| /*=========================================================================*\ | 
 | * Socket compatibilization module for Win32 | 
 | * LuaSocket toolkit | 
 | * | 
 | * The penalty of calling select to avoid busy-wait is only paid when | 
 | * the I/O call fail in the first place.  | 
 | * | 
 | * RCS ID: $Id: wsocket.c,v 1.36 2007/06/11 23:44:54 diego Exp $ | 
 | \*=========================================================================*/ | 
 | #include <string.h> | 
 |  | 
 | #include "socket.h" | 
 |  | 
 | /* WinSock doesn't have a strerror... */ | 
 | static const char *wstrerror(int err); | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Initializes module  | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_open(void) { | 
 |     WSADATA wsaData; | 
 |     WORD wVersionRequested = MAKEWORD(2, 0);  | 
 |     int err = WSAStartup(wVersionRequested, &wsaData ); | 
 |     if (err != 0) return 0; | 
 |     if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) && | 
 |         (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) { | 
 |         WSACleanup(); | 
 |         return 0;  | 
 |     } | 
 |     return 1; | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Close module  | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_close(void) { | 
 |     WSACleanup(); | 
 |     return 1; | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Wait for readable/writable/connected socket with timeout | 
 | \*-------------------------------------------------------------------------*/ | 
 | #define WAITFD_R        1 | 
 | #define WAITFD_W        2 | 
 | #define WAITFD_E        4 | 
 | #define WAITFD_C        (WAITFD_E|WAITFD_W) | 
 |  | 
 | int socket_waitfd(p_socket ps, int sw, p_timeout tm) { | 
 |     int ret; | 
 |     fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL; | 
 |     struct timeval tv, *tp = NULL; | 
 |     double t; | 
 |     if (timeout_iszero(tm)) return IO_TIMEOUT;  /* optimize timeout == 0 case */ | 
 |     if (sw & WAITFD_R) {  | 
 |         FD_ZERO(&rfds);  | 
 | 		FD_SET(*ps, &rfds); | 
 |         rp = &rfds;  | 
 |     } | 
 |     if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; } | 
 |     if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; } | 
 |     if ((t = timeout_get(tm)) >= 0.0) { | 
 |         tv.tv_sec = (int) t; | 
 |         tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6); | 
 |         tp = &tv; | 
 |     } | 
 |     ret = select(0, rp, wp, ep, tp); | 
 |     if (ret == -1) return WSAGetLastError(); | 
 |     if (ret == 0) return IO_TIMEOUT; | 
 |     if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED; | 
 |     return IO_DONE; | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Select with int timeout in ms | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,  | 
 |         p_timeout tm) { | 
 |     struct timeval tv;  | 
 |     double t = timeout_get(tm); | 
 |     tv.tv_sec = (int) t; | 
 |     tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6); | 
 |     if (n <= 0) { | 
 |         Sleep((DWORD) (1000*t)); | 
 |         return 0; | 
 |     } else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL); | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Close and inutilize socket | 
 | \*-------------------------------------------------------------------------*/ | 
 | void socket_destroy(p_socket ps) { | 
 |     if (*ps != SOCKET_INVALID) { | 
 |         socket_setblocking(ps); /* close can take a long time on WIN32 */ | 
 |         closesocket(*ps); | 
 |         *ps = SOCKET_INVALID; | 
 |     } | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | *  | 
 | \*-------------------------------------------------------------------------*/ | 
 | void socket_shutdown(p_socket ps, int how) { | 
 |     socket_setblocking(ps); | 
 |     shutdown(*ps, how); | 
 |     socket_setnonblocking(ps); | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Creates and sets up a socket | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_create(p_socket ps, int domain, int type, int protocol) { | 
 |     *ps = socket(domain, type, protocol); | 
 |     if (*ps != SOCKET_INVALID) return IO_DONE; | 
 |     else return WSAGetLastError(); | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Connects or returns error message | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) { | 
 |     int err; | 
 |     /* don't call on closed socket */ | 
 |     if (*ps == SOCKET_INVALID) return IO_CLOSED; | 
 |     /* ask system to connect */ | 
 |     if (connect(*ps, addr, len) == 0) return IO_DONE; | 
 |     /* make sure the system is trying to connect */ | 
 |     err = WSAGetLastError(); | 
 |     if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err; | 
 |     /* zero timeout case optimization */ | 
 |     if (timeout_iszero(tm)) return IO_TIMEOUT; | 
 |     /* we wait until something happens */ | 
 |     err = socket_waitfd(ps, WAITFD_C, tm); | 
 |     if (err == IO_CLOSED) { | 
 |         int len = sizeof(err); | 
 |         /* give windows time to set the error (yes, disgusting) */ | 
 |         Sleep(10); | 
 |         /* find out why we failed */ | 
 |         getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &len);  | 
 |         /* we KNOW there was an error. if 'why' is 0, we will return | 
 |         * "unknown error", but it's not really our fault */ | 
 |         return err > 0? err: IO_UNKNOWN;  | 
 |     } else return err; | 
 |  | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Binds or returns error message | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_bind(p_socket ps, SA *addr, socklen_t len) { | 
 |     int err = IO_DONE; | 
 |     socket_setblocking(ps); | 
 |     if (bind(*ps, addr, len) < 0) err = WSAGetLastError(); | 
 |     socket_setnonblocking(ps); | 
 |     return err; | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | *  | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_listen(p_socket ps, int backlog) { | 
 |     int err = IO_DONE; | 
 |     socket_setblocking(ps); | 
 |     if (listen(*ps, backlog) < 0) err = WSAGetLastError(); | 
 |     socket_setnonblocking(ps); | 
 |     return err; | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Accept with timeout | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,  | 
 |         p_timeout tm) { | 
 |     SA daddr; | 
 |     socklen_t dlen = sizeof(daddr); | 
 |     if (*ps == SOCKET_INVALID) return IO_CLOSED; | 
 |     if (!addr) addr = &daddr; | 
 |     if (!len) len = &dlen; | 
 |     for ( ;; ) { | 
 |         int err; | 
 |         /* try to get client socket */ | 
 |         if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE; | 
 |         /* find out why we failed */ | 
 |         err = WSAGetLastError();  | 
 |         /* if we failed because there was no connectoin, keep trying */ | 
 |         if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err; | 
 |         /* call select to avoid busy wait */ | 
 |         if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; | 
 |     }  | 
 |     /* can't reach here */ | 
 |     return IO_UNKNOWN;  | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Send with timeout | 
 | * On windows, if you try to send 10MB, the OS will buffer EVERYTHING  | 
 | * this can take an awful lot of time and we will end up blocked.  | 
 | * Therefore, whoever calls this function should not pass a huge buffer. | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_send(p_socket ps, const char *data, size_t count,  | 
 |         size_t *sent, p_timeout tm) | 
 | { | 
 |     int err; | 
 |     *sent = 0; | 
 |     /* avoid making system calls on closed sockets */ | 
 |     if (*ps == SOCKET_INVALID) return IO_CLOSED; | 
 |     /* loop until we send something or we give up on error */ | 
 |     for ( ;; ) { | 
 |         /* try to send something */ | 
 | 		int put = send(*ps, data, (int) count, 0); | 
 |         /* if we sent something, we are done */ | 
 |         if (put > 0) { | 
 |             *sent = put; | 
 |             return IO_DONE; | 
 |         } | 
 |         /* deal with failure */ | 
 |         err = WSAGetLastError();  | 
 |         /* we can only proceed if there was no serious error */ | 
 |         if (err != WSAEWOULDBLOCK) return err; | 
 |         /* avoid busy wait */ | 
 |         if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; | 
 |     }  | 
 |     /* can't reach here */ | 
 |     return IO_UNKNOWN; | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Sendto with timeout | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,  | 
 |         SA *addr, socklen_t len, p_timeout tm) | 
 | { | 
 |     int err; | 
 |     *sent = 0; | 
 |     if (*ps == SOCKET_INVALID) return IO_CLOSED; | 
 |     for ( ;; ) { | 
 |         int put = sendto(*ps, data, (int) count, 0, addr, len); | 
 |         if (put > 0) { | 
 |             *sent = put; | 
 |             return IO_DONE; | 
 |         } | 
 |         err = WSAGetLastError();  | 
 |         if (err != WSAEWOULDBLOCK) return err; | 
 |         if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err; | 
 |     }  | 
 |     return IO_UNKNOWN; | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Receive with timeout | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) { | 
 |     int err; | 
 |     *got = 0; | 
 |     if (*ps == SOCKET_INVALID) return IO_CLOSED; | 
 |     for ( ;; ) { | 
 |         int taken = recv(*ps, data, (int) count, 0); | 
 |         if (taken > 0) { | 
 |             *got = taken; | 
 |             return IO_DONE; | 
 |         } | 
 |         if (taken == 0) return IO_CLOSED; | 
 |         err = WSAGetLastError(); | 
 |         if (err != WSAEWOULDBLOCK) return err; | 
 |         if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; | 
 |     } | 
 |     return IO_UNKNOWN; | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Recvfrom with timeout | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,  | 
 |         SA *addr, socklen_t *len, p_timeout tm) { | 
 |     int err; | 
 |     *got = 0; | 
 |     if (*ps == SOCKET_INVALID) return IO_CLOSED; | 
 |     for ( ;; ) { | 
 |         int taken = recvfrom(*ps, data, (int) count, 0, addr, len); | 
 |         if (taken > 0) { | 
 |             *got = taken; | 
 |             return IO_DONE; | 
 |         } | 
 |         if (taken == 0) return IO_CLOSED; | 
 |         err = WSAGetLastError(); | 
 |         if (err != WSAEWOULDBLOCK) return err; | 
 |         if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err; | 
 |     } | 
 |     return IO_UNKNOWN; | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Put socket into blocking mode | 
 | \*-------------------------------------------------------------------------*/ | 
 | void socket_setblocking(p_socket ps) { | 
 |     u_long argp = 0; | 
 |     ioctlsocket(*ps, FIONBIO, &argp); | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Put socket into non-blocking mode | 
 | \*-------------------------------------------------------------------------*/ | 
 | void socket_setnonblocking(p_socket ps) { | 
 |     u_long argp = 1; | 
 |     ioctlsocket(*ps, FIONBIO, &argp); | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * DNS helpers  | 
 | \*-------------------------------------------------------------------------*/ | 
 | int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) { | 
 |     *hp = gethostbyaddr(addr, len, AF_INET); | 
 |     if (*hp) return IO_DONE; | 
 |     else return WSAGetLastError(); | 
 | } | 
 |  | 
 | int socket_gethostbyname(const char *addr, struct hostent **hp) { | 
 |     *hp = gethostbyname(addr); | 
 |     if (*hp) return IO_DONE; | 
 |     else return  WSAGetLastError(); | 
 | } | 
 |  | 
 | /*-------------------------------------------------------------------------*\ | 
 | * Error translation functions | 
 | \*-------------------------------------------------------------------------*/ | 
 | const char *socket_hoststrerror(int err) { | 
 |     if (err <= 0) return io_strerror(err); | 
 |     switch (err) { | 
 |         case WSAHOST_NOT_FOUND: return "host not found"; | 
 |         default: return wstrerror(err);  | 
 |     } | 
 | } | 
 |  | 
 | const char *socket_strerror(int err) { | 
 |     if (err <= 0) return io_strerror(err); | 
 |     switch (err) { | 
 |         case WSAEADDRINUSE: return "address already in use"; | 
 |         case WSAECONNREFUSED: return "connection refused"; | 
 |         case WSAEISCONN: return "already connected"; | 
 |         case WSAEACCES: return "permission denied"; | 
 |         case WSAECONNABORTED: return "closed"; | 
 |         case WSAECONNRESET: return "closed"; | 
 |         case WSAETIMEDOUT: return "timeout"; | 
 |         default: return wstrerror(err); | 
 |     } | 
 | } | 
 |  | 
 | const char *socket_ioerror(p_socket ps, int err) { | 
 | 	(void) ps; | 
 | 	return socket_strerror(err); | 
 | } | 
 |  | 
 | static const char *wstrerror(int err) { | 
 |     switch (err) { | 
 |         case WSAEINTR: return "Interrupted function call"; | 
 |         case WSAEACCES: return "Permission denied"; | 
 |         case WSAEFAULT: return "Bad address"; | 
 |         case WSAEINVAL: return "Invalid argument"; | 
 |         case WSAEMFILE: return "Too many open files"; | 
 |         case WSAEWOULDBLOCK: return "Resource temporarily unavailable"; | 
 |         case WSAEINPROGRESS: return "Operation now in progress"; | 
 |         case WSAEALREADY: return "Operation already in progress"; | 
 |         case WSAENOTSOCK: return "Socket operation on nonsocket"; | 
 |         case WSAEDESTADDRREQ: return "Destination address required"; | 
 |         case WSAEMSGSIZE: return "Message too long"; | 
 |         case WSAEPROTOTYPE: return "Protocol wrong type for socket"; | 
 |         case WSAENOPROTOOPT: return "Bad protocol option"; | 
 |         case WSAEPROTONOSUPPORT: return "Protocol not supported"; | 
 |         case WSAESOCKTNOSUPPORT: return "Socket type not supported"; | 
 |         case WSAEOPNOTSUPP: return "Operation not supported"; | 
 |         case WSAEPFNOSUPPORT: return "Protocol family not supported"; | 
 |         case WSAEAFNOSUPPORT:  | 
 |             return "Address family not supported by protocol family";  | 
 |         case WSAEADDRINUSE: return "Address already in use"; | 
 |         case WSAEADDRNOTAVAIL: return "Cannot assign requested address"; | 
 |         case WSAENETDOWN: return "Network is down"; | 
 |         case WSAENETUNREACH: return "Network is unreachable"; | 
 |         case WSAENETRESET: return "Network dropped connection on reset"; | 
 |         case WSAECONNABORTED: return "Software caused connection abort"; | 
 |         case WSAECONNRESET: return "Connection reset by peer"; | 
 |         case WSAENOBUFS: return "No buffer space available"; | 
 |         case WSAEISCONN: return "Socket is already connected"; | 
 |         case WSAENOTCONN: return "Socket is not connected"; | 
 |         case WSAESHUTDOWN: return "Cannot send after socket shutdown"; | 
 |         case WSAETIMEDOUT: return "Connection timed out"; | 
 |         case WSAECONNREFUSED: return "Connection refused"; | 
 |         case WSAEHOSTDOWN: return "Host is down"; | 
 |         case WSAEHOSTUNREACH: return "No route to host"; | 
 |         case WSAEPROCLIM: return "Too many processes"; | 
 |         case WSASYSNOTREADY: return "Network subsystem is unavailable"; | 
 |         case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range"; | 
 |         case WSANOTINITIALISED:  | 
 |             return "Successful WSAStartup not yet performed"; | 
 |         case WSAEDISCON: return "Graceful shutdown in progress"; | 
 |         case WSAHOST_NOT_FOUND: return "Host not found"; | 
 |         case WSATRY_AGAIN: return "Nonauthoritative host not found"; | 
 |         case WSANO_RECOVERY: return "Nonrecoverable name lookup error";  | 
 |         case WSANO_DATA: return "Valid name, no data record of requested type"; | 
 |         default: return "Unknown error"; | 
 |     } | 
 | } |