| /**************************************************************************** |
| * Copyright (c) 1998-2006,2008 Free Software Foundation, Inc. * |
| * * |
| * Permission is hereby granted, free of charge, to any person obtaining a * |
| * copy of this software and associated documentation files (the * |
| * "Software"), to deal in the Software without restriction, including * |
| * without limitation the rights to use, copy, modify, merge, publish, * |
| * distribute, distribute with modifications, sublicense, and/or sell * |
| * copies of the Software, and to permit persons to whom the Software is * |
| * furnished to do so, subject to the following conditions: * |
| * * |
| * The above copyright notice and this permission notice shall be included * |
| * in all copies or substantial portions of the Software. * |
| * * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * |
| * IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR * |
| * THE USE OR OTHER DEALINGS IN THE SOFTWARE. * |
| * * |
| * Except as contained in this notice, the name(s) of the above copyright * |
| * holders shall not be used in advertising or otherwise to promote the * |
| * sale, use or other dealings in this Software without prior written * |
| * authorization. * |
| ****************************************************************************/ |
| /* |
| * Knight's Tour - a brain game |
| * |
| * The original of this game was anonymous. It had an unbelievably bogus |
| * interface, you actually had to enter square coordinates! Redesign by |
| * Eric S. Raymond <esr@snark.thyrsus.com> July 22 1995. Mouse support |
| * added September 20th 1995. |
| * |
| * $Id: knight.c,v 1.28 2008/08/03 23:04:26 tom Exp $ |
| */ |
| |
| #include <test.priv.h> |
| |
| /* board size */ |
| #define BDEPTH 8 |
| #define BWIDTH 8 |
| |
| /* where to start the instructions */ |
| #define INSTRY 2 |
| #define INSTRX 35 |
| |
| /* corner of board */ |
| #define BOARDY 2 |
| #define BOARDX 0 |
| |
| /* notification line */ |
| #define NOTIFYY 21 |
| |
| /* virtual color values */ |
| #define TRAIL_COLOR 1 |
| #define PLUS_COLOR 2 |
| #define MINUS_COLOR 3 |
| |
| #define CX(x) (2 + 4 * (x)) |
| #define CY(y) (1 + 2 * (y)) |
| #define cellmove(y, x) wmove(boardwin, CY(y), CX(x)) |
| #define CXINV(x) (((x) - 1) / 4) |
| #define CYINV(y) (((y) - 2) / 2) |
| |
| typedef struct { |
| short x, y; |
| } cell; |
| |
| static WINDOW *boardwin; /* the board window */ |
| static WINDOW *helpwin; /* the help window */ |
| static WINDOW *msgwin; /* the message window */ |
| static cell history[BDEPTH * BWIDTH + 1]; /* choice history */ |
| static chtype minus = '-'; /* possible-move character */ |
| static chtype oldch; |
| static chtype plus = '+'; /* cursor hot-spot character */ |
| static chtype trail = '#'; /* trail character */ |
| static int movecount; /* count of moves so far */ |
| static int trialcount; /* count of trials so far */ |
| static short board[BDEPTH][BWIDTH]; /* the squares */ |
| /* *INDENT-OFF* */ |
| static const struct { |
| int y; |
| int x; |
| } offsets[] = { |
| { 2, 1 }, |
| { 1, 2 }, |
| { -1, 2 }, |
| { -2, 1 }, |
| { -2, -1 }, |
| { -1, -2 }, |
| { 1, -2 }, |
| { 2, -1 }, |
| }; |
| /* *INDENT-ON* */ |
| |
| static void |
| init_program(void) |
| { |
| setlocale(LC_ALL, ""); |
| |
| srand((unsigned) getpid()); |
| initscr(); |
| cbreak(); /* immediate char return */ |
| noecho(); /* no immediate echo */ |
| boardwin = newwin(BDEPTH * 2 + 1, BWIDTH * 4 + 1, BOARDY, BOARDX); |
| helpwin = newwin(0, 0, INSTRY, INSTRX); |
| msgwin = newwin(1, INSTRX - 1, NOTIFYY, 0); |
| scrollok(msgwin, TRUE); |
| keypad(boardwin, TRUE); |
| |
| if (has_colors()) { |
| int bg = COLOR_BLACK; |
| |
| start_color(); |
| #if HAVE_USE_DEFAULT_COLORS |
| if (use_default_colors() == OK) |
| bg = -1; |
| #endif |
| |
| (void) init_pair(TRAIL_COLOR, COLOR_CYAN, bg); |
| (void) init_pair(PLUS_COLOR, COLOR_RED, bg); |
| (void) init_pair(MINUS_COLOR, COLOR_GREEN, bg); |
| |
| trail |= COLOR_PAIR(TRAIL_COLOR); |
| plus |= COLOR_PAIR(PLUS_COLOR); |
| minus |= COLOR_PAIR(MINUS_COLOR); |
| } |
| #ifdef NCURSES_MOUSE_VERSION |
| (void) mousemask(BUTTON1_CLICKED, (mmask_t *) NULL); |
| #endif /* NCURSES_MOUSE_VERSION */ |
| |
| oldch = minus; |
| } |
| |
| static void |
| help1(void) |
| /* game explanation -- initial help screen */ |
| { |
| (void) waddstr(helpwin, "Knight's move is a solitaire puzzle. Your\n"); |
| (void) waddstr(helpwin, "objective is to visit each square of the \n"); |
| (void) waddstr(helpwin, "chessboard exactly once by making knight's\n"); |
| (void) waddstr(helpwin, "moves (one square right or left followed \n"); |
| (void) waddstr(helpwin, "by two squares up or down, or two squares \n"); |
| (void) waddstr(helpwin, "right or left followed by one square up or\n"); |
| (void) waddstr(helpwin, "down). You may start anywhere.\n\n"); |
| |
| (void) waddstr(helpwin, "Use arrow keys to move the cursor around.\n"); |
| (void) waddstr(helpwin, "When you want to move your knight to the \n"); |
| (void) waddstr(helpwin, "cursor location, press <space> or Enter.\n"); |
| (void) waddstr(helpwin, "Illegal moves will be rejected with an \n"); |
| (void) waddstr(helpwin, "audible beep.\n\n"); |
| (void) waddstr(helpwin, "The program will detect if you solve the\n"); |
| (void) waddstr(helpwin, "puzzle; also inform you when you run out\n"); |
| (void) waddstr(helpwin, "of legal moves.\n\n"); |
| |
| (void) mvwaddstr(helpwin, NOTIFYY - INSTRY, 0, |
| "Press `?' to go to keystroke help."); |
| } |
| |
| static void |
| help2(void) |
| /* keystroke help screen */ |
| { |
| (void) waddstr(helpwin, "Possible moves are shown with `-'.\n\n"); |
| |
| (void) waddstr(helpwin, "You can move around with the arrow keys or\n"); |
| (void) waddstr(helpwin, "with the rogue/hack movement keys. Other\n"); |
| (void) waddstr(helpwin, "commands allow you to undo moves or redraw.\n"); |
| (void) waddstr(helpwin, "Your mouse may work; try left-button to\n"); |
| (void) waddstr(helpwin, "move to the square under the pointer.\n\n"); |
| |
| (void) waddstr(helpwin, "x,q -- exit y k u 7 8 9\n"); |
| (void) waddstr(helpwin, "r -- redraw screen \\|/ \\|/ \n"); |
| (void) waddstr(helpwin, "bksp -- undo move h-+-l 4-+-6\n"); |
| (void) waddstr(helpwin, "a -- autojump /|\\ /|\\ \n"); |
| (void) waddstr(helpwin, " b j n 1 2 3\n"); |
| |
| (void) waddstr(helpwin, "\nYou can place your knight on the selected\n"); |
| (void) waddstr(helpwin, "square with spacebar, Enter, or the keypad\n"); |
| (void) waddstr(helpwin, "center key. Use F/B to review the path.\n"); |
| |
| (void) mvwaddstr(helpwin, NOTIFYY - INSTRY, 0, |
| "Press `?' to go to game explanation"); |
| } |
| |
| static void |
| show_help(bool * keyhelp) |
| { |
| werase(helpwin); |
| if (*keyhelp) { |
| help1(); |
| *keyhelp = FALSE; |
| } else { |
| help2(); |
| *keyhelp = TRUE; |
| } |
| wrefresh(helpwin); |
| } |
| |
| static bool |
| chksqr(int r1, int c1) |
| { |
| if ((r1 < 0) || (r1 > BDEPTH - 1)) |
| return (FALSE); |
| if ((c1 < 0) || (c1 > BWIDTH - 1)) |
| return (FALSE); |
| return ((!board[r1][c1]) ? TRUE : FALSE); |
| } |
| |
| static bool |
| chkmoves(int rw, int col) |
| /* check to see if valid moves are available */ |
| { |
| unsigned n; |
| |
| for (n = 0; n < SIZEOF(offsets); n++) |
| if (chksqr(rw + offsets[n].y, col + offsets[n].x)) |
| return (TRUE); |
| return (FALSE); |
| } |
| |
| static void |
| dosquares(void) |
| { |
| int i, j; |
| |
| mvaddstr(0, 20, "KNIGHT'S MOVE -- a logical solitaire"); |
| |
| move(BOARDY, BOARDX); |
| waddch(boardwin, ACS_ULCORNER); |
| for (j = 0; j < 7; j++) { |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_TTEE); |
| } |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_URCORNER); |
| |
| for (i = 1; i < BDEPTH; i++) { |
| move(BOARDY + i * 2 - 1, BOARDX); |
| waddch(boardwin, ACS_VLINE); |
| for (j = 0; j < BWIDTH; j++) { |
| waddch(boardwin, ' '); |
| waddch(boardwin, ' '); |
| waddch(boardwin, ' '); |
| waddch(boardwin, ACS_VLINE); |
| } |
| move(BOARDY + i * 2, BOARDX); |
| waddch(boardwin, ACS_LTEE); |
| for (j = 0; j < BWIDTH - 1; j++) { |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_PLUS); |
| } |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_RTEE); |
| } |
| |
| move(BOARDY + i * 2 - 1, BOARDX); |
| waddch(boardwin, ACS_VLINE); |
| for (j = 0; j < BWIDTH; j++) { |
| waddch(boardwin, ' '); |
| waddch(boardwin, ' '); |
| waddch(boardwin, ' '); |
| waddch(boardwin, ACS_VLINE); |
| } |
| |
| move(BOARDY + i * 2, BOARDX); |
| waddch(boardwin, ACS_LLCORNER); |
| for (j = 0; j < BWIDTH - 1; j++) { |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_BTEE); |
| } |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_HLINE); |
| waddch(boardwin, ACS_LRCORNER); |
| } |
| |
| static void |
| mark_possibles(int prow, int pcol, chtype mark) |
| { |
| unsigned n; |
| |
| for (n = 0; n < SIZEOF(offsets); n++) { |
| if (chksqr(prow + offsets[n].y, pcol + offsets[n].x)) { |
| cellmove(prow + offsets[n].y, pcol + offsets[n].x); |
| waddch(boardwin, mark); |
| } |
| } |
| } |
| |
| static void |
| find_next_move(int *y, int *x) |
| { |
| unsigned j, k; |
| int found = -1; |
| int first = -1; |
| int next = 0; |
| int oldy, oldx; |
| int newy, newx; |
| |
| if (movecount > 1) { |
| oldy = history[movecount - 1].y; |
| oldx = history[movecount - 1].x; |
| for (j = 0; j < SIZEOF(offsets) * 2; j++) { |
| k = j % SIZEOF(offsets); |
| newy = oldy + offsets[k].y; |
| newx = oldx + offsets[k].x; |
| if (chksqr(newy, newx)) { |
| if (first < 0) |
| first = k; |
| if (newy == *y |
| && newx == *x) { |
| found = k; |
| } else if (found >= 0) { |
| next = k; |
| break; |
| } |
| } |
| } |
| if (found < 0) |
| next = first; |
| if (next >= 0) { |
| *y = oldy + offsets[next].y; |
| *x = oldx + offsets[next].x; |
| } |
| } else { |
| beep(); |
| } |
| } |
| |
| static void |
| unmarkcell(int row, int column) |
| { |
| cellmove(row, column); |
| waddch(boardwin, '\b'); |
| waddch(boardwin, ' '); |
| waddch(boardwin, minus); |
| waddch(boardwin, ' '); |
| } |
| |
| static void |
| markcell(chtype tchar, int row, int column) |
| { |
| cellmove(row, column); |
| waddch(boardwin, '\b'); |
| waddch(boardwin, tchar); |
| waddch(boardwin, tchar); |
| waddch(boardwin, tchar); |
| } |
| |
| static void |
| drawmove(chtype tchar, int oldy, int oldx, int row, int column) |
| /* place the stars, update board & currents */ |
| { |
| if (movecount <= 1) { |
| int i, j; |
| |
| for (i = 0; i < BDEPTH; i++) { |
| for (j = 0; j < BWIDTH; j++) { |
| if (movecount == 0) { |
| unmarkcell(i, j); |
| } else { |
| cellmove(i, j); |
| if (winch(boardwin) == minus) |
| waddch(boardwin, movecount ? ' ' : minus); |
| } |
| } |
| } |
| } else { |
| markcell(tchar, oldy, oldx); |
| mark_possibles(oldy, oldx, ' '); |
| } |
| |
| if (row >= 0 && column >= 0) { |
| markcell(trail, row, column); |
| mark_possibles(row, column, minus); |
| board[row][column] = TRUE; |
| } |
| |
| wprintw(msgwin, "\nMove %d", movecount); |
| if (trialcount != movecount) |
| wprintw(msgwin, " (%d tries)", trialcount); |
| wclrtoeol(msgwin); |
| } |
| |
| static int |
| iabs(int num) |
| { |
| if (num < 0) |
| return (-num); |
| else |
| return (num); |
| } |
| |
| static bool |
| evalmove(int row, int column) |
| /* evaluate move */ |
| { |
| if (movecount == 1) |
| return (TRUE); |
| else if (board[row][column] == TRUE) { |
| waddstr(msgwin, "\nYou've already been there."); |
| return (FALSE); |
| } else { |
| int rdif = iabs(row - history[movecount - 1].y); |
| int cdif = iabs(column - history[movecount - 1].x); |
| |
| if (!((rdif == 1) && (cdif == 2)) && !((rdif == 2) && (cdif == 1))) { |
| waddstr(msgwin, "\nThat's not a legal knight's move."); |
| return (FALSE); |
| } |
| } |
| |
| return (TRUE); |
| } |
| |
| static int |
| completed(void) |
| { |
| int i, j, count = 0; |
| |
| for (i = 0; i < BDEPTH; i++) |
| for (j = 0; j < BWIDTH; j++) |
| if (board[i][j] != 0) |
| count += 1; |
| return (count == (BWIDTH * BDEPTH) ? -1 : count); |
| } |
| |
| static void |
| no_previous_move(void) |
| { |
| waddstr(msgwin, "\nNo previous move."); |
| beep(); |
| } |
| |
| static void |
| play(void) |
| /* play the game */ |
| { |
| bool keyhelp; /* TRUE if keystroke help is up */ |
| int i, j, count; |
| int lastcol = 0; /* last location visited */ |
| int lastrow = 0; |
| int ny = 0, nx = 0; |
| int review = 0; /* review history */ |
| int rw = 0, col = 0; /* current row and column */ |
| |
| do { |
| /* clear screen and draw board */ |
| werase(boardwin); |
| werase(helpwin); |
| werase(msgwin); |
| dosquares(); |
| help1(); |
| wnoutrefresh(stdscr); |
| wnoutrefresh(helpwin); |
| wnoutrefresh(msgwin); |
| wnoutrefresh(boardwin); |
| doupdate(); |
| |
| movecount = 0; |
| for (i = 0; i < BDEPTH; i++) { |
| for (j = 0; j < BWIDTH; j++) { |
| board[i][j] = FALSE; |
| unmarkcell(i, j); |
| } |
| } |
| memset(history, 0, sizeof(history)); |
| history[0].y = history[0].x = -1; |
| history[1].y = history[1].x = -1; |
| lastrow = lastcol = -2; |
| movecount = 1; |
| trialcount = 1; |
| keyhelp = FALSE; |
| show_help(&keyhelp); |
| |
| for (;;) { |
| if (rw != lastrow || col != lastcol) { |
| if (lastrow >= 0 && lastcol >= 0) { |
| cellmove(lastrow, lastcol); |
| if (board[lastrow][lastcol]) |
| waddch(boardwin, trail); |
| else |
| waddch(boardwin, oldch); |
| } |
| |
| cellmove(rw, col); |
| oldch = winch(boardwin); |
| |
| lastrow = rw; |
| lastcol = col; |
| } |
| cellmove(rw, col); |
| waddch(boardwin, plus); |
| cellmove(rw, col); |
| |
| wrefresh(msgwin); |
| |
| switch (wgetch(boardwin)) { |
| case 'k': |
| case '8': |
| case KEY_UP: |
| ny = rw + BDEPTH - 1; |
| nx = col; |
| break; |
| case 'j': |
| case '2': |
| case KEY_DOWN: |
| ny = rw + 1; |
| nx = col; |
| break; |
| case 'h': |
| case '4': |
| case KEY_LEFT: |
| ny = rw; |
| nx = col + BWIDTH - 1; |
| break; |
| case 'l': |
| case '6': |
| case KEY_RIGHT: |
| ny = rw; |
| nx = col + 1; |
| break; |
| case 'y': |
| case '7': |
| case KEY_A1: |
| ny = rw + BDEPTH - 1; |
| nx = col + BWIDTH - 1; |
| break; |
| case 'b': |
| case '1': |
| case KEY_C1: |
| ny = rw + 1; |
| nx = col + BWIDTH - 1; |
| break; |
| case 'u': |
| case '9': |
| case KEY_A3: |
| ny = rw + BDEPTH - 1; |
| nx = col + 1; |
| break; |
| case 'n': |
| case '3': |
| case KEY_C3: |
| ny = rw + 1; |
| nx = col + 1; |
| break; |
| |
| #ifdef NCURSES_MOUSE_VERSION |
| case KEY_MOUSE: |
| { |
| MEVENT myevent; |
| |
| getmouse(&myevent); |
| if (myevent.y >= CY(0) && myevent.y <= CY(BDEPTH) |
| && myevent.x >= CX(0) && myevent.x <= CX(BWIDTH)) { |
| nx = CXINV(myevent.x); |
| ny = CYINV(myevent.y); |
| ungetch('\n'); |
| break; |
| } else { |
| beep(); |
| continue; |
| } |
| } |
| #endif /* NCURSES_MOUSE_VERSION */ |
| |
| case KEY_B2: |
| case '\n': |
| case ' ': |
| review = 0; |
| if (evalmove(rw, col)) { |
| drawmove(trail, |
| history[movecount - 1].y, |
| history[movecount - 1].x, |
| rw, col); |
| history[movecount].y = rw; |
| history[movecount].x = col; |
| movecount++; |
| trialcount++; |
| |
| if (!chkmoves(rw, col)) { |
| if (completed() < 0) { |
| waddstr(msgwin, "\nYou won."); |
| } else { |
| waddstr(msgwin, |
| "\nNo further moves are possible."); |
| } |
| } |
| } else { |
| beep(); |
| } |
| break; |
| |
| case KEY_UNDO: |
| case KEY_BACKSPACE: |
| case '\b': |
| review = 0; |
| if (movecount <= 0) { |
| no_previous_move(); |
| } else if (movecount <= 1) { |
| ny = history[movecount].y; |
| nx = history[movecount].x; |
| if (nx < 0 || ny < 0) { |
| ny = lastrow; |
| nx = lastcol; |
| } |
| movecount = 0; |
| board[ny][nx] = FALSE; |
| oldch = minus; |
| drawmove(' ', ny, nx, -1, -1); |
| movecount = 1; |
| trialcount = 1; |
| no_previous_move(); |
| } else { |
| int oldy = history[movecount - 1].y; |
| int oldx = history[movecount - 1].x; |
| |
| if (!board[rw][col]) { |
| cellmove(rw, col); |
| waddch(boardwin, ' '); |
| } |
| |
| board[oldy][oldx] = FALSE; |
| --movecount; |
| ny = history[movecount - 1].y; |
| nx = history[movecount - 1].x; |
| if (nx < 0 || ny < 0) { |
| ny = oldy; |
| nx = oldx; |
| } |
| drawmove(' ', oldy, oldx, ny, nx); |
| |
| /* avoid problems if we just changed the current cell */ |
| cellmove(lastrow, lastcol); |
| oldch = winch(boardwin); |
| } |
| break; |
| |
| case 'a': |
| nx = col; |
| ny = rw; |
| find_next_move(&ny, &nx); |
| break; |
| |
| case 'F': |
| if (review > 0) { |
| review--; |
| ny = history[movecount - review - 1].y; |
| nx = history[movecount - review - 1].x; |
| } else { |
| beep(); |
| } |
| break; |
| |
| case 'B': |
| if (review < movecount - 2) { |
| review++; |
| ny = history[movecount - review - 1].y; |
| nx = history[movecount - review - 1].x; |
| } else { |
| beep(); |
| } |
| break; |
| |
| case KEY_REDO: |
| case '\f': |
| case 'r': |
| clearok(curscr, TRUE); |
| wnoutrefresh(stdscr); |
| wnoutrefresh(boardwin); |
| wnoutrefresh(msgwin); |
| wnoutrefresh(helpwin); |
| doupdate(); |
| break; |
| |
| case 'q': |
| case 'x': |
| goto dropout; |
| |
| case '?': |
| show_help(&keyhelp); |
| break; |
| |
| default: |
| beep(); |
| break; |
| } |
| |
| col = nx % BWIDTH; |
| rw = ny % BDEPTH; |
| } |
| |
| dropout: |
| if ((count = completed()) < 0) |
| wprintw(msgwin, "\nYou won. Care to try again? "); |
| else |
| wprintw(msgwin, "\n%d squares filled. Try again? ", count); |
| wclrtoeol(msgwin); |
| } while |
| (tolower(wgetch(msgwin)) == 'y'); |
| } |
| |
| int |
| main(int argc GCC_UNUSED, char *argv[]GCC_UNUSED) |
| { |
| init_program(); |
| |
| play(); |
| |
| endwin(); |
| ExitProgram(EXIT_SUCCESS); |
| } |
| |
| /* knight.c ends here */ |