationals can never have a denominator of zero. (This library does not support
representations for infinity or NaN). Should a rational result ever generate a
denominator of zero, the exception <tt>boost::bad_rational</tt> (a subclass of
<tt>std::domain_error</tt>) is thrown. This should only occur if the user
attempts to explicitly construct a rational with a denominator of zero, or to
divide a rational by a zero value.
<p>In addition, if operations on the underlying integer type can generate
exceptions, these will be propogated out of the operations on the rational
class. No particular assumptions should be made - it is only safe to assume
that any exceptions which can be thrown by the integer class could be thrown
by any rational operation. In particular, the rational constructor may throw
exceptions from the underlying integer type as a result of the normalization
step. The only exception to this rule is that the rational destructor will
only throw exceptions which can be thrown by the destructor of the underlying
integer type (usually none).
<h2><a name="Internal representation">Internal representation</a></h2>
<em>Note:</em> This information is for information only. Programs should not
be written in such a way as to rely on these implementation details.
<p>Internally, rational numbers are stored as a pair (numerator, denominator)
of integers (whose type is specified as the template parameter for the
rational type). Rationals are always stored in fully normalized form (ie,
gcd(numerator,denominator) = 1, and the denominator is always positive).
<h2><a name="Design notes">Design notes</a></h2>
<h3><a name="Minimal Implementation">Minimal Implementation</a></h3>
The rational number class is designed to keep to the basics. The minimal
operations required of a numeric class are provided, along with access to the
underlying representation in the form of the numerator() and denominator()
member functions. With these building-blocks, it is possible to implement any
additional functionality required.
<p>Areas where this minimality consideration has been relaxed are in providing
input/output operators, and rational_cast. The former is generally
uncontroversial. However, there are a number of cases where rational_cast is
not the best possible method for converting a rational to a floating point
value (notably where user-defined types are involved). In those cases, a
user-defined conversion can and should be implemented. There is no need
for such an operation to be named rational_cast, and so the rational_cast
function does <em>not</em> provide the necessary infrastructure to allow for
specialisation/overloading.
<h3><a name="Limited-range integer types">Limited-range integer types</a></h3>
The rational number class is designed for use in conjunction with an
unlimited precision integer class. With such a class, rationals are always
exact, and no problems arise with precision loss, overflow or underflow.
<p>Unfortunately, the C++ standard does not offer such a class (and neither
does boost, at the present time). It is therefore likely that the rational
number class will in many cases be used with limited-precision integer types,
such as the built-in <tt>int</tt> type.
<p>When used with a limited precision integer type, the rational class suffers
from many of the precision issues which cause difficulty with floating point
types. While it is likely that precision issues will not affect simple uses of
the rational class, users should be aware that such issues exist.
<p>As a simple illustration of the issues associated with limited precision
integers, consider a case where the C++ <tt>int</tt> type is a 32-bit signed
representation. In this case, the smallest possible positive
rational&lt;int&gt; is <tt>1/0x7FFFFFFF</tt>. In other words, the
"granularity" of the rational&lt;int&gt; representation around zero is
approximately 4.66e-10. At the other end of the representable range, the
largest representable rational&lt;int&gt; is <tt>0x7FFFFFFF/1</tt>, and the
next lower representable rational&lt;int&gt; is <tt>0x7FFFFFFE/1</tt>. Thus,
at this end of the representable range, the granularity ia 1. This type of
magnitude-dependent granularity is typical of floating point representations.
However, it does not "feel" natural when using a rational number class.
<p>It is up to the user of a rational type based on a limited-precision integer
type to be aware of, and code in anticipation of, such issues.
<h3><a name="Conversion from floating point">Conversion from floating point</a></h3>
The library does not offer a conversion function from floating point to
rational. A number of requests were received for such a conversion, but
extensive discussions on the boost list reached the conclusion that there was
no "best solution" to the problem. As there is no reason why a user of the
library cannot write their own conversion function which suits their
particular requirements, the decision was taken not to pick any one algorithm
as "standard".
<p>The key issue with any conversion function from a floating point value is
how to handle the loss of precision which is involved in floating point
operations. To provide a concrete example, consider the following code:
<pre>
// These two values could in practice be obtained from user input,
// or from some form of measuring instrument.
double x = 1.0;
double y = 3.0;
double z = x/y;
rational&lt;I&gt; r = rational_from_double(z);
</pre>
<p>The fundamental question is, precisely what rational should r be? A naive
answer is that r should be equal to 1/3. However, this ignores a multitude of
issues.
<p>In the first instance, z is not exactly 1/3. Because of the limitations of
floating point representation, 1/3 is not exactly representable in any of the
common representations for the double type. Should r therefore not contain an
(exact) representation of the actual value represented by z? But will the user
be happy with a value of 33333333333333331/100000000000000000 for r?
<p>Before even considering the above issue, we have to consider the accuracy
of the original values, x and y. If they came from an analog measuring
instrument, for example, they are not infinitely accurate in any case. In such
a case, a rational representation like the above promises far more accuracy
than there is any justification for.
<p>All of this implies that we should be looking for some form of "nearest
simple fraction". Algorithms to determine this sort of value do exist.
However, not all applications want to work like this. In other cases, the
whole point of converting to rational is to obtain an exact representation, in
order to prevent accuracy loss during a series of calculations. In this case,
a completely precise representation is required, regardless of how "unnatural"
the fractions look.
<p>With these conflicting requirements, there is clearly no single solution
which will satisfy all users. Furthermore, the algorithms involved are
relatively complex and specialised, and are best implemented with a good
understanding of the application requirements. All of these factors make such
a function unsuitable for a general-purpose library such as this.
<h3><a name="Absolute Value">Absolute Value</a></h3>
In the first instance, it seems logical to implement
abs(rational&lt;IntType&gt;) in terms of abs(IntType).
However, there are a number of issues which arise with doing so.
<p>The first issue is that, in order to locate the appropriate implementation
of abs(IntType) in the case where IntType is a user-defined type in a user
namespace, Koenig lookup is required. Not all compilers support Koenig lookup
for functions at the current time. For such compilers, clumsy workarounds,
which require cooperation from the user of the rational class, are required to
make things work.
<p>The second, and potentially more serious, issue is that for non-standard
built-in integer types (for example, 64-bit integer types such as
<em>long long</em> or <em>__int64</em>), there is no guarantee that the vendor
has supplied a built in abs() function operating on such types. This is a
quality-of-implementation issue, but in practical terms, vendor support for
types such as <em>long long</em> is still very patchy.
<p>As a consequence of these issues, it does not seem worth implementing
abs(rational&lt;IntType&gt;) in terms of abs(IntType). Instead, a simple
implementation with an inline implementation of abs() is used:
<pre>
template &lt;typename IntType&gt;
inline rational&lt;IntType&gt; abs(const rational&lt;IntType&gt;&amp; r)
{
if (r.numerator() &gt;= IntType(0))
return r;
return rational&lt;IntType&gt;(-r.numerator(), r.denominator());
}
</pre>
<p>The same arguments imply that where the absolute value of an IntType is
required elsewhere, the calculation is performed inline.
<h2><a name="References">References</a></h2>
<ul>
<li>The rational number header itself: <a href="../../boost/rational.hpp">rational.hpp</a>
<li>Some example code: <a href="rational_example.cpp">rational_example.cpp</a>
<li>The regression test: <a href="rational_test.cpp">rational_test.cpp</a>
</ul>
<h2><a name="History and Acknowledgements">History and Acknowledgements</a></h2>
In December, 1999, I implemented the initial version of the rational number
class, and submitted it to the <A HREF="http://www.boost.org/">boost.org</A>
mailing list. Some discussion of the implementation took place on the mailing
list. In particular, Andrew D. Jewell pointed out the importance of ensuring
that the risk of overflow was minimised, and provided overflow-free
implementations of most of the basic operations. The name rational_cast was
suggested by Kevlin Henney. Ed Brey provided invaluable comments - not least
in pointing out some fairly stupid typing errors in the original code!
<p>David Abrahams contributed helpful feedback on the documentation.
<p>A long discussion of the merits of providing a conversion from floating
point to rational took place on the boost list in November 2000. Key
contributors included Reggie Seagraves, Lutz Kettner and Daniel Frey (although
most of the boost list seemed to get involved at one point or another!). Even
though the end result was a decision <em>not</em> to implement anything, the
discussion was very valuable in understanding the issues.
<p>Stephen Silver contributed useful experience on using the rational class
with a user-defined integer type.
<p>Nickolay Mladenov provided the current implementation of operator+= and
operator-=.
<p>Discussion of the issues surrounding Koenig lookup and std::swap took place
on the boost list in January 2001.
<p>Daryle Walker provided a Boolean conversion operator, so that a rational can
be used in the same Boolean contexts as the built-in numeric types, in December
2005.
<p>Revised November 5, 2006</p>
<p>© Copyright Paul Moore 1999-2001; &copy; Daryle Walker 2005. Permission to
copy, use, modify, sell and distribute this document is granted provided this
copyright notice appears in all copies. This document is provided &quot;as
is&quot; without express or implied warranty, and with no claim as to its
suitability for any purpose.</p>
</body>
</html>