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<h3><a href="http://www.boost.org"><img height="86" width="277" alt="C++ Boost" src="../../../boost.png" border="0"></a></h3>
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<h1 align="center">Serialization</h1>
<h2 align="center">Rationale</h2>
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<dl class="index">
<dt><a href="#serialization">The term "serialization" is preferred to "persistence"</a></dt>
<dt><a href="#archives">Archives are not streams</a></dt>
<dt><a href="#strings">Strings are treated specially in text archives</a></dt>
<dt><a href="#typeid"><code style="white-space: normal">typeid</code> information is not included in archives</a></dt>
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<dt><a href="#footnotes">Footnotes</a></dt>
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<h2><a name="serialization"></a>The term "serialization" is preferred to "persistence"</h2>
<p>
I found that persistence is often used to refer
to something quite different. Examples are storage of class
instances (objects) in database schema <a href="bibliography.html#4">[4]</a>
This library will be useful in other contexts besides implementing persistence. The
most obvious case is that of marshalling data for transmission to another system.
<h2><a name="archives"></a>Archives are not streams</h2>
<p>
Archive classes are <strong>NOT</strong> derived from
streams even though they have similar syntax rules.
<ul>
<li>Archive classes are not kinds of streams though they
are implemented in terms of streams. This
distinction is addressed in <a href="bibliography.html#5">[5]</a> item number item 41 .
<li>We don't want users to insert/extract&nbsp;data
directly into/from &nbsp;the stream .&nbsp; This could
create a corrupted archive. Were archives
derived from streams, it would possible to
accidentally do this. So archive classes
only define operations which are safe and necessary.
<li>The usage of streams to implement the archive classes that
are included in the library is merely convenient - not necessary.
Library users may well want to define their own archive format
which doesn't use streams at all.
</ul>
<h2><a name="primitives"></a>Archive Members are Templates
Rather than Virtual Functions</h2>
The previous version of this library defined virtual functions for all
primitive types. These were overridden by each archive class. There were
two issues related to this:
</ul>
<li>Some disliked virtual functions because of the added execution time
overhead.
<li>This caused implementation difficulties since the set of primitive
data types varies between platforms. Attempting to define the correct
set of virtual functions, (think <code style="white-space: normal">long long</code>,
<code style="white-space: normal">__int64</code>,
etc.) resulted in messy and fragile code. Replacing this with templates
and letting the compiler generate the code for the primitive types actually
used, resolved this problem. Of course, the ripple effects of this design
change were significant, but in the end led to smaller, faster, more
maintainable code.
</ul>
<h2><a name="strings"></a><code style="white-space: normal">std::strings</code> are treated specially in text files</h2>
<p>
Treating strings as STL vectors would result in minimal code size. This was
not done because:
<ul>
<li>In text archives it is convenient to be able to view strings. Our text
implementation stores single characters as integers. Storing strings
as a vector of characters would waste space and render the archives
inconvenient for debugging.
<li>Stream implementations have special functions for <code style="white-space: normal">std::string</code>
and <code style="white-space: normal">std::wstring</code>.
Presumably they optimize appropriately.
<li>Other specializations of <code style="white-space: normal">std::basic_string</code> are in fact handled
as vectors of the element type.
</ul>
</p>
<h2><a name="typeid"></a><code style="white-space: normal">typeid</code> information is not included in archives</h2>
<p>
I originally thought that I had to save the name of the class specified by <code style="white-space: normal">std::type_of::name()</code>
in the archive. This created difficulties as <code style="white-space: normal">std::type_of::name()</code> is not portable and
not guaranteed to return the class name. This makes it almost useless for implementing
archive portability. This topic is explained in much more detail in
<a href="bibliography.html#6">[7] page 206</a>. It turned out that it was not necessary.
As long as objects are loaded in the exact sequence as they were saved, the type
is available when loading. The only exception to this is the case of polymorphic
pointers never before loaded/saved. This is addressed with the <code style="white-space: normal">register_type()</code>
and/or <code style="white-space: normal">export</code> facilities described in the reference.
In effect, <code style="white-space: normal">export</code> generates a portable equivalent to
<code style="white-space: normal">typeid</code> information.
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