|  | /* | 
|  | * arch/arm/mach-ks8695/include/mach/regs-switch.h | 
|  | * | 
|  | * Copyright (C) 2006 Andrew Victor | 
|  | * | 
|  | * KS8695 - Switch Registers and bit definitions. | 
|  | * | 
|  | * This file is licensed under  the terms of the GNU General Public | 
|  | * License version 2. This program is licensed "as is" without any | 
|  | * warranty of any kind, whether express or implied. | 
|  | */ | 
|  |  | 
|  | #ifndef KS8695_SWITCH_H | 
|  | #define KS8695_SWITCH_H | 
|  |  | 
|  | #define KS8695_SWITCH_OFFSET	(0xF0000 + 0xe800) | 
|  | #define KS8695_SWITCH_VA	(KS8695_IO_VA + KS8695_SWITCH_OFFSET) | 
|  | #define KS8695_SWITCH_PA	(KS8695_IO_PA + KS8695_SWITCH_OFFSET) | 
|  |  | 
|  |  | 
|  | /* | 
|  | * Switch registers | 
|  | */ | 
|  | #define KS8695_SEC0		(0x00)		/* Switch Engine Control 0 */ | 
|  | #define KS8695_SEC1		(0x04)		/* Switch Engine Control 1 */ | 
|  | #define KS8695_SEC2		(0x08)		/* Switch Engine Control 2 */ | 
|  |  | 
|  | #define KS8695_SEPXCZ(x,z)	(0x0c + (((x)-1)*3 + ((z)-1))*4)	/* Port Configuration Registers */ | 
|  |  | 
|  | #define KS8695_SEP12AN		(0x48)		/* Port 1 & 2 Auto-Negotiation */ | 
|  | #define KS8695_SEP34AN		(0x4c)		/* Port 3 & 4 Auto-Negotiation */ | 
|  | #define KS8695_SEIAC		(0x50)		/* Indirect Access Control */ | 
|  | #define KS8695_SEIADH2		(0x54)		/* Indirect Access Data High 2 */ | 
|  | #define KS8695_SEIADH1		(0x58)		/* Indirect Access Data High 1 */ | 
|  | #define KS8695_SEIADL		(0x5c)		/* Indirect Access Data Low */ | 
|  | #define KS8695_SEAFC		(0x60)		/* Advance Feature Control */ | 
|  | #define KS8695_SEDSCPH		(0x64)		/* TOS Priority High */ | 
|  | #define KS8695_SEDSCPL		(0x68)		/* TOS Priority Low */ | 
|  | #define KS8695_SEMAH		(0x6c)		/* Switch Engine MAC Address High */ | 
|  | #define KS8695_SEMAL		(0x70)		/* Switch Engine MAC Address Low */ | 
|  | #define KS8695_LPPM12		(0x74)		/* Port 1 & 2 PHY Power Management */ | 
|  | #define KS8695_LPPM34		(0x78)		/* Port 3 & 4 PHY Power Management */ | 
|  |  | 
|  |  | 
|  | /* Switch Engine Control 0 */ | 
|  | #define SEC0_LLED1S		(7 << 25)	/* LED1 Select */ | 
|  | #define		LLED1S_SPEED		(0 << 25) | 
|  | #define		LLED1S_LINK		(1 << 25) | 
|  | #define		LLED1S_DUPLEX		(2 << 25) | 
|  | #define		LLED1S_COLLISION	(3 << 25) | 
|  | #define		LLED1S_ACTIVITY		(4 << 25) | 
|  | #define		LLED1S_FDX_COLLISION	(5 << 25) | 
|  | #define		LLED1S_LINK_ACTIVITY	(6 << 25) | 
|  | #define SEC0_LLED0S		(7 << 22)	/* LED0 Select */ | 
|  | #define		LLED0S_SPEED		(0 << 22) | 
|  | #define		LLED0S_LINK		(1 << 22) | 
|  | #define		LLED0S_DUPLEX		(2 << 22) | 
|  | #define		LLED0S_COLLISION	(3 << 22) | 
|  | #define		LLED0S_ACTIVITY		(4 << 22) | 
|  | #define		LLED0S_FDX_COLLISION	(5 << 22) | 
|  | #define		LLED0S_LINK_ACTIVITY	(6 << 22) | 
|  | #define SEC0_ENABLE		(1 << 0)	/* Enable Switch */ | 
|  |  | 
|  |  | 
|  |  | 
|  | #endif |