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| <title>Serialization - Special Considerations</title> | |
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| <table border="0" cellpadding="7" cellspacing="0" width="100%" summary="header"> | |
| <tr> | |
| <td valign="top" width="300"> | |
| <h3><a href="../../../index.htm"><img height="86" width="277" alt="C++ Boost" src="../../../boost.png" border="0"></a></h3> | |
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| <td valign="top"> | |
| <h1 align="center">Serialization</h1> | |
| <h2 align="center">Special Considerations</h2> | |
| </td> | |
| </tr> | |
| </table> | |
| <hr> | |
| <dl class="page-index"> | |
| <dt><a href="#objecttracking">Object Tracking</a> | |
| <dt><a href="#classinfo">Class Information</a> | |
| <dt><a href="#portability">Archive Portability</a> | |
| <dl class="page-index"> | |
| <dt><a href="#numerics">Numerics</a> | |
| <dt><a href="#traits">Traits</a> | |
| </dl> | |
| <dt><a href="#binary_archives">Binary Archives</a> | |
| <dt><a href="#xml_archives">XML Archives</a> | |
| <dt><a href="#export">Exporting Class Serialization</a> | |
| <dt><a href="#static_libraries">Static Libraries and Serialization</a> | |
| <dt><a href="#dlls">DLLS - Serialization and Runtime Linking</a> | |
| <dt><a href="#plugins">Plugins</a> | |
| <dt><a href="#multi_threading">Multi-Threading</a> | |
| <dt><a href="#optimizations">Optimizations</a> | |
| <dt><a href="exceptions.html">Archive Exceptions</a> | |
| <dt><a href="exception_safety.html">Exception Safety</a> | |
| </dl> | |
| <h3><a name="objecttracking">Object Tracking</a></h3> | |
| Depending on how the class is used and other factors, serialized objects | |
| may be tracked by memory address. This prevents the same object from being | |
| written to or read from an archive multiple times. These stored addresses | |
| can also be used to delete objects created during a loading process | |
| that has been interrupted by throwing of an exception. | |
| <p> | |
| This could cause problems in | |
| progams where the copies of different objects are saved from the same address. | |
| <pre><code> | |
| template<class Archive> | |
| void save(boost::basic_oarchive & ar, const unsigned int version) const | |
| { | |
| for(int i = 0; i < 10; ++i){ | |
| A x = a[i]; | |
| ar << x; | |
| } | |
| } | |
| </code></pre> | |
| In this case, the data to be saved exists on the stack. Each iteration | |
| of the loop updates the value on the stack. So although the data changes | |
| each iteration, the address of the data doesn't. If a[i] is an array of | |
| objects being tracked by memory address, the library will skip storing | |
| objects after the first as it will be assumed that objects at the same address | |
| are really the same object. | |
| <p> | |
| To help detect such cases, output archive operators expect to be passed | |
| <code style="white-space: normal">const</code> reference arguments. | |
| <p> | |
| Given this, the above code will invoke a compile time assertion. | |
| The obvious fix in this example is to use | |
| <pre><code> | |
| template<class Archive> | |
| void save(boost::basic_oarchive & ar, const unsigned int version) const | |
| { | |
| for(int i = 0; i < 10; ++i){ | |
| ar << a[i]; | |
| } | |
| } | |
| </code></pre> | |
| which will compile and run without problem. | |
| The usage of <code style="white-space: normal">const</code> by the output archive operators | |
| will ensure that the process of serialization doesn't | |
| change the state of the objects being serialized. An attempt to do this | |
| would constitute augmentation of the concept of saving of state with | |
| some sort of non-obvious side effect. This would almost surely be a mistake | |
| and a likely source of very subtle bugs. | |
| <p> | |
| Unfortunately, implementation issues currently prevent the detection of this kind of | |
| error when the data item is wrapped as a name-value pair. | |
| <p> | |
| A similar problem can occur when different objects are loaded to and address | |
| which is different from the final location: | |
| <pre><code> | |
| template<class Archive> | |
| void load(boost::basic_oarchive & ar, const unsigned int version) const | |
| { | |
| for(int i = 0; i < 10; ++i){ | |
| A x; | |
| ar >> x; | |
| std::m_set.insert(x); | |
| } | |
| } | |
| </code></pre> | |
| In this case, the address of <code>x</code> is the one that is tracked rather than | |
| the address of the new item added to the set. Left unaddressed | |
| this will break the features that depend on tracking such as loading object through a pointer. | |
| Subtle bugs will be introduced into the program. This can be | |
| addressed by altering the above code thusly: | |
| <pre><code> | |
| template<class Archive> | |
| void load(boost::basic_iarchive & ar, const unsigned int version) const | |
| { | |
| for(int i = 0; i < 10; ++i){ | |
| A x; | |
| ar >> x; | |
| std::pair<std::set::const_iterator, bool> result; | |
| result = std::m_set.insert(x); | |
| ar.reset_object_address(& (*result.first), &x); | |
| } | |
| } | |
| </code></pre> | |
| This will adjust the tracking information to reflect the final resting place of | |
| the moved variable and thereby rectify the above problem. | |
| <p> | |
| If it is known a priori that no pointer | |
| values are duplicated, overhead associated with object tracking can | |
| be eliminated by setting the object tracking class serialization trait | |
| appropriately. | |
| <p> | |
| By default, data types designated primitive by | |
| <a target="detail" href="traits.html#level">Implementation Level</a> | |
| class serialization trait are never tracked. If it is desired to | |
| track a shared primitive object through a pointer (e.g. a | |
| <code style="white-space: normal">long</code> used as a reference count), It should be wrapped | |
| in a class/struct so that it is an identifiable type. | |
| The alternative of changing the implementation level of a <code style="white-space: normal">long</code> | |
| would affect all <code style="white-space: normal">long</code>s serialized in the whole | |
| program - probably not what one would intend. | |
| <p> | |
| It is possible that we may want to track addresses even though | |
| the object is never serialized through a pointer. For example, | |
| a virtual base class need be saved/loaded only once. By setting | |
| this serialization trait to <code style="white-space: normal">track_always</code>, we can suppress | |
| redundant save/load operations. | |
| <pre><code> | |
| BOOST_CLASS_TRACKING(my_virtual_base_class, boost::serialization::track_always) | |
| </code></pre> | |
| <h3><a name="classinfo">Class Information</a></h3> | |
| By default, for each class serialized, class information is written to the archive. | |
| This information includes version number, implementation level and tracking | |
| behavior. This is necessary so that the archive can be correctly | |
| deserialized even if a subsequent version of the program changes | |
| some of the current trait values for a class. The space overhead for | |
| this data is minimal. There is a little bit of runtime overhead | |
| since each class has to be checked to see if it has already had its | |
| class information included in the archive. In some cases, even this | |
| might be considered too much. This extra overhead can be eliminated | |
| by setting the | |
| <a target="detail" href="traits.html#level">implementation level</a> | |
| class trait to: <code style="white-space: normal">boost::serialization::object_serializable</code>. | |
| <p> | |
| <i>Turning off tracking and class information serialization will result | |
| in pure template inline code that in principle could be optimised down | |
| to a simple stream write/read.</i> Elimination of all serialization overhead | |
| in this manner comes at a cost. Once archives are released to users, the | |
| class serialization traits cannot be changed without invalidating the old | |
| archives. Including the class information in the archive assures us | |
| that they will be readable in the future even if the class definition | |
| is revised. A light weight structure such as display pixel might be | |
| declared in a header like this: | |
| <pre><code> | |
| #include <boost/serialization/serialization.hpp> | |
| #include <boost/serialization/level.hpp> | |
| #include <boost/serialization/tracking.hpp> | |
| // a pixel is a light weight struct which is used in great numbers. | |
| struct pixel | |
| { | |
| unsigned char red, green, blue; | |
| template<class Archive> | |
| void serialize(Archive & ar, const unsigned int /* version */){ | |
| ar << red << green << blue; | |
| } | |
| }; | |
| // elminate serialization overhead at the cost of | |
| // never being able to increase the version. | |
| BOOST_CLASS_IMPLEMENTATION(pixel, boost::serialization::object_serializable); | |
| // eliminate object tracking (even if serialized through a pointer) | |
| // at the risk of a programming error creating duplicate objects. | |
| BOOST_CLASS_TRACKING(pixel, boost::serialization::track_never) | |
| </code></pre> | |
| <h3><a name="portability">Archive Portability</a></h3> | |
| Several archive classes create their data in the form of text or portable a binary format. | |
| It should be possible to save such an of such a class on one platform and load it on another. | |
| This is subject to a couple of conditions. | |
| <h4><a name="numerics">Numerics</a></h4> | |
| The architecture of the machine reading the archive must be able hold the data | |
| saved. For example, the gcc compiler reserves 4 bytes to store a variable of type | |
| <code style="white-space: normal">wchar_t</code> while other compilers reserve only 2 bytes. | |
| So its possible that a value could be written that couldn't be represented by the loading program. This is a | |
| fairly obvious situation and easily handled by using the numeric types in | |
| <a target="cstding" href="../../../boost/cstdint.hpp"><boost/cstdint.hpp></a> | |
| <P> | |
| A special integral type is <code>std::size_t</code> which is a typedef | |
| of an integral types guaranteed to be large enough | |
| to hold the size of any collection, but its actual size can differ depending | |
| on the platform. The | |
| <a href="wrappers.html#collection_size_type"><code>collection_size_type</code></a> | |
| wrapper exists to enable a portable serialization of collection sizes by an archive. | |
| Recommended choices for a portable serialization of collection sizes are to | |
| use either 64-bit or variable length integer representation. | |
| <h4><a name="traits">Traits</a></h4> | |
| Another potential problem is illustrated by the following example: | |
| <pre><code> | |
| template<class T> | |
| struct my_wrapper { | |
| template<class Archive> | |
| Archive & serialize ... | |
| }; | |
| ... | |
| class my_class { | |
| wchar_t a; | |
| short unsigned b; | |
| template<class Archive> | |
| Archive & serialize(Archive & ar, unsigned int version){ | |
| ar & my_wrapper(a); | |
| ar & my_wrapper(b); | |
| } | |
| }; | |
| </code></pre> | |
| If <code style="white-space: normal">my_wrapper</code> uses default serialization | |
| traits there could be a problem. With the default traits, each time a new type is | |
| added to the archive, bookkeeping information is added. So in this example, the | |
| archive would include such bookkeeping information for | |
| <code style="white-space: normal">my_wrapper<wchar_t></code> and for | |
| <code style="white-space: normal">my_wrapper<short_unsigned></code>. | |
| Or would it? What about compilers that treat | |
| <code style="white-space: normal">wchar_t</code> as a | |
| synonym for <code style="white-space: normal">unsigned short</code>? | |
| In this case there is only one distinct type - not two. If archives are passed between | |
| programs with compilers that differ in their treatment | |
| of <code style="white-space: normal">wchar_t</code> the load operation will fail | |
| in a catastrophic way. | |
| <p> | |
| One remedy for this is to assign serialization traits to the template | |
| <code style="white-space: normal">my_template</code> such that class | |
| information for instantiations of this template is never serialized. This | |
| process is described <a target="detail" href="traits.html#templates">above</a> and | |
| has been used for <a target="detail" href="wrappers.html#nvp"><strong>Name-Value Pairs</strong></a>. | |
| Wrappers would typically be assigned such traits. | |
| <p> | |
| Another way to avoid this problem is to assign serialization traits | |
| to all specializations of the template <code style="white-space: normal">my_wrapper</code> | |
| for all primitive types so that class information is never saved. This is what has | |
| been done for our implementation of serializations for STL collections. | |
| <h3><a name="binary_archives">Binary Archives</a></h3> | |
| Standard stream i/o on some systems will expand linefeed characters to carriage-return/linefeed | |
| on output. This creates a problem for binary archives. The easiest way to handle this is to | |
| open streams for binary archives in "binary mode" by using the flag | |
| <code style="white-space: normal">ios::binary</code>. If this is not done, the archive generated | |
| will be unreadable. | |
| <p> | |
| Unfortunately, no way has been found to detect this error before loading the archive. Debug builds | |
| will assert when this is detected so that may be helpful in catching this error. | |
| <h3><a name="xml_archives">XML Archives</a></h3> | |
| XML archives present a somewhat special case. | |
| XML format has a nested structure that maps well to the "recursive class member visitor" pattern | |
| used by the serialization system. However, XML differs from other formats in that it | |
| requires a name for each data member. Our goal is to add this information to the | |
| class serialization specification while still permiting the the serialization code to be | |
| used with any archive. This is achived by requiring that all data serialized to an XML archive | |
| be serialized as a <a target="detail" href="wrappers.html#nvp">name-value pair</a>. | |
| The first member is the name to be used as the XML tag for the | |
| data item while the second is a reference to the data item itself. Any attempt to serialize data | |
| not wrapped in a in a <a target="detail" href="wrappers.html#nvp">name-value pair</a> will | |
| be trapped at compile time. The system is implemented in such a way that for other archive classes, | |
| just the value portion of the data is serialized. The name portion is discarded during compilation. | |
| So by always using <a target="detail" href="wrappers.html#nvp">name-value pairs</a>, it will | |
| be guarenteed that all data can be serialized to all archive classes with maximum efficiency. | |
| <h3><a name="export">Exporting Class Serialization</a></h3> | |
| <a target="detail" href="traits.html#export">Elsewhere</a> in this manual, we have described | |
| <code style="white-space: normal">BOOST_CLASS_EXPORT</code>. | |
| Export implies two things: | |
| <ul> | |
| <li>Instantiates code which is not otherwise referred to. | |
| <li>Associates an external identifier with the class to be serialized. | |
| The fact that the class isn't explicitly referred to implies this | |
| requirement. | |
| </ul> | |
| In C++, usage of code not explicitly referred to is implemented via | |
| virtual functions. Hence, the need for export is implied by the | |
| usage of a derived class that is manipulated via a pointer or | |
| reference to it's base class. | |
| <p> | |
| <code style="white-space: normal">BOOST_CLASS_EXPORT</code> in the same | |
| source module that includes any of the archive class headers will | |
| instantiate code required to serialize polymorphic pointers of | |
| the indicated type to the all those archive classes. If no | |
| archive class headers are included, then no code will be instantiated. | |
| <p> | |
| Note that the implemenation of this functionality requires | |
| that the <code style="white-space: normal">BOOST_CLASS_EXPORT</code> | |
| macro appear <b>after</b> and the inclusion of any archive | |
| class headers for which code is to be instantiated. | |
| So, code that uses <code style="white-space: normal">BOOST_CLASS_EXPORT</code> | |
| will look like the following: | |
| <pre><code> | |
| #include <boost/archive/text_oarchive.hpp> | |
| #include <boost/archive/text_oarchive.hpp> | |
| ... // other archives | |
| #include "a.hpp" // header declaration for class a | |
| BOOST_CLASS_EXPORT(a) | |
| ... // other class headers and exports | |
| </code></pre> | |
| This will be true regardless of whether the is part | |
| of a stand alone executable, a static library or | |
| a dyanmic or shared library. | |
| <p> | |
| Including | |
| <code style="white-space: normal">BOOST_CLASS_EXPORT</code> | |
| in the "a.hpp" header itself as one would do with | |
| other serialization traits will make it difficult | |
| or impossible to follow the rule above regarding | |
| inclusion of archive headers before | |
| <code style="white-space: normal">BOOST_CLASS_EXPORT</code> | |
| is invoked. This can best be addressed by using | |
| <code style="white-space: normal">BOOST_CLASS_EXPORT_KEY</code> | |
| in the header declarations and | |
| <code style="white-space: normal">BOOST_CLASS_EXPORT_IMPLEMENT</code> | |
| in the class definition file. | |
| <p> | |
| This system has certain implications for placing code in static or shared | |
| libraries. Placing <code style="white-space: normal">BOOST_CLASS_EXPORT</code> | |
| in library code will have no effect unless archive class headers are | |
| also included. So when building a library, one should include all headers | |
| for all the archive classes which he anticipates using. Alternatively, | |
| one can include headers for just the | |
| <a href="archive_reference.html#polymorphic">Polymoprhic Archives</a>. | |
| <p> | |
| Strictly speaking, export should not be necessary if all pointer serialization | |
| occurs through the most derived class. However, in order to detect | |
| what would be catastophic error, the library traps ALL serializations through | |
| a pointer to a polymorphic which are not exported or otherwise registered. | |
| So, in practice, be prepared to register or export all classes with one | |
| or more virtual functions which are serialized through a pointer. | |
| <p> | |
| Note that the implementation of this functionality depends upon vendor | |
| specific extensions to the C++ language. So, there is no guarenteed portability | |
| of programs which use this facility. However, all C++ compilers which | |
| are tested with boost provide the required extensions. The library | |
| includes the extra declarations required by each of these compilers. | |
| It's reasonable to expect that future C++ compilers will support | |
| these extensions or something equivalent. | |
| <h3><a name="static_libraries">Static Libraries and Serialization</a></h3> | |
| Code for serialization of data types can be saved in libraries | |
| just as it can for the rest of the type implementation. | |
| This works well, and can save huge amount of compilation time. | |
| <ul> | |
| <li>Only compile serialization definitions in the library. | |
| <li>Explicitly instantiate serialization code for ALL | |
| archive classes you intend to use in the library. | |
| <li>For exported types, only use <code style="white-space: normal">BOOST_CLASS_EXPORT_KEY</code> | |
| in headers. | |
| <li>For exported types, only use <code style="white-space: normal">BOOST_CLASS_EXPORT_IMPLEMENT</code> | |
| in definitions compiled in the library. For any particular type, | |
| there should be only one file which contains | |
| <code style="white-space: normal">BOOST_CLASS_EXPORT_IMPLEMENT</code> | |
| for that type. This ensures that only one copy | |
| of serialization code will exist within the program. It avoids | |
| wasted space and the possibility of having different | |
| versions of the serialization code in the same program. | |
| Including | |
| <code style="white-space: normal">BOOST_CLASS_EXPORT_IMPLEMENT</code> | |
| in multiple files could result in a failure | |
| to link due to duplicated symbols or the throwing | |
| of a runtime exception. | |
| <li> Code for serialization should be only in the library, | |
| <li>Familiarize yourself with the <b>PIMPL</b> idiom. | |
| </ul> | |
| This is illustrated by | |
| <a href = "../example/demo_pimpl.cpp" target="demo_pimpl"> | |
| <code style="white-space: normal">demo_pimpl.cpp</code> | |
| </a>, | |
| <a href = "../example/demo_pimpl_A.cpp" target="demo_pimpl"> | |
| <code style="white-space: normal">demo_pimpl_A.cpp</code> | |
| </a> | |
| and | |
| <a href = "../example/demo_pimpl_A.hpp" target="demo_pimpl"> | |
| <code style="white-space: normal">demo_pimpl_A.hpp</code> | |
| </a> | |
| where implementation of serializaton is in a static library | |
| completely separate from the main program. | |
| <h3><a name="dlls">DLLS - Serialization and Runtime Linking</a></h3> | |
| Serialization code can be placed in libraries to be linked at runtime. That is, | |
| code can be placed in DLLS(Windows) Shared Libraries(*nix), or static libraries | |
| as well as the main executable. The best technique is the | |
| same as that described above for libraries. The serialization | |
| library test suite includes the following programs | |
| to illustrate how this works: | |
| <p> | |
| <a href = "../test/test_dll_simple.cpp" target="test_dll_simple"> | |
| <code style="white-space: normal">test_dll_simple</code> | |
| </a>, | |
| and | |
| <a href = "../test/dll_a.cpp" target="dll_a"> | |
| <code style="white-space: normal">dll_a.cpp</code> | |
| </a> | |
| where implementation of serializaton is also completely separate | |
| from the main program but the code is loaded at runtime. In this | |
| example, this code is loaded automatically when the program which | |
| uses it starts up, but it could just as well be loaded and unloaded | |
| with an OS dependent API call. | |
| <p> | |
| Also included are | |
| <a href = "../test/test_dll_exported.cpp" target="test_dll_exported"> | |
| <code style="white-space: normal">test_dll_exported.cpp</code> | |
| </a>, | |
| and | |
| <a href = "../test/polymorphic_derived2.cpp" target="polymorphic_derived2"> | |
| <code style="white-space: normal">polymorphic_derived2.cpp</code> | |
| </a> | |
| which are similar to the above but include tests of the export | |
| and no_rtti facilities in the context of DLLS. | |
| <p> | |
| For best results, write your code to conform to the following | |
| guidelines: | |
| <ul> | |
| <li>Don't include <code>inline</code> code in classes used in DLLS. | |
| This will generate duplicate code in the DLLS and mainline. This | |
| needlessly duplicates code. Worse, it makes is possible for | |
| different versions of the same code exist simultaneously. This | |
| type of error turns out to be excruciatingly difficult to debug. | |
| Finally, it opens the possibility that module being referred to | |
| might be explictly unloaded which would (hopefully) result in | |
| a runtime error. This is another bug that is not always | |
| reproducible or easy to find. For class member templates use something like | |
| <pre><code> | |
| template<class Archive> | |
| void serialize(Archive & ar, const unsigned int version); | |
| </code></pre> | |
| in the header, and | |
| <pre><code> | |
| template<class Archive> | |
| void myclass::serialize(Archive & ar, const unsigned int version){ | |
| ... | |
| } | |
| BOOST_EXPORT_CLASS_IMPLEMENT(my_class) | |
| #include <boost/archive/text_oarchive> | |
| #include <boost/archive/text_iarchive< | |
| template myclass::serialize(boost::archive::text_oarchive & ar, const unsigned int version); | |
| template myclass::serialize(boost::archive::text_iarchive & ar, const unsigned int version); | |
| ... // repeat for each archive class to be used. | |
| </code></pre> | |
| in the implementation file. This will result in generation of all code | |
| required in only one place. The library does not detect this type of error for you. | |
| <li>If DLLS are to be loaded an unloaded explicitly (e.g. using <code>dlopen</code> in *nix or | |
| <code>LoadLibrary</code> in Windows). Try to arrange that they are unloaded in the reverse | |
| sequence. This should guarentee that problems are avoided even if the | |
| above guidline hasn't been followed. | |
| </ul> | |
| <h3><a name="plugins">Plugins</a></h3> | |
| In order to implement the library, various facilities for runtime | |
| manipulation of types are runtime were required. These | |
| are <a target="detail" href="extended_type_info.html"><code>extended_type_info</code></a> | |
| for associating classes with external identifying strings (<b>GUID</b>) | |
| and <a target="detail" href="void_cast.html"><code>void_cast</code></a> | |
| for casting between pointers of related types. | |
| To complete the functionality of | |
| <a target="detail" href="extended_type_info.html"><code>extended_type_info</code></a> | |
| the ability to construct and destroy corresponding types has been | |
| added. In order to use this functionality, one must specify | |
| how each type is created. This should be done at the time | |
| a class is exported. So, a more complete example of the code above would be: | |
| <pre><code> | |
| #include <boost/archive/text_oarchive.hpp> | |
| #include <boost/archive/text_oarchive.hpp> | |
| ... // other archives | |
| #include "a.hpp" // header declaration for class a | |
| // this class has a default constructor | |
| BOOST_SERIALIZATION_FACTORY_0(a) | |
| // as well as one that takes one integer argument | |
| BOOST_SERIALIZATION_FACTORY_1(a, int) | |
| // specify the GUID for this class | |
| BOOST_CLASS_EXPORT(a) | |
| ... // other class headers and exports | |
| </code></pre> | |
| With this in place, one can construct, serialize and destroy | |
| about which only is know the <b>GUID</b> and a base class. | |
| <h3><a name="multi_threading">Multi-Threading</a></h3> | |
| The fundamental purpose of serialization would conflict with multiple | |
| thread concurrently writing/reading from/to a single open archive instance. | |
| The library implementation presumes that the application avoids such an situtation. | |
| <p> | |
| However, Writing/Reading different archives simultaneously | |
| in different tasks is permitted as each archive instance is (almost) | |
| completely independent from any other archive instance. The only shared | |
| information are some type tables which have been implemented using a | |
| lock-free thread-safe | |
| <a target="detail" href="singleton.html"> | |
| <code style="white-space: normal">singleton</code> | |
| </a> | |
| described elsewhere in this documentation. | |
| <p> | |
| This singleton implementation guarentees that all of this shared | |
| information is initialized when the code module which contains | |
| them is loaded. The serialization library takes care to | |
| ensure that these data structures are not subsequently | |
| modified. The only time there could be a problem would | |
| be if code is loaded/unloaded while another task is | |
| serializing data. This could only occur for types whose | |
| serialization is implemented in a dynamically loaded/unload DLL | |
| or shared library. So if the following is avoided: | |
| <ul> | |
| <li>Accessing the same archive instance from different tasks. | |
| <li>Loading/Unloading DLLS or shared libraries while any archive | |
| instances are open. | |
| </ul> | |
| The library should be thread safe. | |
| <h3><a name="optimizations">Optimizations</a></h3> | |
| In performance critical applications that serialize large sets of contiguous data of homogeneous | |
| types one wants to avoid the overhead of serializing each element individually, which is | |
| the motivation for the <a href="wrappers.html#arrays"><code>array</code></a> | |
| wrapper. | |
| Serialization functions for data types containing contiguous arrays of homogeneous | |
| types, such as for <code>std::vector</code>, <code>std::valarray</code> or | |
| <code>boost::multiarray</code> should serialize them using an | |
| <a href="wrappers.html#arrays"><code>array</code></a> wrapper to make use of | |
| these optimizations. | |
| Archive types that can provide optimized serialization for contiguous arrays of | |
| homogeneous types should implement these by overloading the serialization of | |
| the <a href="wrappers.html#arrays"><code>array</code></a> wrapper, as is done | |
| for the binary archives. | |
| <h3><a href="exceptions.html">Archive Exceptions</a></h3> | |
| <h3><a href="exception_safety.html">Exception Safety</a></h3> | |
| <hr> | |
| <p><i>© Copyright <a href="http://www.rrsd.com">Robert Ramey</a> 2002-2004. | |
| Distributed under the Boost Software License, Version 1.0. (See | |
| accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) | |
| </i></p> | |
| </body> | |
| </html> |