# Microsoft Developer Studio Project File - Name="pngtest" - Package Owner=<4> | |
# Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
# ** DO NOT EDIT ** | |
# TARGTYPE "Win32 (x86) Console Application" 0x0103 | |
CFG=pngtest - Win32 DLL Release | |
!MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
!MESSAGE use the Export Makefile command and run | |
!MESSAGE | |
!MESSAGE NMAKE /f "pngtest.mak". | |
!MESSAGE | |
!MESSAGE You can specify a configuration when running NMAKE | |
!MESSAGE by defining the macro CFG on the command line. For example: | |
!MESSAGE | |
!MESSAGE NMAKE /f "pngtest.mak" CFG="pngtest - Win32 DLL Release" | |
!MESSAGE | |
!MESSAGE Possible choices for configuration are: | |
!MESSAGE | |
!MESSAGE "pngtest - Win32 DLL Release" (based on "Win32 (x86) Console Application") | |
!MESSAGE "pngtest - Win32 DLL Debug" (based on "Win32 (x86) Console Application") | |
!MESSAGE "pngtest - Win32 LIB Release" (based on "Win32 (x86) Console Application") | |
!MESSAGE "pngtest - Win32 LIB Debug" (based on "Win32 (x86) Console Application") | |
!MESSAGE | |
# Begin Project | |
# PROP AllowPerConfigDependencies 0 | |
# PROP Scc_ProjName "" | |
# PROP Scc_LocalPath "" | |
CPP=cl.exe | |
RSC=rc.exe | |
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# PROP BASE Output_Dir "pngtest___Win32_DLL_Release" | |
# PROP BASE Intermediate_Dir "pngtest___Win32_DLL_Release" | |
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# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c | |
# SUBTRACT BASE CPP /YX | |
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /FD /c | |
# SUBTRACT CPP /YX | |
# ADD BASE RSC /l 0x409 /d "NDEBUG" | |
# ADD RSC /l 0x409 /d "NDEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386 | |
# ADD LINK32 Win32_DLL_Release\libpng14.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Release\zlib1.lib /nologo /subsystem:console /machine:I386 | |
# Begin Special Build Tool | |
OutDir=.\Win32_DLL_Release | |
SOURCE="$(InputPath)" | |
PostBuild_Desc=[Run Test] | |
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Release; $(outdir)\pngtest.exe ..\..\pngtest.png | |
# End Special Build Tool | |
!ELSEIF "$(CFG)" == "pngtest - Win32 DLL Debug" | |
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# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c | |
# SUBTRACT BASE CPP /YX | |
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "PNG_DLL" /D "PNG_NO_STDIO" /FD /GZ /c | |
# SUBTRACT CPP /YX | |
# ADD BASE RSC /l 0x409 /d "_DEBUG" | |
# ADD RSC /l 0x409 /d "_DEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept | |
# ADD LINK32 Win32_DLL_Debug\libpng14d.lib ..\..\..\zlib\projects\visualc6\Win32_DLL_Debug\zlib1d.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept | |
# Begin Special Build Tool | |
OutDir=.\Win32_DLL_Debug | |
SOURCE="$(InputPath)" | |
PostBuild_Desc=[Run Test] | |
PostBuild_Cmds=set path=$(outdir);..\..\..\zlib\projects\visualc6\Win32_DLL_Debug; $(outdir)\pngtest.exe ..\..\pngtest.png | |
# End Special Build Tool | |
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Release" | |
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# PROP Use_MFC 0 | |
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# PROP Output_Dir "Win32_LIB_Release" | |
# PROP Intermediate_Dir "Win32_LIB_Release" | |
# PROP Ignore_Export_Lib 0 | |
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# ADD BASE CPP /nologo /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c | |
# SUBTRACT BASE CPP /YX | |
# ADD CPP /nologo /MD /W3 /O2 /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c | |
# SUBTRACT CPP /YX | |
# ADD BASE RSC /l 0x409 /d "NDEBUG" | |
# ADD RSC /l 0x409 /d "NDEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 /nologo /subsystem:console /machine:I386 | |
# ADD LINK32 Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib /nologo /subsystem:console /machine:I386 | |
# Begin Special Build Tool | |
OutDir=.\Win32_LIB_Release | |
SOURCE="$(InputPath)" | |
PostBuild_Desc=[Run Test] | |
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png | |
# End Special Build Tool | |
!ELSEIF "$(CFG)" == "pngtest - Win32 LIB Debug" | |
# PROP BASE Use_MFC 0 | |
# PROP BASE Use_Debug_Libraries 1 | |
# PROP BASE Output_Dir "pngtest___Win32_LIB_Debug" | |
# PROP BASE Intermediate_Dir "pngtest___Win32_LIB_Debug" | |
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# PROP Use_MFC 0 | |
# PROP Use_Debug_Libraries 1 | |
# PROP Output_Dir "Win32_LIB_Debug" | |
# PROP Intermediate_Dir "Win32_LIB_Debug" | |
# PROP Ignore_Export_Lib 0 | |
# PROP Target_Dir "" | |
# ADD BASE CPP /nologo /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c | |
# SUBTRACT BASE CPP /YX | |
# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /FD /GZ /c | |
# SUBTRACT CPP /YX | |
# ADD BASE RSC /l 0x409 /d "_DEBUG" | |
# ADD RSC /l 0x409 /d "_DEBUG" | |
BSC32=bscmake.exe | |
# ADD BASE BSC32 /nologo | |
# ADD BSC32 /nologo | |
LINK32=link.exe | |
# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept | |
# ADD LINK32 Win32_LIB_Debug\libpngd.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Debug\zlibd.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept | |
# Begin Special Build Tool | |
OutDir=.\Win32_LIB_Debug | |
SOURCE="$(InputPath)" | |
PostBuild_Desc=[Run Test] | |
PostBuild_Cmds=$(outdir)\pngtest.exe ..\..\pngtest.png | |
# End Special Build Tool | |
!ENDIF | |
# Begin Target | |
# Name "pngtest - Win32 DLL Release" | |
# Name "pngtest - Win32 DLL Debug" | |
# Name "pngtest - Win32 LIB Release" | |
# Name "pngtest - Win32 LIB Debug" | |
# Begin Group "Source Files" | |
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" | |
# Begin Source File | |
SOURCE=..\..\pngtest.c | |
# End Source File | |
# End Group | |
# End Target | |
# End Project |