| # | |
| # Input device configuration | |
| # | |
| menu "Input device support" | |
| depends on !UML | |
| config INPUT | |
| tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT | |
| default y | |
| help | |
| Say Y here if you have any input device (mouse, keyboard, tablet, | |
| joystick, steering wheel ...) connected to your system and want | |
| it to be available to applications. This includes standard PS/2 | |
| keyboard and mouse. | |
| Say N here if you have a headless (no monitor, no keyboard) system. | |
| More information is available: <file:Documentation/input/input.txt> | |
| If unsure, say Y. | |
| To compile this driver as a module, choose M here: the | |
| module will be called input. | |
| if INPUT | |
| config INPUT_FF_MEMLESS | |
| tristate "Support for memoryless force-feedback devices" | |
| help | |
| Say Y here if you have memoryless force-feedback input device | |
| such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual | |
| Power 2, or similar. You will also need to enable hardware-specific | |
| driver. | |
| If unsure, say N. | |
| To compile this driver as a module, choose M here: the | |
| module will be called ff-memless. | |
| config INPUT_POLLDEV | |
| tristate "Polled input device skeleton" | |
| help | |
| Say Y here if you are using a driver for an input | |
| device that periodically polls hardware state. This | |
| option is only useful for out-of-tree drivers since | |
| in-tree drivers select it automatically. | |
| If unsure, say N. | |
| To compile this driver as a module, choose M here: the | |
| module will be called input-polldev. | |
| config INPUT_SPARSEKMAP | |
| tristate "Sparse keymap support library" | |
| help | |
| Say Y here if you are using a driver for an input | |
| device that uses sparse keymap. This option is only | |
| useful for out-of-tree drivers since in-tree drivers | |
| select it automatically. | |
| If unsure, say N. | |
| To compile this driver as a module, choose M here: the | |
| module will be called sparse-keymap. | |
| config INPUT_MATRIXKMAP | |
| tristate "Matrix keymap support library" | |
| help | |
| Say Y here if you are using a driver for an input | |
| device that uses matrix keymap. This option is only | |
| useful for out-of-tree drivers since in-tree drivers | |
| select it automatically. | |
| If unsure, say N. | |
| To compile this driver as a module, choose M here: the | |
| module will be called matrix-keymap. | |
| comment "Userland interfaces" | |
| config INPUT_MOUSEDEV | |
| tristate "Mouse interface" | |
| default y | |
| help | |
| Say Y here if you want your mouse to be accessible as char devices | |
| 13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an | |
| emulated IntelliMouse Explorer PS/2 mouse. That way, all user space | |
| programs (including SVGAlib, GPM and X) will be able to use your | |
| mouse. | |
| If unsure, say Y. | |
| To compile this driver as a module, choose M here: the | |
| module will be called mousedev. | |
| config INPUT_MOUSEDEV_PSAUX | |
| bool "Provide legacy /dev/psaux device" | |
| default y | |
| depends on INPUT_MOUSEDEV | |
| help | |
| Say Y here if you want your mouse also be accessible as char device | |
| 10:1 - /dev/psaux. The data available through /dev/psaux is exactly | |
| the same as the data from /dev/input/mice. | |
| If unsure, say Y. | |
| config INPUT_MOUSEDEV_SCREEN_X | |
| int "Horizontal screen resolution" | |
| depends on INPUT_MOUSEDEV | |
| default "1024" | |
| help | |
| If you're using a digitizer, or a graphic tablet, and want to use | |
| it as a mouse then the mousedev driver needs to know the X window | |
| screen resolution you are using to correctly scale the data. If | |
| you're not using a digitizer, this value is ignored. | |
| config INPUT_MOUSEDEV_SCREEN_Y | |
| int "Vertical screen resolution" | |
| depends on INPUT_MOUSEDEV | |
| default "768" | |
| help | |
| If you're using a digitizer, or a graphic tablet, and want to use | |
| it as a mouse then the mousedev driver needs to know the X window | |
| screen resolution you are using to correctly scale the data. If | |
| you're not using a digitizer, this value is ignored. | |
| config INPUT_JOYDEV | |
| tristate "Joystick interface" | |
| help | |
| Say Y here if you want your joystick or gamepad to be | |
| accessible as char device 13:0+ - /dev/input/jsX device. | |
| If unsure, say Y. | |
| More information is available: <file:Documentation/input/joystick.txt> | |
| To compile this driver as a module, choose M here: the | |
| module will be called joydev. | |
| config INPUT_EVDEV | |
| tristate "Event interface" | |
| help | |
| Say Y here if you want your input device events be accessible | |
| under char device 13:64+ - /dev/input/eventX in a generic way. | |
| To compile this driver as a module, choose M here: the | |
| module will be called evdev. | |
| config INPUT_EVBUG | |
| tristate "Event debugging" | |
| help | |
| Say Y here if you have a problem with the input subsystem and | |
| want all events (keypresses, mouse movements), to be output to | |
| the system log. While this is useful for debugging, it's also | |
| a security threat - your keypresses include your passwords, of | |
| course. | |
| If unsure, say N. | |
| To compile this driver as a module, choose M here: the | |
| module will be called evbug. | |
| config INPUT_APMPOWER | |
| tristate "Input Power Event -> APM Bridge" if EXPERT | |
| depends on INPUT && APM_EMULATION | |
| help | |
| Say Y here if you want suspend key events to trigger a user | |
| requested suspend through APM. This is useful on embedded | |
| systems where such behaviour is desired without userspace | |
| interaction. If unsure, say N. | |
| To compile this driver as a module, choose M here: the | |
| module will be called apm-power. | |
| comment "Input Device Drivers" | |
| source "drivers/input/keyboard/Kconfig" | |
| source "drivers/input/mouse/Kconfig" | |
| source "drivers/input/joystick/Kconfig" | |
| source "drivers/input/tablet/Kconfig" | |
| source "drivers/input/touchscreen/Kconfig" | |
| source "drivers/input/misc/Kconfig" | |
| endif | |
| menu "Hardware I/O ports" | |
| source "drivers/input/serio/Kconfig" | |
| source "drivers/input/gameport/Kconfig" | |
| endmenu | |
| endmenu | |