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// Minimal example of defining a predestructor for a class which
// uses boost::signals2::deconstruct as its factory function.
//
// Copyright Frank Mori Hess 2009.
// Use, modification and
// distribution is subject to the Boost Software License, Version
// 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
// For more information, see http://www.boost.org
#include <boost/shared_ptr.hpp>
#include <boost/signals2/deconstruct.hpp>
#include <iostream>
namespace bs2 = boost::signals2;
namespace mynamespace
{
class X
{
public:
~X()
{
std::cout << "cruel world!" << std::endl;
}
/* This adl_predestruct friend function will be found by
via argument-dependent lookup when using boost::signals2::deconstruct. */
friend void adl_predestruct(X *)
{
std::cout << "Goodbye, ";
}
/* boost::signals2::deconstruct always requires an adl_postconstruct function
which can be found via argument-dependent, so we define one which does nothing. */
template<typename T> friend
void adl_postconstruct(const boost::shared_ptr<T> &, X *)
{}
private:
friend class bs2::deconstruct_access; // give boost::signals2::deconstruct access to private constructor
// private constructor forces use of boost::signals2::deconstruct to create objects.
X()
{}
};
}
int main()
{
{
boost::shared_ptr<mynamespace::X> x = bs2::deconstruct<mynamespace::X>();
}
return 0;
}