| OMAP2/3 Display Subsystem | |
| ------------------------- | |
| This is an almost total rewrite of the OMAP FB driver in drivers/video/omap | |
| (let's call it DSS1). The main differences between DSS1 and DSS2 are DSI, | |
| TV-out and multiple display support, but there are lots of small improvements | |
| also. | |
| The DSS2 driver (omapdss module) is in arch/arm/plat-omap/dss/, and the FB, | |
| panel and controller drivers are in drivers/video/omap2/. DSS1 and DSS2 live | |
| currently side by side, you can choose which one to use. | |
| Features | |
| -------- | |
| Working and tested features include: | |
| - MIPI DPI (parallel) output | |
| - MIPI DSI output in command mode | |
| - MIPI DBI (RFBI) output | |
| - SDI output | |
| - TV output | |
| - All pieces can be compiled as a module or inside kernel | |
| - Use DISPC to update any of the outputs | |
| - Use CPU to update RFBI or DSI output | |
| - OMAP DISPC planes | |
| - RGB16, RGB24 packed, RGB24 unpacked | |
| - YUV2, UYVY | |
| - Scaling | |
| - Adjusting DSS FCK to find a good pixel clock | |
| - Use DSI DPLL to create DSS FCK | |
| Tested boards include: | |
| - OMAP3 SDP board | |
| - Beagle board | |
| - N810 | |
| omapdss driver | |
| -------------- | |
| The DSS driver does not itself have any support for Linux framebuffer, V4L or | |
| such like the current ones, but it has an internal kernel API that upper level | |
| drivers can use. | |
| The DSS driver models OMAP's overlays, overlay managers and displays in a | |
| flexible way to enable non-common multi-display configuration. In addition to | |
| modelling the hardware overlays, omapdss supports virtual overlays and overlay | |
| managers. These can be used when updating a display with CPU or system DMA. | |
| omapdss driver support for audio | |
| -------------------------------- | |
| There exist several display technologies and standards that support audio as | |
| well. Hence, it is relevant to update the DSS device driver to provide an audio | |
| interface that may be used by an audio driver or any other driver interested in | |
| the functionality. | |
| The audio_enable function is intended to prepare the relevant | |
| IP for playback (e.g., enabling an audio FIFO, taking in/out of reset | |
| some IP, enabling companion chips, etc). It is intended to be called before | |
| audio_start. The audio_disable function performs the reverse operation and is | |
| intended to be called after audio_stop. | |
| While a given DSS device driver may support audio, it is possible that for | |
| certain configurations audio is not supported (e.g., an HDMI display using a | |
| VESA video timing). The audio_supported function is intended to query whether | |
| the current configuration of the display supports audio. | |
| The audio_config function is intended to configure all the relevant audio | |
| parameters of the display. In order to make the function independent of any | |
| specific DSS device driver, a struct omap_dss_audio is defined. Its purpose | |
| is to contain all the required parameters for audio configuration. At the | |
| moment, such structure contains pointers to IEC-60958 channel status word | |
| and CEA-861 audio infoframe structures. This should be enough to support | |
| HDMI and DisplayPort, as both are based on CEA-861 and IEC-60958. | |
| The audio_enable/disable, audio_config and audio_supported functions could be | |
| implemented as functions that may sleep. Hence, they should not be called | |
| while holding a spinlock or a readlock. | |
| The audio_start/audio_stop function is intended to effectively start/stop audio | |
| playback after the configuration has taken place. These functions are designed | |
| to be used in an atomic context. Hence, audio_start should return quickly and be | |
| called only after all the needed resources for audio playback (audio FIFOs, | |
| DMA channels, companion chips, etc) have been enabled to begin data transfers. | |
| audio_stop is designed to only stop the audio transfers. The resources used | |
| for playback are released using audio_disable. | |
| The enum omap_dss_audio_state may be used to help the implementations of | |
| the interface to keep track of the audio state. The initial state is _DISABLED; | |
| then, the state transitions to _CONFIGURED, and then, when it is ready to | |
| play audio, to _ENABLED. The state _PLAYING is used when the audio is being | |
| rendered. | |
| Panel and controller drivers | |
| ---------------------------- | |
| The drivers implement panel or controller specific functionality and are not | |
| usually visible to users except through omapfb driver. They register | |
| themselves to the DSS driver. | |
| omapfb driver | |
| ------------- | |
| The omapfb driver implements arbitrary number of standard linux framebuffers. | |
| These framebuffers can be routed flexibly to any overlays, thus allowing very | |
| dynamic display architecture. | |
| The driver exports some omapfb specific ioctls, which are compatible with the | |
| ioctls in the old driver. | |
| The rest of the non standard features are exported via sysfs. Whether the final | |
| implementation will use sysfs, or ioctls, is still open. | |
| V4L2 drivers | |
| ------------ | |
| V4L2 is being implemented in TI. | |
| From omapdss point of view the V4L2 drivers should be similar to framebuffer | |
| driver. | |
| Architecture | |
| -------------------- | |
| Some clarification what the different components do: | |
| - Framebuffer is a memory area inside OMAP's SRAM/SDRAM that contains the | |
| pixel data for the image. Framebuffer has width and height and color | |
| depth. | |
| - Overlay defines where the pixels are read from and where they go on the | |
| screen. The overlay may be smaller than framebuffer, thus displaying only | |
| part of the framebuffer. The position of the overlay may be changed if | |
| the overlay is smaller than the display. | |
| - Overlay manager combines the overlays in to one image and feeds them to | |
| display. | |
| - Display is the actual physical display device. | |
| A framebuffer can be connected to multiple overlays to show the same pixel data | |
| on all of the overlays. Note that in this case the overlay input sizes must be | |
| the same, but, in case of video overlays, the output size can be different. Any | |
| framebuffer can be connected to any overlay. | |
| An overlay can be connected to one overlay manager. Also DISPC overlays can be | |
| connected only to DISPC overlay managers, and virtual overlays can be only | |
| connected to virtual overlays. | |
| An overlay manager can be connected to one display. There are certain | |
| restrictions which kinds of displays an overlay manager can be connected: | |
| - DISPC TV overlay manager can be only connected to TV display. | |
| - Virtual overlay managers can only be connected to DBI or DSI displays. | |
| - DISPC LCD overlay manager can be connected to all displays, except TV | |
| display. | |
| Sysfs | |
| ----- | |
| The sysfs interface is mainly used for testing. I don't think sysfs | |
| interface is the best for this in the final version, but I don't quite know | |
| what would be the best interfaces for these things. | |
| The sysfs interface is divided to two parts: DSS and FB. | |
| /sys/class/graphics/fb? directory: | |
| mirror 0=off, 1=on | |
| rotate Rotation 0-3 for 0, 90, 180, 270 degrees | |
| rotate_type 0 = DMA rotation, 1 = VRFB rotation | |
| overlays List of overlay numbers to which framebuffer pixels go | |
| phys_addr Physical address of the framebuffer | |
| virt_addr Virtual address of the framebuffer | |
| size Size of the framebuffer | |
| /sys/devices/platform/omapdss/overlay? directory: | |
| enabled 0=off, 1=on | |
| input_size width,height (ie. the framebuffer size) | |
| manager Destination overlay manager name | |
| name | |
| output_size width,height | |
| position x,y | |
| screen_width width | |
| global_alpha global alpha 0-255 0=transparent 255=opaque | |
| /sys/devices/platform/omapdss/manager? directory: | |
| display Destination display | |
| name | |
| alpha_blending_enabled 0=off, 1=on | |
| trans_key_enabled 0=off, 1=on | |
| trans_key_type gfx-destination, video-source | |
| trans_key_value transparency color key (RGB24) | |
| default_color default background color (RGB24) | |
| /sys/devices/platform/omapdss/display? directory: | |
| ctrl_name Controller name | |
| mirror 0=off, 1=on | |
| update_mode 0=off, 1=auto, 2=manual | |
| enabled 0=off, 1=on | |
| name | |
| rotate Rotation 0-3 for 0, 90, 180, 270 degrees | |
| timings Display timings (pixclock,xres/hfp/hbp/hsw,yres/vfp/vbp/vsw) | |
| When writing, two special timings are accepted for tv-out: | |
| "pal" and "ntsc" | |
| panel_name | |
| tear_elim Tearing elimination 0=off, 1=on | |
| output_type Output type (video encoder only): "composite" or "svideo" | |
| There are also some debugfs files at <debugfs>/omapdss/ which show information | |
| about clocks and registers. | |
| Examples | |
| -------- | |
| The following definitions have been made for the examples below: | |
| ovl0=/sys/devices/platform/omapdss/overlay0 | |
| ovl1=/sys/devices/platform/omapdss/overlay1 | |
| ovl2=/sys/devices/platform/omapdss/overlay2 | |
| mgr0=/sys/devices/platform/omapdss/manager0 | |
| mgr1=/sys/devices/platform/omapdss/manager1 | |
| lcd=/sys/devices/platform/omapdss/display0 | |
| dvi=/sys/devices/platform/omapdss/display1 | |
| tv=/sys/devices/platform/omapdss/display2 | |
| fb0=/sys/class/graphics/fb0 | |
| fb1=/sys/class/graphics/fb1 | |
| fb2=/sys/class/graphics/fb2 | |
| Default setup on OMAP3 SDP | |
| -------------------------- | |
| Here's the default setup on OMAP3 SDP board. All planes go to LCD. DVI | |
| and TV-out are not in use. The columns from left to right are: | |
| framebuffers, overlays, overlay managers, displays. Framebuffers are | |
| handled by omapfb, and the rest by the DSS. | |
| FB0 --- GFX -\ DVI | |
| FB1 --- VID1 --+- LCD ---- LCD | |
| FB2 --- VID2 -/ TV ----- TV | |
| Example: Switch from LCD to DVI | |
| ---------------------- | |
| w=`cat $dvi/timings | cut -d "," -f 2 | cut -d "/" -f 1` | |
| h=`cat $dvi/timings | cut -d "," -f 3 | cut -d "/" -f 1` | |
| echo "0" > $lcd/enabled | |
| echo "" > $mgr0/display | |
| fbset -fb /dev/fb0 -xres $w -yres $h -vxres $w -vyres $h | |
| # at this point you have to switch the dvi/lcd dip-switch from the omap board | |
| echo "dvi" > $mgr0/display | |
| echo "1" > $dvi/enabled | |
| After this the configuration looks like: | |
| FB0 --- GFX -\ -- DVI | |
| FB1 --- VID1 --+- LCD -/ LCD | |
| FB2 --- VID2 -/ TV ----- TV | |
| Example: Clone GFX overlay to LCD and TV | |
| ------------------------------- | |
| w=`cat $tv/timings | cut -d "," -f 2 | cut -d "/" -f 1` | |
| h=`cat $tv/timings | cut -d "," -f 3 | cut -d "/" -f 1` | |
| echo "0" > $ovl0/enabled | |
| echo "0" > $ovl1/enabled | |
| echo "" > $fb1/overlays | |
| echo "0,1" > $fb0/overlays | |
| echo "$w,$h" > $ovl1/output_size | |
| echo "tv" > $ovl1/manager | |
| echo "1" > $ovl0/enabled | |
| echo "1" > $ovl1/enabled | |
| echo "1" > $tv/enabled | |
| After this the configuration looks like (only relevant parts shown): | |
| FB0 +-- GFX ---- LCD ---- LCD | |
| \- VID1 ---- TV ---- TV | |
| Misc notes | |
| ---------- | |
| OMAP FB allocates the framebuffer memory using the standard dma allocator. You | |
| can enable Contiguous Memory Allocator (CONFIG_CMA) to improve the dma | |
| allocator, and if CMA is enabled, you use "cma=" kernel parameter to increase | |
| the global memory area for CMA. | |
| Using DSI DPLL to generate pixel clock it is possible produce the pixel clock | |
| of 86.5MHz (max possible), and with that you get 1280x1024@57 output from DVI. | |
| Rotation and mirroring currently only supports RGB565 and RGB8888 modes. VRFB | |
| does not support mirroring. | |
| VRFB rotation requires much more memory than non-rotated framebuffer, so you | |
| probably need to increase your vram setting before using VRFB rotation. Also, | |
| many applications may not work with VRFB if they do not pay attention to all | |
| framebuffer parameters. | |
| Kernel boot arguments | |
| --------------------- | |
| omapfb.mode=<display>:<mode>[,...] | |
| - Default video mode for specified displays. For example, | |
| "dvi:800x400MR-24@60". See drivers/video/modedb.c. | |
| There are also two special modes: "pal" and "ntsc" that | |
| can be used to tv out. | |
| omapfb.vram=<fbnum>:<size>[@<physaddr>][,...] | |
| - VRAM allocated for a framebuffer. Normally omapfb allocates vram | |
| depending on the display size. With this you can manually allocate | |
| more or define the physical address of each framebuffer. For example, | |
| "1:4M" to allocate 4M for fb1. | |
| omapfb.debug=<y|n> | |
| - Enable debug printing. You have to have OMAPFB debug support enabled | |
| in kernel config. | |
| omapfb.test=<y|n> | |
| - Draw test pattern to framebuffer whenever framebuffer settings change. | |
| You need to have OMAPFB debug support enabled in kernel config. | |
| omapfb.vrfb=<y|n> | |
| - Use VRFB rotation for all framebuffers. | |
| omapfb.rotate=<angle> | |
| - Default rotation applied to all framebuffers. | |
| 0 - 0 degree rotation | |
| 1 - 90 degree rotation | |
| 2 - 180 degree rotation | |
| 3 - 270 degree rotation | |
| omapfb.mirror=<y|n> | |
| - Default mirror for all framebuffers. Only works with DMA rotation. | |
| omapdss.def_disp=<display> | |
| - Name of default display, to which all overlays will be connected. | |
| Common examples are "lcd" or "tv". | |
| omapdss.debug=<y|n> | |
| - Enable debug printing. You have to have DSS debug support enabled in | |
| kernel config. | |
| TODO | |
| ---- | |
| DSS locking | |
| Error checking | |
| - Lots of checks are missing or implemented just as BUG() | |
| System DMA update for DSI | |
| - Can be used for RGB16 and RGB24P modes. Probably not for RGB24U (how | |
| to skip the empty byte?) | |
| OMAP1 support | |
| - Not sure if needed | |