| # Microsoft Developer Studio Project File - Name="expat_static" - Package Owner=<4> | |
| # Microsoft Developer Studio Generated Build File, Format Version 6.00 | |
| # ** DO NOT EDIT ** | |
| # TARGTYPE "Win32 (x86) Static Library" 0x0104 | |
| CFG=expat_static - Win32 Debug | |
| !MESSAGE This is not a valid makefile. To build this project using NMAKE, | |
| !MESSAGE use the Export Makefile command and run | |
| !MESSAGE | |
| !MESSAGE NMAKE /f "expat_static.mak". | |
| !MESSAGE | |
| !MESSAGE You can specify a configuration when running NMAKE | |
| !MESSAGE by defining the macro CFG on the command line. For example: | |
| !MESSAGE | |
| !MESSAGE NMAKE /f "expat_static.mak" CFG="expat_static - Win32 Debug" | |
| !MESSAGE | |
| !MESSAGE Possible choices for configuration are: | |
| !MESSAGE | |
| !MESSAGE "expat_static - Win32 Release" (based on "Win32 (x86) Static Library") | |
| !MESSAGE "expat_static - Win32 Debug" (based on "Win32 (x86) Static Library") | |
| !MESSAGE | |
| # Begin Project | |
| # PROP AllowPerConfigDependencies 0 | |
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| CPP=cl.exe | |
| RSC=rc.exe | |
| !IF "$(CFG)" == "expat_static - Win32 Release" | |
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| # PROP BASE Output_Dir "expat_static___Win32_Release" | |
| # PROP BASE Intermediate_Dir "expat_static___Win32_Release" | |
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| # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "_WINDOWS" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "COMPILED_FROM_DSP" /FD /c | |
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| !ELSEIF "$(CFG)" == "expat_static - Win32 Debug" | |
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