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// Copyright 2006-2009 Daniel James.
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#if !defined(BOOST_UNORDERED_TEST_OBJECTS_HEADER)
#define BOOST_UNORDERED_TEST_OBJECTS_HEADER
#include <boost/config.hpp>
#include <boost/limits.hpp>
#include <cstddef>
#include <iostream>
#include "../helpers/fwd.hpp"
#include "../helpers/count.hpp"
#include "../helpers/memory.hpp"
#include <map>
namespace test
{
// Note that the default hash function will work for any equal_to (but not
// very well).
class object;
class hash;
class less;
class equal_to;
template <class T> class allocator;
object generate(object const*);
class object : globally_counted_object
{
friend class hash;
friend class equal_to;
friend class less;
int tag1_, tag2_;
public:
explicit object(int t1 = 0, int t2 = 0) : tag1_(t1), tag2_(t2) {}
~object() {
tag1_ = -1;
tag2_ = -1;
}
friend bool operator==(object const& x1, object const& x2) {
return x1.tag1_ == x2.tag1_ && x1.tag2_ == x2.tag2_;
}
friend bool operator!=(object const& x1, object const& x2) {
return x1.tag1_ != x2.tag1_ || x1.tag2_ != x2.tag2_;
}
friend bool operator<(object const& x1, object const& x2) {
return x1.tag1_ < x2.tag1_ ||
(x1.tag1_ == x2.tag1_ && x1.tag2_ < x2.tag2_);
}
friend object generate(object const*) {
int* x = 0;
return object(generate(x), generate(x));
}
friend std::ostream& operator<<(std::ostream& out, object const& o)
{
return out<<"("<<o.tag1_<<","<<o.tag2_<<")";
}
};
class hash
{
int type_;
public:
explicit hash(int t = 0) : type_(t) {}
std::size_t operator()(object const& x) const {
switch(type_) {
case 1:
return x.tag1_;
case 2:
return x.tag2_;
default:
return x.tag1_ + x.tag2_;
}
}
std::size_t operator()(int x) const {
return x;
}
friend bool operator==(hash const& x1, hash const& x2) {
return x1.type_ == x2.type_;
}
friend bool operator!=(hash const& x1, hash const& x2) {
return x1.type_ != x2.type_;
}
};
std::size_t hash_value(test::object const& x) {
return hash()(x);
}
class less
{
int type_;
public:
explicit less(int t = 0) : type_(t) {}
bool operator()(object const& x1, object const& x2) const {
switch(type_) {
case 1:
return x1.tag1_ < x2.tag1_;
case 2:
return x1.tag2_ < x2.tag2_;
default:
return x1 < x2;
}
}
std::size_t operator()(int x1, int x2) const {
return x1 < x2;
}
friend bool operator==(less const& x1, less const& x2) {
return x1.type_ == x2.type_;
}
};
class equal_to
{
int type_;
public:
explicit equal_to(int t = 0) : type_(t) {}
bool operator()(object const& x1, object const& x2) const {
switch(type_) {
case 1:
return x1.tag1_ == x2.tag1_;
case 2:
return x1.tag2_ == x2.tag2_;
default:
return x1 == x2;
}
}
std::size_t operator()(int x1, int x2) const {
return x1 == x2;
}
friend bool operator==(equal_to const& x1, equal_to const& x2) {
return x1.type_ == x2.type_;
}
friend bool operator!=(equal_to const& x1, equal_to const& x2) {
return x1.type_ != x2.type_;
}
friend less create_compare(equal_to x) {
return less(x.type_);
}
};
namespace detail
{
// This won't be a problem as I'm only using a single compile unit
// in each test (this is actually require by the minimal test
// framework).
//
// boostinspect:nounnamed
namespace {
test::detail::memory_tracker<std::allocator<int> > tracker;
}
}
template <class T>
class allocator
{
# ifdef BOOST_NO_MEMBER_TEMPLATE_FRIENDS
public:
# else
template <class> friend class allocator;
# endif
int tag_;
public:
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
typedef T* pointer;
typedef T const* const_pointer;
typedef T& reference;
typedef T const& const_reference;
typedef T value_type;
template <class U> struct rebind { typedef allocator<U> other; };
explicit allocator(int t = 0) : tag_(t)
{
detail::tracker.allocator_ref();
}
template <class Y> allocator(allocator<Y> const& x)
: tag_(x.tag_)
{
detail::tracker.allocator_ref();
}
allocator(allocator const& x)
: tag_(x.tag_)
{
detail::tracker.allocator_ref();
}
~allocator()
{
detail::tracker.allocator_unref();
}
pointer address(reference r)
{
return pointer(&r);
}
const_pointer address(const_reference r)
{
return const_pointer(&r);
}
pointer allocate(size_type n) {
pointer ptr(static_cast<T*>(::operator new(n * sizeof(T))));
detail::tracker.track_allocate((void*) ptr, n, sizeof(T), tag_);
return ptr;
}
pointer allocate(size_type n, void const* u)
{
pointer ptr(static_cast<T*>(::operator new(n * sizeof(T))));
detail::tracker.track_allocate((void*) ptr, n, sizeof(T), tag_);
return ptr;
}
void deallocate(pointer p, size_type n)
{
detail::tracker.track_deallocate((void*) p, n, sizeof(T), tag_);
::operator delete((void*) p);
}
void construct(pointer p, T const& t) {
detail::tracker.track_construct((void*) p, sizeof(T), tag_);
new(p) T(t);
}
#if defined(BOOST_UNORDERED_STD_FORWARD)
template<class... Args> void construct(pointer p, Args&&... args) {
detail::tracker.track_construct((void*) p, sizeof(T), tag_);
new(p) T(std::forward<Args>(args)...);
}
#endif
void destroy(pointer p) {
detail::tracker.track_destroy((void*) p, sizeof(T), tag_);
p->~T();
}
size_type max_size() const {
return (std::numeric_limits<size_type>::max)();
}
bool operator==(allocator const& x) const
{
return tag_ == x.tag_;
}
bool operator!=(allocator const& x) const
{
return tag_ != x.tag_;
}
};
template <class T>
bool equivalent_impl(allocator<T> const& x, allocator<T> const& y,
test::derived_type)
{
return x == y;
}
#if BOOST_WORKAROUND(__GNUC__, < 3)
void swap(test::object& x, test::object& y) {
test::object tmp;
tmp = x;
x = y;
y = tmp;
}
void swap(test::hash& x, test::hash& y) {
test::hash tmp;
tmp = x;
x = y;
y = tmp;
}
void swap(test::less& x, test::less& y) {
test::less tmp;
tmp = x;
x = y;
y = tmp;
}
void swap(test::equal_to& x, test::equal_to& y) {
test::equal_to tmp;
tmp = x;
x = y;
y = tmp;
}
template <class T>
void swap(test::allocator<T>& x, test::allocator<T>& y) {
test::allocator<T> tmp;
tmp = x;
x = y;
y = tmp;
}
#endif
}
#endif