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#ifndef BOOST_STATECHART_EXAMPLE_CAMERA_HPP_INCLUDED
#define BOOST_STATECHART_EXAMPLE_CAMERA_HPP_INCLUDED
//////////////////////////////////////////////////////////////////////////////
// Copyright 2002-2006 Andreas Huber Doenni
// Distributed under the Boost Software License, Version 1.0. (See accompany-
// ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//////////////////////////////////////////////////////////////////////////////
#include <boost/statechart/event.hpp>
#include <boost/statechart/state_machine.hpp>
#include <boost/statechart/simple_state.hpp>
#include <boost/statechart/custom_reaction.hpp>
#include <boost/config.hpp>
#ifdef BOOST_INTEL
# pragma warning( disable: 304 ) // access control not specified
#endif
namespace sc = boost::statechart;
//////////////////////////////////////////////////////////////////////////////
struct EvShutterHalf : sc::event< EvShutterHalf > {};
struct EvShutterFull : sc::event< EvShutterFull > {};
struct EvShutterRelease : sc::event< EvShutterRelease > {};
struct EvConfig : sc::event< EvConfig > {};
struct NotShooting;
struct Camera : sc::state_machine< Camera, NotShooting >
{
bool IsMemoryAvailable() const { return true; }
bool IsBatteryLow() const { return false; }
};
struct Idle;
struct NotShooting : sc::simple_state< NotShooting, Camera, Idle >
{
typedef sc::custom_reaction< EvShutterHalf > reactions;
NotShooting();
~NotShooting();
sc::result react( const EvShutterHalf & );
};
struct Idle : sc::simple_state< Idle, NotShooting >
{
typedef sc::custom_reaction< EvConfig > reactions;
Idle();
~Idle();
sc::result react( const EvConfig & );
};
#endif