| # | |
| # Video configuration | |
| # | |
| menu "Console display driver support" | |
| config VGA_CONSOLE | |
| bool "VGA text console" if EXPERT || !X86 | |
| depends on !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !SUPERH && !BLACKFIN && !AVR32 && !MN10300 && (!ARM || ARCH_FOOTBRIDGE || ARCH_INTEGRATOR || ARCH_NETWINDER) | |
| default y | |
| help | |
| Saying Y here will allow you to use Linux in text mode through a | |
| display that complies with the generic VGA standard. Virtually | |
| everyone wants that. | |
| The program SVGATextMode can be used to utilize SVGA video cards to | |
| their full potential in text mode. Download it from | |
| <ftp://ibiblio.org/pub/Linux/utils/console/>. | |
| Say Y. | |
| config VGACON_SOFT_SCROLLBACK | |
| bool "Enable Scrollback Buffer in System RAM" | |
| depends on VGA_CONSOLE | |
| default n | |
| help | |
| The scrollback buffer of the standard VGA console is located in | |
| the VGA RAM. The size of this RAM is fixed and is quite small. | |
| If you require a larger scrollback buffer, this can be placed in | |
| System RAM which is dynamically allocated during initialization. | |
| Placing the scrollback buffer in System RAM will slightly slow | |
| down the console. | |
| If you want this feature, say 'Y' here and enter the amount of | |
| RAM to allocate for this buffer. If unsure, say 'N'. | |
| config VGACON_SOFT_SCROLLBACK_SIZE | |
| int "Scrollback Buffer Size (in KB)" | |
| depends on VGACON_SOFT_SCROLLBACK | |
| range 1 1024 | |
| default "64" | |
| help | |
| Enter the amount of System RAM to allocate for the scrollback | |
| buffer. Each 64KB will give you approximately 16 80x25 | |
| screenfuls of scrollback buffer | |
| config MDA_CONSOLE | |
| depends on !M68K && !PARISC && ISA | |
| tristate "MDA text console (dual-headed)" | |
| ---help--- | |
| Say Y here if you have an old MDA or monochrome Hercules graphics | |
| adapter in your system acting as a second head ( = video card). You | |
| will then be able to use two monitors with your Linux system. Do not | |
| say Y here if your MDA card is the primary card in your system; the | |
| normal VGA driver will handle it. | |
| To compile this driver as a module, choose M here: the | |
| module will be called mdacon. | |
| If unsure, say N. | |
| config SGI_NEWPORT_CONSOLE | |
| tristate "SGI Newport Console support" | |
| depends on SGI_IP22 | |
| help | |
| Say Y here if you want the console on the Newport aka XL graphics | |
| card of your Indy. Most people say Y here. | |
| config DUMMY_CONSOLE | |
| bool | |
| depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y | |
| default y | |
| config DUMMY_CONSOLE_COLUMNS | |
| int "Initial number of console screen columns" | |
| depends on PARISC && DUMMY_CONSOLE | |
| default "160" | |
| help | |
| The default value is 160, which should fit a 1280x1024 monitor. | |
| Select 80 if you use a 640x480 resolution by default. | |
| config DUMMY_CONSOLE_ROWS | |
| int "Initial number of console screen rows" | |
| depends on PARISC && DUMMY_CONSOLE | |
| default "64" | |
| help | |
| The default value is 64, which should fit a 1280x1024 monitor. | |
| Select 25 if you use a 640x480 resolution by default. | |
| config FRAMEBUFFER_CONSOLE | |
| tristate "Framebuffer Console support" | |
| depends on FB | |
| select CRC32 | |
| help | |
| Low-level framebuffer-based console driver. | |
| config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY | |
| bool "Map the console to the primary display device" | |
| depends on FRAMEBUFFER_CONSOLE | |
| default n | |
| ---help--- | |
| If this option is selected, the framebuffer console will | |
| automatically select the primary display device (if the architecture | |
| supports this feature). Otherwise, the framebuffer console will | |
| always select the first framebuffer driver that is loaded. The latter | |
| is the default behavior. | |
| You can always override the automatic selection of the primary device | |
| by using the fbcon=map: boot option. | |
| If unsure, select n. | |
| config FRAMEBUFFER_CONSOLE_ROTATION | |
| bool "Framebuffer Console Rotation" | |
| depends on FRAMEBUFFER_CONSOLE | |
| help | |
| Enable display rotation for the framebuffer console. This is done | |
| in software and may be significantly slower than a normally oriented | |
| display. Note that the rotation is done at the console level only | |
| such that other users of the framebuffer will remain normally | |
| oriented. | |
| config STI_CONSOLE | |
| bool "STI text console" | |
| depends on PARISC | |
| default y | |
| help | |
| The STI console is the builtin display/keyboard on HP-PARISC | |
| machines. Say Y here to build support for it into your kernel. | |
| The alternative is to use your primary serial port as a console. | |
| config FONTS | |
| bool "Select compiled-in fonts" | |
| depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE | |
| help | |
| Say Y here if you would like to use fonts other than the default | |
| your frame buffer console usually use. | |
| Note that the answer to this question won't directly affect the | |
| kernel: saying N will just cause the configurator to skip all | |
| the questions about foreign fonts. | |
| If unsure, say N (the default choices are safe). | |
| config FONT_8x8 | |
| bool "VGA 8x8 font" if FONTS | |
| depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE | |
| default y if !SPARC && !FONTS | |
| help | |
| This is the "high resolution" font for the VGA frame buffer (the one | |
| provided by the text console 80x50 (and higher) modes). | |
| Note that this is a poor quality font. The VGA 8x16 font is quite a | |
| lot more readable. | |
| Given the resolution provided by the frame buffer device, answer N | |
| here is safe. | |
| config FONT_8x16 | |
| bool "VGA 8x16 font" if FONTS | |
| depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON | |
| default y if !SPARC && !FONTS | |
| help | |
| This is the "high resolution" font for the VGA frame buffer (the one | |
| provided by the VGA text console 80x25 mode. | |
| If unsure, say Y. | |
| config FONT_6x11 | |
| bool "Mac console 6x11 font (not supported by all drivers)" if FONTS | |
| depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE | |
| default y if !SPARC && !FONTS && MAC | |
| help | |
| Small console font with Macintosh-style high-half glyphs. Some Mac | |
| framebuffer drivers don't support this one at all. | |
| config FONT_7x14 | |
| bool "console 7x14 font (not supported by all drivers)" if FONTS | |
| depends on FRAMEBUFFER_CONSOLE | |
| help | |
| Console font with characters just a bit smaller than the default. | |
| If the standard 8x16 font is a little too big for you, say Y. | |
| Otherwise, say N. | |
| config FONT_PEARL_8x8 | |
| bool "Pearl (old m68k) console 8x8 font" if FONTS | |
| depends on FRAMEBUFFER_CONSOLE | |
| default y if !SPARC && !FONTS && AMIGA | |
| help | |
| Small console font with PC-style control-character and high-half | |
| glyphs. | |
| config FONT_ACORN_8x8 | |
| bool "Acorn console 8x8 font" if FONTS | |
| depends on FRAMEBUFFER_CONSOLE | |
| default y if !SPARC && !FONTS && ARM && ARCH_ACORN | |
| help | |
| Small console font with PC-style control characters and high-half | |
| glyphs. | |
| config FONT_MINI_4x6 | |
| bool "Mini 4x6 font" | |
| depends on !SPARC && FONTS | |
| config FONT_SUN8x16 | |
| bool "Sparc console 8x16 font" | |
| depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC) | |
| help | |
| This is the high resolution console font for Sun machines. Say Y. | |
| config FONT_SUN12x22 | |
| bool "Sparc console 12x22 font (not supported by all drivers)" | |
| depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC) | |
| help | |
| This is the high resolution console font for Sun machines with very | |
| big letters (like the letters used in the SPARC PROM). If the | |
| standard font is unreadable for you, say Y, otherwise say N. | |
| config FONT_10x18 | |
| bool "console 10x18 font (not supported by all drivers)" if FONTS | |
| depends on FRAMEBUFFER_CONSOLE | |
| help | |
| This is a high resolution console font for machines with very | |
| big letters. It fits between the sun 12x22 and the normal 8x16 font. | |
| If other fonts are too big or too small for you, say Y, otherwise say N. | |
| config FONT_AUTOSELECT | |
| def_bool y | |
| depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON | |
| depends on !FONT_8x8 | |
| depends on !FONT_6x11 | |
| depends on !FONT_7x14 | |
| depends on !FONT_PEARL_8x8 | |
| depends on !FONT_ACORN_8x8 | |
| depends on !FONT_MINI_4x6 | |
| depends on !FONT_SUN8x16 | |
| depends on !FONT_SUN12x22 | |
| depends on !FONT_10x18 | |
| select FONT_8x16 | |
| endmenu | |