| # Microsoft Developer Studio Project File - Name="pngtest" - Package Owner=<4> | |
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
| # ** DO NOT EDIT ** | |
| # TARGTYPE "Win32 (x86) Console Application" 0x0103 | |
| CFG=pngtest - Win32 DLL Release | |
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
| !MESSAGE use the Export Makefile command and run | |
| !MESSAGE | |
| !MESSAGE NMAKE /f "pngtest.mak". | |
| !MESSAGE | |
| !MESSAGE You can specify a configuration when running NMAKE | |
| !MESSAGE by defining the macro CFG on the command line. For example: | |
| !MESSAGE | |
| !MESSAGE NMAKE /f "pngtest.mak" CFG="pngtest - Win32 DLL Release" | |
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| !MESSAGE "pngtest - Win32 DLL Release" (based on "Win32 (x86) Console Application") | |
| !MESSAGE "pngtest - Win32 DLL Debug" (based on "Win32 (x86) Console Application") | |
| !MESSAGE "pngtest - Win32 LIB Release" (based on "Win32 (x86) Console Application") | |
| !MESSAGE "pngtest - Win32 LIB Debug" (based on "Win32 (x86) Console Application") | |
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| # Begin Project | |
| # PROP AllowPerConfigDependencies 0 | |
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| CPP=cl.exe | |
| RSC=rc.exe | |
| !IF "$(CFG)" == "pngtest - Win32 DLL Release" | |
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| # SUBTRACT BASE CPP /YX | |
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| # Begin Special Build Tool | |
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| # Begin Special Build Tool | |
| OutDir=.\Win32_LIB_Debug | |
| SOURCE="$(InputPath)" | |
| PostBuild_Desc=[Run Test] | |
| PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png | |
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| # Begin Target | |
| # Name "pngtest - Win32 DLL Release" | |
| # Name "pngtest - Win32 DLL Debug" | |
| # Name "pngtest - Win32 LIB Release" | |
| # Name "pngtest - Win32 LIB Debug" | |
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| # Begin Source File | |
| SOURCE=..\..\pngtest.c | |
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