| // Copyright 2010 Christophe Henry |
| // henry UNDERSCORE christophe AT hotmail DOT com |
| // This is an extended version of the state machine available in the boost::mpl library |
| // Distributed under the same license as the original. |
| // Copyright for the original version: |
| // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed |
| // under the Boost Software License, Version 1.0. (See accompanying |
| // file LICENSE_1_0.txt or copy at |
| // http://www.boost.org/LICENSE_1_0.txt) |
| |
| #include <iostream> |
| // back-end |
| #include <boost/msm/back/state_machine.hpp> |
| //front-end |
| #include <boost/msm/front/state_machine_def.hpp> |
| #include <boost/msm/front/euml/euml.hpp> |
| |
| #define BOOST_TEST_MODULE MyTest |
| #include <boost/test/unit_test.hpp> |
| |
| namespace msm = boost::msm; |
| namespace mpl = boost::mpl; |
| using namespace boost::msm::front::euml; |
| |
| namespace |
| { |
| // events |
| BOOST_MSM_EUML_EVENT(play) |
| BOOST_MSM_EUML_EVENT(end_pause) |
| BOOST_MSM_EUML_EVENT(stop) |
| BOOST_MSM_EUML_EVENT(pause) |
| BOOST_MSM_EUML_EVENT(open_close) |
| BOOST_MSM_EUML_EVENT(next_song) |
| BOOST_MSM_EUML_EVENT(previous_song) |
| BOOST_MSM_EUML_EVENT(error_found) |
| BOOST_MSM_EUML_EVENT(end_error) |
| BOOST_MSM_EUML_EVENT(do_terminate) |
| |
| // Flags. Allow information about a property of the current state |
| BOOST_MSM_EUML_FLAG(PlayingPaused) |
| BOOST_MSM_EUML_FLAG(CDLoaded) |
| BOOST_MSM_EUML_FLAG(FirstSongPlaying) |
| |
| // A "complicated" event type that carries some data. |
| BOOST_MSM_EUML_DECLARE_ATTRIBUTE(std::string,cd_name) |
| BOOST_MSM_EUML_ATTRIBUTES((attributes_ << cd_name ), cd_detected_attributes) |
| BOOST_MSM_EUML_EVENT_WITH_ATTRIBUTES(cd_detected,cd_detected_attributes) |
| |
| //states |
| BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,entry_counter) |
| BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,exit_counter) |
| |
| BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter), |
| attributes_ << entry_counter << exit_counter, configure_ << play),Empty) |
| BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter), |
| attributes_ << entry_counter << exit_counter, configure_<< CDLoaded << play),Open) |
| BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter), |
| attributes_ << entry_counter << exit_counter, configure_<< CDLoaded),Stopped) |
| BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter), |
| attributes_ << entry_counter << exit_counter, configure_<< CDLoaded << PlayingPaused),Paused) |
| |
| BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),AllOk) |
| BOOST_MSM_EUML_TERMINATE_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter), |
| ErrorTerminate) |
| BOOST_MSM_EUML_INTERRUPT_STATE(( end_error,++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter), |
| ErrorMode) |
| |
| // Playing is now a state machine itself. |
| BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_next_song_counter) |
| BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_prev_song_guard_counter) |
| |
| BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter), |
| attributes_ << entry_counter << exit_counter, configure_<< FirstSongPlaying ),Song1) |
| BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song2) |
| BOOST_MSM_EUML_STATE(( ++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song3) |
| |
| // Playing has a transition table |
| BOOST_MSM_EUML_TRANSITION_TABLE(( |
| // +------------------------------------------------------------------------------+ |
| Song2 == Song1 + next_song , |
| Song1 == Song2 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter) , |
| Song3 == Song2 + next_song / ++fsm_(start_next_song_counter) , |
| Song2 == Song3 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter) |
| // +------------------------------------------------------------------------------+ |
| ),playing_transition_table ) |
| |
| BOOST_MSM_EUML_DECLARE_STATE_MACHINE( (playing_transition_table, //STT |
| init_ << Song1, // Init State |
| ++state_(entry_counter), // Entry |
| ++state_(exit_counter), // Exit |
| attributes_ << entry_counter << exit_counter |
| << start_next_song_counter |
| << start_prev_song_guard_counter, // Attributes |
| configure_<< PlayingPaused << CDLoaded //flags |
| ),Playing_) |
| |
| // back-end |
| typedef msm::back::state_machine<Playing_> Playing_type; |
| Playing_type const Playing; |
| |
| //fsm |
| BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,start_playback_counter) |
| BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,can_close_drawer_counter) |
| BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,report_error_counter) |
| BOOST_MSM_EUML_DECLARE_ATTRIBUTE(unsigned int,report_end_error_counter) |
| BOOST_MSM_EUML_ACTION(No_Transition) |
| { |
| template <class FSM,class Event> |
| void operator()(Event const&,FSM&,int) |
| { |
| BOOST_FAIL("no_transition called!"); |
| } |
| }; |
| |
| BOOST_MSM_EUML_TRANSITION_TABLE(( |
| Playing == Stopped + play / ++fsm_(start_playback_counter), |
| Playing == Paused + end_pause , |
| // +------------------------------------------------------------------------------+ |
| Empty == Open + open_close / ++fsm_(can_close_drawer_counter), |
| // +------------------------------------------------------------------------------+ |
| Open == Empty + open_close , |
| Open == Paused + open_close , |
| Open == Stopped + open_close , |
| Open == Playing + open_close , |
| // +------------------------------------------------------------------------------+ |
| Paused == Playing + pause , |
| // +------------------------------------------------------------------------------+ |
| Stopped == Playing + stop , |
| Stopped == Paused + stop , |
| Stopped == Empty + cd_detected , |
| Stopped == Stopped + stop , |
| ErrorMode == AllOk + error_found / ++fsm_(report_error_counter), |
| AllOk == ErrorMode+ end_error / ++fsm_(report_end_error_counter), |
| ErrorTerminate== AllOk +do_terminate |
| // +------------------------------------------------------------------------------+ |
| ),transition_table) |
| |
| BOOST_MSM_EUML_DECLARE_STATE_MACHINE(( transition_table, //STT |
| init_ << Empty << AllOk, // Init State |
| no_action, // Entry |
| no_action, // Exit |
| attributes_ << start_playback_counter << can_close_drawer_counter |
| << report_error_counter << report_end_error_counter, // Attributes |
| configure_ << no_configure_, // configuration |
| No_Transition // no_transition handler |
| ), |
| player_) //fsm name |
| |
| // Pick a back-end |
| typedef msm::back::state_machine<player_> player; |
| |
| //static char const* const state_names[] = { "Stopped", "Paused","Open", "Empty", "Playing" ,"AllOk","ErrorMode","ErrorTerminate" }; |
| |
| BOOST_AUTO_TEST_CASE( my_test ) |
| { |
| player p; |
| // needed to start the highest-level SM. This will call on_entry and mark the start of the SM |
| p.start(); |
| // test deferred event |
| // deferred in Empty and Open, will be handled only after event cd_detected |
| p.process_event(play); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Empty should be active"); //Empty |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(exit_counter) == 0, |
| "Open exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 0,"Playing entry not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(entry_counter) == 1, |
| "Empty entry not called correctly"); |
| //flags |
| BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(CDLoaded)>() == false,"CDLoaded should not be active"); |
| |
| p.process_event(open_close); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 2,"Open should be active"); //Open |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(exit_counter) == 1, |
| "Empty exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(entry_counter) == 1, |
| "Open entry not called correctly"); |
| |
| p.process_event(open_close); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 3,"Empty should be active"); //Empty |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Open)&>().get_attribute(exit_counter) == 1, |
| "Open exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(entry_counter) == 2, |
| "Empty entry not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_attribute(can_close_drawer_counter) == 1,"guard not called correctly"); |
| |
| //deferred event should have been processed |
| p.process_event(cd_detected("louie, louie")); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Empty)&>().get_attribute(exit_counter) == 2, |
| "Empty exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 1, |
| "Stopped entry not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 1, |
| "Stopped exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 1,"Playing entry not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_attribute(start_playback_counter) == 1,"action not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 0,"Song1 should be active"); |
| BOOST_CHECK_MESSAGE( |
| p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song1)&>().get_attribute(entry_counter) == 1, |
| "Song1 entry not called correctly"); |
| |
| //flags |
| BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPaused should be active"); |
| BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(FirstSongPlaying)>() == true,"FirstSongPlaying should be active"); |
| |
| |
| p.process_event(next_song); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 1,"Song2 should be active"); |
| BOOST_CHECK_MESSAGE( |
| p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_counter) == 1, |
| "Song2 entry not called correctly"); |
| BOOST_CHECK_MESSAGE( |
| p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song1)&>().get_attribute(exit_counter) == 1, |
| "Song1 exit not called correctly"); |
| BOOST_CHECK_MESSAGE( |
| p.get_state<Playing_type&>().get_attribute(start_next_song_counter) == 0, |
| "submachine action not called correctly"); |
| |
| p.process_event(next_song); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 2,"Song3 should be active"); |
| BOOST_CHECK_MESSAGE( |
| p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(entry_counter) == 1, |
| "Song3 entry not called correctly"); |
| BOOST_CHECK_MESSAGE( |
| p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(exit_counter) == 1, |
| "Song2 exit not called correctly"); |
| BOOST_CHECK_MESSAGE( |
| p.get_state<Playing_type&>().get_attribute(start_next_song_counter) == 1, |
| "submachine action not called correctly"); |
| |
| p.process_event(previous_song); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().current_state()[0] == 1,"Song2 should be active"); |
| BOOST_CHECK_MESSAGE( |
| p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_counter) == 2, |
| "Song2 entry not called correctly"); |
| BOOST_CHECK_MESSAGE( |
| p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song3)&>().get_attribute(exit_counter) == 1, |
| "Song3 exit not called correctly"); |
| BOOST_CHECK_MESSAGE( |
| p.get_state<Playing_type&>().get_attribute(start_prev_song_guard_counter) == 1, |
| "submachine guard not called correctly"); |
| //flags |
| BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPaused should be active"); |
| BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(FirstSongPlaying)>() == false,"FirstSongPlaying should not be active"); |
| |
| p.process_event(pause()); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Paused should be active"); //Paused |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 1,"Playing exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(entry_counter) == 1, |
| "Paused entry not called correctly"); |
| //flags |
| BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == true,"PlayingPaused should be active"); |
| |
| // go back to Playing |
| p.process_event(end_pause); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(exit_counter) == 1, |
| "Paused exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 2,"Playing entry not called correctly"); |
| |
| p.process_event(pause); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 1,"Paused should be active"); //Paused |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(entry_counter) == 2, |
| "Paused entry not called correctly"); |
| |
| p.process_event(stop); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Paused)&>().get_attribute(exit_counter) == 2, |
| "Paused exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 2, |
| "Stopped entry not called correctly"); |
| //flags |
| BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(PlayingPaused)>() == false,"PlayingPaused should not be active"); |
| BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(CDLoaded)>() == true,"CDLoaded should be active"); |
| //BOOST_CHECK_MESSAGE(p.is_flag_active<BOOST_MSM_EUML_FLAG_NAME(CDLoaded),player::Flag_AND>() == false,"CDLoaded with AND should not be active"); |
| |
| p.process_event(stop); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 2, |
| "Stopped exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3, |
| "Stopped entry not called correctly"); |
| |
| //test interrupt |
| BOOST_CHECK_MESSAGE(p.current_state()[1] == 5,"AllOk should be active"); //AllOk |
| p.process_event(error_found); |
| BOOST_CHECK_MESSAGE(p.current_state()[1] == 6,"ErrorMode should be active"); //ErrorMode |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(exit_counter) == 1, |
| "AllOk exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorMode)&>().get_attribute(entry_counter) == 1, |
| "ErrorMode entry not called correctly"); |
| |
| // try generating more events |
| p.process_event(play); |
| BOOST_CHECK_MESSAGE(p.current_state()[1] == 6,"ErrorMode should be active"); //ErrorMode |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(exit_counter) == 1, |
| "AllOk exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorMode)&>().get_attribute(entry_counter) == 1, |
| "ErrorMode entry not called correctly"); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 0,"Stopped should be active"); //Stopped |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 2, |
| "Stopped exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3, |
| "Stopped entry not called correctly"); |
| |
| p.process_event(end_error); |
| BOOST_CHECK_MESSAGE(p.current_state()[1] == 5,"AllOk should be active"); //AllOk |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorMode)&>().get_attribute(exit_counter) == 1, |
| "ErrorMode exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(entry_counter) == 2, |
| "AllOk entry not called correctly"); |
| |
| p.process_event(play); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(exit_counter) == 3, |
| "Stopped exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(entry_counter) == 3,"Playing entry not called correctly"); |
| |
| //test terminate |
| BOOST_CHECK_MESSAGE(p.current_state()[1] == 5,"AllOk should be active"); //AllOk |
| p.process_event(do_terminate); |
| BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(AllOk)&>().get_attribute(exit_counter) == 2, |
| "AllOk exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorTerminate)&>().get_attribute(entry_counter) == 1, |
| "ErrorTerminate entry not called correctly"); |
| |
| // try generating more events |
| p.process_event(stop); |
| BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(ErrorTerminate)&>().get_attribute(exit_counter) == 0, |
| "ErrorTerminate exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3, |
| "Stopped entry not called correctly"); |
| |
| p.process_event(end_error()); |
| BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3, |
| "Stopped entry not called correctly"); |
| |
| p.process_event(stop()); |
| BOOST_CHECK_MESSAGE(p.current_state()[1] == 7,"ErrorTerminate should be active"); //ErrorTerminate |
| BOOST_CHECK_MESSAGE(p.current_state()[0] == 4,"Playing should be active"); //Playing |
| BOOST_CHECK_MESSAGE(p.get_state<Playing_type&>().get_attribute(exit_counter) == 2,"Playing exit not called correctly"); |
| BOOST_CHECK_MESSAGE(p.get_state<BOOST_MSM_EUML_STATE_NAME(Stopped)&>().get_attribute(entry_counter) == 3, |
| "Stopped entry not called correctly"); |
| |
| } |
| } |
| |