|  | $Id: pvr2fb.txt,v 1.1 2001/05/24 05:09:16 mrbrown Exp $ | 
|  |  | 
|  | What is pvr2fb? | 
|  | =============== | 
|  |  | 
|  | This is a driver for PowerVR 2 based graphics frame buffers, such as the | 
|  | one found in the Dreamcast. | 
|  |  | 
|  | Advantages: | 
|  |  | 
|  | * It provides a nice large console (128 cols + 48 lines with 1024x768) | 
|  | without using tiny, unreadable fonts (NOT on the Dreamcast) | 
|  | * You can run XF86_FBDev on top of /dev/fb0 | 
|  | * Most important: boot logo :-) | 
|  |  | 
|  | Disadvantages: | 
|  |  | 
|  | * Driver is largely untested on non-Dreamcast systems. | 
|  |  | 
|  | Configuration | 
|  | ============= | 
|  |  | 
|  | You can pass kernel command line options to pvr2fb with | 
|  | `video=pvr2fb:option1,option2:value2,option3' (multiple options should be | 
|  | separated by comma, values are separated from options by `:'). | 
|  | Accepted options: | 
|  |  | 
|  | font:X    - default font to use. All fonts are supported, including the | 
|  | SUN12x22 font which is very nice at high resolutions. | 
|  |  | 
|  |  | 
|  | mode:X    - default video mode with format [xres]x[yres]-<bpp>@<refresh rate> | 
|  | The following video modes are supported: | 
|  | 640x640-16@60, 640x480-24@60, 640x480-32@60. The Dreamcast | 
|  | defaults to 640x480-16@60. At the time of writing the | 
|  | 24bpp and 32bpp modes function poorly. Work to fix that is | 
|  | ongoing | 
|  |  | 
|  | Note: the 640x240 mode is currently broken, and should not be | 
|  | used for any reason. It is only mentioned here as a reference. | 
|  |  | 
|  | inverse   - invert colors on screen (for LCD displays) | 
|  |  | 
|  | nomtrr    - disables write combining on frame buffer. This slows down driver | 
|  | but there is reported minor incompatibility between GUS DMA and | 
|  | XFree under high loads if write combining is enabled (sound | 
|  | dropouts). MTRR is enabled by default on systems that have it | 
|  | configured and that support it. | 
|  |  | 
|  | cable:X   - cable type. This can be any of the following: vga, rgb, and | 
|  | composite. If none is specified, we guess. | 
|  |  | 
|  | output:X  - output type. This can be any of the following: pal, ntsc, and | 
|  | vga. If none is specified, we guess. | 
|  |  | 
|  | X11 | 
|  | === | 
|  |  | 
|  | XF86_FBDev has been shown to work on the Dreamcast in the past - though not yet | 
|  | on any 2.6 series kernel. | 
|  |  | 
|  | -- | 
|  | Paul Mundt <lethal@linuxdc.org> | 
|  | Updated by Adrian McMenamin <adrian@mcmen.demon.co.uk> | 
|  |  |