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/*
* (C) Copyright 2014
* NVIDIA Corporation <www.nvidia.com>
*
* SPDX-License-Identifier: GPL-2.0+
*/
#ifndef _TEGRA20_MC_H_
#define _TEGRA20_MC_H_
/**
* Defines the memory controller registers we need/care about
*/
struct mc_ctlr {
u32 reserved0[3]; /* offset 0x00 - 0x08 */
u32 mc_emem_cfg; /* offset 0x0C */
u32 mc_emem_adr_cfg; /* offset 0x10 */
u32 mc_emem_arb_cfg0; /* offset 0x14 */
u32 mc_emem_arb_cfg1; /* offset 0x18 */
u32 mc_emem_arb_cfg2; /* offset 0x1C */
u32 reserved1; /* offset 0x20 */
u32 mc_gart_cfg; /* offset 0x24 */
u32 mc_gart_entry_addr; /* offset 0x28 */
u32 mc_gart_entry_data; /* offset 0x2C */
u32 mc_gart_error_req; /* offset 0x30 */
u32 mc_gart_error_addr; /* offset 0x34 */
u32 reserved2; /* offset 0x38 */
u32 mc_timeout_ctrl; /* offset 0x3C */
u32 reserved3[6]; /* offset 0x40 - 0x54 */
u32 mc_decerr_emem_others_status; /* offset 0x58 */
u32 mc_decerr_emem_others_adr; /* offset 0x5C */
u32 reserved4[40]; /* offset 0x60 - 0xFC */
u32 reserved5[93]; /* offset 0x100 - 0x270 */
};
#endif /* _TEGRA20_MC_H_ */