| Kernel stacks on x86-64 bit | |
| --------------------------- | |
| Most of the text from Keith Owens, hacked by AK | |
| x86_64 page size (PAGE_SIZE) is 4K. | |
| Like all other architectures, x86_64 has a kernel stack for every | |
| active thread. These thread stacks are THREAD_SIZE (2*PAGE_SIZE) big. | |
| These stacks contain useful data as long as a thread is alive or a | |
| zombie. While the thread is in user space the kernel stack is empty | |
| except for the thread_info structure at the bottom. | |
| In addition to the per thread stacks, there are specialized stacks | |
| associated with each CPU. These stacks are only used while the kernel | |
| is in control on that CPU; when a CPU returns to user space the | |
| specialized stacks contain no useful data. The main CPU stacks are: | |
| * Interrupt stack. IRQ_STACK_SIZE | |
| Used for external hardware interrupts. If this is the first external | |
| hardware interrupt (i.e. not a nested hardware interrupt) then the | |
| kernel switches from the current task to the interrupt stack. Like | |
| the split thread and interrupt stacks on i386, this gives more room | |
| for kernel interrupt processing without having to increase the size | |
| of every per thread stack. | |
| The interrupt stack is also used when processing a softirq. | |
| Switching to the kernel interrupt stack is done by software based on a | |
| per CPU interrupt nest counter. This is needed because x86-64 "IST" | |
| hardware stacks cannot nest without races. | |
| x86_64 also has a feature which is not available on i386, the ability | |
| to automatically switch to a new stack for designated events such as | |
| double fault or NMI, which makes it easier to handle these unusual | |
| events on x86_64. This feature is called the Interrupt Stack Table | |
| (IST). There can be up to 7 IST entries per CPU. The IST code is an | |
| index into the Task State Segment (TSS). The IST entries in the TSS | |
| point to dedicated stacks; each stack can be a different size. | |
| An IST is selected by a non-zero value in the IST field of an | |
| interrupt-gate descriptor. When an interrupt occurs and the hardware | |
| loads such a descriptor, the hardware automatically sets the new stack | |
| pointer based on the IST value, then invokes the interrupt handler. If | |
| the interrupt came from user mode, then the interrupt handler prologue | |
| will switch back to the per-thread stack. If software wants to allow | |
| nested IST interrupts then the handler must adjust the IST values on | |
| entry to and exit from the interrupt handler. (This is occasionally | |
| done, e.g. for debug exceptions.) | |
| Events with different IST codes (i.e. with different stacks) can be | |
| nested. For example, a debug interrupt can safely be interrupted by an | |
| NMI. arch/x86_64/kernel/entry.S::paranoidentry adjusts the stack | |
| pointers on entry to and exit from all IST events, in theory allowing | |
| IST events with the same code to be nested. However in most cases, the | |
| stack size allocated to an IST assumes no nesting for the same code. | |
| If that assumption is ever broken then the stacks will become corrupt. | |
| The currently assigned IST stacks are :- | |
| * DOUBLEFAULT_STACK. EXCEPTION_STKSZ (PAGE_SIZE). | |
| Used for interrupt 8 - Double Fault Exception (#DF). | |
| Invoked when handling one exception causes another exception. Happens | |
| when the kernel is very confused (e.g. kernel stack pointer corrupt). | |
| Using a separate stack allows the kernel to recover from it well enough | |
| in many cases to still output an oops. | |
| * NMI_STACK. EXCEPTION_STKSZ (PAGE_SIZE). | |
| Used for non-maskable interrupts (NMI). | |
| NMI can be delivered at any time, including when the kernel is in the | |
| middle of switching stacks. Using IST for NMI events avoids making | |
| assumptions about the previous state of the kernel stack. | |
| * DEBUG_STACK. DEBUG_STKSZ | |
| Used for hardware debug interrupts (interrupt 1) and for software | |
| debug interrupts (INT3). | |
| When debugging a kernel, debug interrupts (both hardware and | |
| software) can occur at any time. Using IST for these interrupts | |
| avoids making assumptions about the previous state of the kernel | |
| stack. | |
| * MCE_STACK. EXCEPTION_STKSZ (PAGE_SIZE). | |
| Used for interrupt 18 - Machine Check Exception (#MC). | |
| MCE can be delivered at any time, including when the kernel is in the | |
| middle of switching stacks. Using IST for MCE events avoids making | |
| assumptions about the previous state of the kernel stack. | |
| For more details see the Intel IA32 or AMD AMD64 architecture manuals. | |
| Printing backtraces on x86 | |
| -------------------------- | |
| The question about the '?' preceding function names in an x86 stacktrace | |
| keeps popping up, here's an indepth explanation. It helps if the reader | |
| stares at print_context_stack() and the whole machinery in and around | |
| arch/x86/kernel/dumpstack.c. | |
| Adapted from Ingo's mail, Message-ID: <20150521101614.GA10889@gmail.com>: | |
| We always scan the full kernel stack for return addresses stored on | |
| the kernel stack(s) [*], from stack top to stack bottom, and print out | |
| anything that 'looks like' a kernel text address. | |
| If it fits into the frame pointer chain, we print it without a question | |
| mark, knowing that it's part of the real backtrace. | |
| If the address does not fit into our expected frame pointer chain we | |
| still print it, but we print a '?'. It can mean two things: | |
| - either the address is not part of the call chain: it's just stale | |
| values on the kernel stack, from earlier function calls. This is | |
| the common case. | |
| - or it is part of the call chain, but the frame pointer was not set | |
| up properly within the function, so we don't recognize it. | |
| This way we will always print out the real call chain (plus a few more | |
| entries), regardless of whether the frame pointer was set up correctly | |
| or not - but in most cases we'll get the call chain right as well. The | |
| entries printed are strictly in stack order, so you can deduce more | |
| information from that as well. | |
| The most important property of this method is that we _never_ lose | |
| information: we always strive to print _all_ addresses on the stack(s) | |
| that look like kernel text addresses, so if debug information is wrong, | |
| we still print out the real call chain as well - just with more question | |
| marks than ideal. | |
| [*] For things like IRQ and IST stacks, we also scan those stacks, in | |
| the right order, and try to cross from one stack into another | |
| reconstructing the call chain. This works most of the time. |