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// (C) Copyright Jeremy Siek 1999.
// (C) Copyright David Abrahams 1999.
// (C) Copyright John Maddock 2001.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
// See http://www.boost.org/libs/config for most recent version.
// MACRO: BOOST_NO_OPERATORS_IN_NAMESPACE
// TITLE: friend operators in namespace
// DESCRIPTION: Compiler requires inherited operator
// friend functions to be defined at namespace scope,
// then using'ed to boost.
// Probably GCC specific. See boost/operators.hpp for example.
namespace boost{
//
// the following is taken right out of <boost/operators.hpp>
//
template <class T>
struct addable1
{
friend T operator+(T x, const T& y) { return x += y; }
friend bool operator != (const T& a, const T& b) { return !(a == b); }
};
struct spoiler1
{};
spoiler1 operator+(const spoiler1&,const spoiler1&);
bool operator !=(const spoiler1&, const spoiler1&);
} // namespace boost
namespace boost_no_operators_in_namespace{
struct spoiler2
{};
spoiler2 operator+(const spoiler2&,const spoiler2&);
bool operator !=(const spoiler2&, const spoiler2&);
class add : public boost::addable1<add>
{
int val;
public:
add(int i) { val = i; }
add(const add& a){ val = a.val; }
add& operator+=(const add& a) { val += a.val; return *this; }
bool operator==(const add& a)const { return val == a.val; }
};
int test()
{
add a1(2);
add a2(3);
add a3(0);
a3 = a1 + a2;
bool b1 = (a1 == a2);
b1 = (a1 != a2);
(void)b1;
return 0;
}
}