blob: 39f17353c8d66b3384089278f9d3ec9a496f22f2 [file] [log] [blame]
/*
* Copyright 2013 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import "ZXEncoderContext.h"
#import "ZXHighLevelEncoder.h"
#import "ZXSymbolInfo.h"
#import "ZXX12Encoder.h"
@implementation ZXX12Encoder
- (int)encodingMode {
return [ZXHighLevelEncoder x12Encodation];
}
- (void)encode:(ZXEncoderContext *)context {
//step C
NSMutableString *buffer = [NSMutableString string];
while ([context hasMoreCharacters]) {
unichar c = [context currentChar];
context.pos++;
[self encodeChar:c buffer:buffer];
NSUInteger count = buffer.length;
if ((count % 3) == 0) {
[self writeNextTriplet:context buffer:buffer];
int newMode = [ZXHighLevelEncoder lookAheadTest:context.message startpos:context.pos currentMode:[self encodingMode]];
if (newMode != [self encodingMode]) {
[context signalEncoderChange:newMode];
break;
}
}
}
[self handleEOD:context buffer:buffer];
}
- (int)encodeChar:(unichar)c buffer:(NSMutableString *)sb {
if (c == '\r') {
[sb appendString:@"\0"];
} else if (c == '*') {
[sb appendString:@"\1"];
} else if (c == '>') {
[sb appendString:@"\2"];
} else if (c == ' ') {
[sb appendString:@"\3"];
} else if (c >= '0' && c <= '9') {
[sb appendFormat:@"%C", (unichar) (c - 48 + 4)];
} else if (c >= 'A' && c <= 'Z') {
[sb appendFormat:@"%C", (unichar) (c - 65 + 14)];
} else {
[ZXHighLevelEncoder illegalCharacter:c];
}
return 1;
}
- (void)handleEOD:(ZXEncoderContext *)context buffer:(NSMutableString *)buffer {
[context updateSymbolInfo];
int available = context.symbolInfo.dataCapacity - [context codewordCount];
NSUInteger count = buffer.length;
if (count == 2) {
[context writeCodeword:[ZXHighLevelEncoder x12Unlatch]];
context.pos -= 2;
[context signalEncoderChange:[ZXHighLevelEncoder asciiEncodation]];
} else if (count == 1) {
context.pos--;
if (available > 1) {
[context writeCodeword:[ZXHighLevelEncoder x12Unlatch]];
}
//NOP - No unlatch necessary
[context signalEncoderChange:[ZXHighLevelEncoder asciiEncodation]];
}
}
@end