| /* |
| * Copyright 2012 ZXing authors |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #import "ZXBitSource.h" |
| #import "ZXDataMatrixDecodedBitStreamParser.h" |
| #import "ZXDecoderResult.h" |
| #import "ZXErrors.h" |
| |
| /** |
| * See ISO 16022:2006, Annex C Table C.1 |
| * The C40 Basic Character Set (*'s used for placeholders for the shift values) |
| */ |
| const char C40_BASIC_SET_CHARS[40] = { |
| '*', '*', '*', ' ', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', |
| 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', |
| 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z' |
| }; |
| |
| const char C40_SHIFT2_SET_CHARS[40] = { |
| '!', '"', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', |
| '/', ':', ';', '<', '=', '>', '?', '@', '[', '\\', ']', '^', '_' |
| }; |
| |
| /** |
| * See ISO 16022:2006, Annex C Table C.2 |
| * The Text Basic Character Set (*'s used for placeholders for the shift values) |
| */ |
| const char TEXT_BASIC_SET_CHARS[40] = { |
| '*', '*', '*', ' ', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', |
| 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', |
| 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z' |
| }; |
| |
| const char TEXT_SHIFT3_SET_CHARS[32] = { |
| '\'', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', |
| 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '{', '|', '}', '~', (char) 127 |
| }; |
| |
| enum { |
| PAD_ENCODE = 0, // Not really a mode |
| ASCII_ENCODE, |
| C40_ENCODE, |
| TEXT_ENCODE, |
| ANSIX12_ENCODE, |
| EDIFACT_ENCODE, |
| BASE256_ENCODE |
| }; |
| |
| @implementation ZXDataMatrixDecodedBitStreamParser |
| |
| + (ZXDecoderResult *)decode:(int8_t *)bytes length:(unsigned int)length error:(NSError **)error { |
| ZXBitSource *bits = [[ZXBitSource alloc] initWithBytes:bytes length:length]; |
| NSMutableString *result = [NSMutableString stringWithCapacity:100]; |
| NSMutableString *resultTrailer = [NSMutableString string]; |
| NSMutableArray *byteSegments = [NSMutableArray arrayWithCapacity:1]; |
| int mode = ASCII_ENCODE; |
| do { |
| if (mode == ASCII_ENCODE) { |
| mode = [self decodeAsciiSegment:bits result:result resultTrailer:resultTrailer]; |
| if (mode == -1) { |
| if (error) *error = FormatErrorInstance(); |
| return nil; |
| } |
| } else { |
| switch (mode) { |
| case C40_ENCODE: |
| if (![self decodeC40Segment:bits result:result]) { |
| if (error) *error = FormatErrorInstance(); |
| return nil; |
| } |
| break; |
| case TEXT_ENCODE: |
| if (![self decodeTextSegment:bits result:result]) { |
| if (error) *error = FormatErrorInstance(); |
| return nil; |
| } |
| break; |
| case ANSIX12_ENCODE: |
| if (![self decodeAnsiX12Segment:bits result:result]) { |
| if (error) *error = FormatErrorInstance(); |
| return nil; |
| } |
| break; |
| case EDIFACT_ENCODE: |
| [self decodeEdifactSegment:bits result:result]; |
| break; |
| case BASE256_ENCODE: |
| if (![self decodeBase256Segment:bits result:result byteSegments:byteSegments]) { |
| if (error) *error = FormatErrorInstance(); |
| return nil; |
| } |
| break; |
| default: |
| if (error) *error = FormatErrorInstance(); |
| return nil; |
| } |
| mode = ASCII_ENCODE; |
| } |
| } while (mode != PAD_ENCODE && bits.available > 0); |
| if ([resultTrailer length] > 0) { |
| [result appendString:resultTrailer]; |
| } |
| return [[ZXDecoderResult alloc] initWithRawBytes:bytes |
| length:length |
| text:result |
| byteSegments:[byteSegments count] == 0 ? nil : byteSegments |
| ecLevel:nil]; |
| } |
| |
| /** |
| * See ISO 16022:2006, 5.2.3 and Annex C, Table C.2 |
| */ |
| + (int)decodeAsciiSegment:(ZXBitSource *)bits result:(NSMutableString *)result resultTrailer:(NSMutableString *)resultTrailer { |
| BOOL upperShift = NO; |
| do { |
| int oneByte = [bits readBits:8]; |
| if (oneByte == 0) { |
| return -1; |
| } else if (oneByte <= 128) { // ASCII data (ASCII value + 1) |
| if (upperShift) { |
| oneByte += 128; |
| //upperShift = NO; |
| } |
| [result appendFormat:@"%C", (unichar)(oneByte - 1)]; |
| return ASCII_ENCODE; |
| } else if (oneByte == 129) { // Pad |
| return PAD_ENCODE; |
| } else if (oneByte <= 229) { // 2-digit data 00-99 (Numeric Value + 130) |
| int value = oneByte - 130; |
| if (value < 10) { // padd with '0' for single digit values |
| [result appendString:@"0"]; |
| } |
| [result appendFormat:@"%d", value]; |
| } else if (oneByte == 230) { // Latch to C40 encodation |
| return C40_ENCODE; |
| } else if (oneByte == 231) { // Latch to Base 256 encodation |
| return BASE256_ENCODE; |
| } else if (oneByte == 232) { |
| // FNC1 |
| [result appendFormat:@"%C", (unichar)29]; // translate as ASCII 29 |
| } else if (oneByte == 233 || oneByte == 234) { |
| // Structured Append, Reader Programming |
| // Ignore these symbols for now |
| //return -1; |
| } else if (oneByte == 235) { // Upper Shift (shift to Extended ASCII) |
| upperShift = YES; |
| } else if (oneByte == 236) { // 05 Macro |
| [result appendFormat:@"[)>%C%C", (unichar)0x001E05, (unichar)0x001D]; |
| [resultTrailer insertString:[NSString stringWithFormat:@"%C%C", (unichar)0x001E, (unichar)0x0004] atIndex:0]; |
| } else if (oneByte == 237) { // 06 Macro |
| [result appendFormat:@"[)>%C%C", (unichar)0x001E06, (unichar)0x001D]; |
| [resultTrailer insertString:[NSString stringWithFormat:@"%C%C", (unichar)0x001E, (unichar)0x0004] atIndex:0]; |
| } else if (oneByte == 238) { // Latch to ANSI X12 encodation |
| return ANSIX12_ENCODE; |
| } else if (oneByte == 239) { // Latch to Text encodation |
| return TEXT_ENCODE; |
| } else if (oneByte == 240) { // Latch to EDIFACT encodation |
| return EDIFACT_ENCODE; |
| } else if (oneByte == 241) { // ECI Character |
| // TODO(bbrown): I think we need to support ECI |
| // Ignore this symbol for now |
| } else if (oneByte >= 242) { // Not to be used in ASCII encodation |
| // ... but work around encoders that end with 254, latch back to ASCII |
| if (oneByte != 254 || bits.available != 0) { |
| return -1; |
| } |
| } |
| } while (bits.available > 0); |
| return ASCII_ENCODE; |
| } |
| |
| |
| /** |
| * See ISO 16022:2006, 5.2.5 and Annex C, Table C.1 |
| */ |
| + (BOOL)decodeC40Segment:(ZXBitSource *)bits result:(NSMutableString *)result { |
| // Three C40 values are encoded in a 16-bit value as |
| // (1600 * C1) + (40 * C2) + C3 + 1 |
| // TODO(bbrown): The Upper Shift with C40 doesn't work in the 4 value scenario all the time |
| BOOL upperShift = NO; |
| |
| int cValues[3] = {0}; |
| int shift = 0; |
| |
| do { |
| // If there is only one byte left then it will be encoded as ASCII |
| if ([bits available] == 8) { |
| return YES; |
| } |
| int firstByte = [bits readBits:8]; |
| if (firstByte == 254) { // Unlatch codeword |
| return YES; |
| } |
| |
| [self parseTwoBytes:firstByte secondByte:[bits readBits:8] result:cValues]; |
| |
| for (int i = 0; i < 3; i++) { |
| int cValue = cValues[i]; |
| switch (shift) { |
| case 0: |
| if (cValue < 3) { |
| shift = cValue + 1; |
| } else if (cValue < sizeof(C40_BASIC_SET_CHARS) / sizeof(char)) { |
| unichar c40char = C40_BASIC_SET_CHARS[cValue]; |
| if (upperShift) { |
| [result appendFormat:@"%C", (unichar)(c40char + 128)]; |
| upperShift = NO; |
| } else { |
| [result appendFormat:@"%C", c40char]; |
| } |
| } else { |
| return NO; |
| } |
| break; |
| case 1: |
| if (upperShift) { |
| [result appendFormat:@"%C", (unichar)(cValue + 128)]; |
| upperShift = NO; |
| } else { |
| [result appendFormat:@"%C", (unichar)cValue]; |
| } |
| shift = 0; |
| break; |
| case 2: |
| if (cValue < sizeof(C40_SHIFT2_SET_CHARS) / sizeof(char)) { |
| unichar c40char = C40_SHIFT2_SET_CHARS[cValue]; |
| if (upperShift) { |
| [result appendFormat:@"%C", (unichar)(c40char + 128)]; |
| upperShift = NO; |
| } else { |
| [result appendFormat:@"%C", c40char]; |
| } |
| } else if (cValue == 27) { // FNC1 |
| [result appendFormat:@"%C", (unichar)29]; // translate as ASCII 29 |
| } else if (cValue == 30) { // Upper Shift |
| upperShift = YES; |
| } else { |
| return NO; |
| } |
| shift = 0; |
| break; |
| case 3: |
| if (upperShift) { |
| [result appendFormat:@"%C", (unichar)(cValue + 224)]; |
| upperShift = NO; |
| } else { |
| [result appendFormat:@"%C", (unichar)(cValue + 96)]; |
| } |
| shift = 0; |
| break; |
| default: |
| return NO; |
| } |
| } |
| } while (bits.available > 0); |
| |
| return YES; |
| } |
| |
| |
| /** |
| * See ISO 16022:2006, 5.2.6 and Annex C, Table C.2 |
| */ |
| + (BOOL)decodeTextSegment:(ZXBitSource *)bits result:(NSMutableString *)result { |
| // Three Text values are encoded in a 16-bit value as |
| // (1600 * C1) + (40 * C2) + C3 + 1 |
| // TODO(bbrown): The Upper Shift with Text doesn't work in the 4 value scenario all the time |
| BOOL upperShift = NO; |
| |
| int cValues[3] = {0}; |
| |
| int shift = 0; |
| do { |
| // If there is only one byte left then it will be encoded as ASCII |
| if (bits.available == 8) { |
| return YES; |
| } |
| int firstByte = [bits readBits:8]; |
| if (firstByte == 254) { // Unlatch codeword |
| return YES; |
| } |
| |
| [self parseTwoBytes:firstByte secondByte:[bits readBits:8] result:cValues]; |
| |
| for (int i = 0; i < 3; i++) { |
| int cValue = cValues[i]; |
| switch (shift) { |
| case 0: |
| if (cValue < 3) { |
| shift = cValue + 1; |
| } else if (cValue < sizeof(TEXT_BASIC_SET_CHARS) / sizeof(char)) { |
| unichar textChar = TEXT_BASIC_SET_CHARS[cValue]; |
| if (upperShift) { |
| [result appendFormat:@"%C", (unichar)(textChar + 128)]; |
| upperShift = NO; |
| } else { |
| [result appendFormat:@"%C", textChar]; |
| } |
| } else { |
| return NO; |
| } |
| break; |
| case 1: |
| if (upperShift) { |
| [result appendFormat:@"%C", (unichar)(cValue + 128)]; |
| upperShift = NO; |
| } else { |
| [result appendFormat:@"%C", (unichar)cValue]; |
| } |
| shift = 0; |
| break; |
| case 2: |
| // Shift 2 for Text is the same encoding as C40 |
| if (cValue < sizeof(C40_SHIFT2_SET_CHARS) / sizeof(char)) { |
| unichar c40char = C40_SHIFT2_SET_CHARS[cValue]; |
| if (upperShift) { |
| [result appendFormat:@"%C", (unichar)(c40char + 128)]; |
| upperShift = NO; |
| } else { |
| [result appendFormat:@"%C", c40char]; |
| } |
| } else if (cValue == 27) { |
| [result appendFormat:@"%C", (unichar)29]; // translate as ASCII 29 |
| } else if (cValue == 30) { // Upper Shift |
| upperShift = YES; |
| } else { |
| return NO; |
| } |
| shift = 0; |
| break; |
| case 3: |
| if (cValue < sizeof(TEXT_SHIFT3_SET_CHARS) / sizeof(char)) { |
| unichar textChar = TEXT_SHIFT3_SET_CHARS[cValue]; |
| if (upperShift) { |
| [result appendFormat:@"%C", (unichar)(textChar + 128)]; |
| upperShift = NO; |
| } else { |
| [result appendFormat:@"%C", textChar]; |
| } |
| shift = 0; |
| } else { |
| return NO; |
| } |
| break; |
| default: |
| return NO; |
| } |
| } |
| } while (bits.available > 0); |
| return YES; |
| } |
| |
| |
| /** |
| * See ISO 16022:2006, 5.2.7 |
| */ |
| + (BOOL)decodeAnsiX12Segment:(ZXBitSource *)bits result:(NSMutableString *)result { |
| // Three ANSI X12 values are encoded in a 16-bit value as |
| // (1600 * C1) + (40 * C2) + C3 + 1 |
| |
| int cValues[3] = {0}; |
| do { |
| // If there is only one byte left then it will be encoded as ASCII |
| if (bits.available == 8) { |
| return YES; |
| } |
| int firstByte = [bits readBits:8]; |
| if (firstByte == 254) { // Unlatch codeword |
| return YES; |
| } |
| |
| [self parseTwoBytes:firstByte secondByte:[bits readBits:8] result:cValues]; |
| |
| for (int i = 0; i < 3; i++) { |
| int cValue = cValues[i]; |
| if (cValue == 0) { // X12 segment terminator <CR> |
| [result appendString:@"\r"]; |
| } else if (cValue == 1) { // X12 segment separator * |
| [result appendString:@"*"]; |
| } else if (cValue == 2) { // X12 sub-element separator > |
| [result appendString:@">"]; |
| } else if (cValue == 3) { // space |
| [result appendString:@" "]; |
| } else if (cValue < 14) { // 0 - 9 |
| [result appendFormat:@"%C", (unichar)(cValue + 44)]; |
| } else if (cValue < 40) { // A - Z |
| [result appendFormat:@"%C", (unichar)(cValue + 51)]; |
| } else { |
| return NO; |
| } |
| } |
| } while (bits.available > 0); |
| return YES; |
| } |
| |
| + (void)parseTwoBytes:(int)firstByte secondByte:(int)secondByte result:(int[])result { |
| int fullBitValue = (firstByte << 8) + secondByte - 1; |
| int temp = fullBitValue / 1600; |
| result[0] = temp; |
| fullBitValue -= temp * 1600; |
| temp = fullBitValue / 40; |
| result[1] = temp; |
| result[2] = fullBitValue - temp * 40; |
| } |
| |
| |
| /** |
| * See ISO 16022:2006, 5.2.8 and Annex C Table C.3 |
| */ |
| + (void)decodeEdifactSegment:(ZXBitSource *)bits result:(NSMutableString *)result { |
| do { |
| // If there is only two or less bytes left then it will be encoded as ASCII |
| if (bits.available <= 16) { |
| return; |
| } |
| |
| for (int i = 0; i < 4; i++) { |
| int edifactValue = [bits readBits:6]; |
| |
| // Check for the unlatch character |
| if (edifactValue == 0x1F) { // 011111 |
| // Read rest of byte, which should be 0, and stop |
| int bitsLeft = 8 - bits.bitOffset; |
| if (bitsLeft != 8) { |
| [bits readBits:bitsLeft]; |
| } |
| return; |
| } |
| |
| if ((edifactValue & 0x20) == 0) { // no 1 in the leading (6th) bit |
| edifactValue |= 0x40; // Add a leading 01 to the 6 bit binary value |
| } |
| [result appendFormat:@"%c", (char)edifactValue]; |
| } |
| } while (bits.available > 0); |
| } |
| |
| |
| /** |
| * See ISO 16022:2006, 5.2.9 and Annex B, B.2 |
| */ |
| + (BOOL)decodeBase256Segment:(ZXBitSource *)bits result:(NSMutableString *)result byteSegments:(NSMutableArray *)byteSegments { |
| int codewordPosition = 1 + bits.byteOffset; // position is 1-indexed |
| int d1 = [self unrandomize255State:[bits readBits:8] base256CodewordPosition:codewordPosition++]; |
| int count; |
| if (d1 == 0) { |
| count = [bits available] / 8; |
| } else if (d1 < 250) { |
| count = d1; |
| } else { |
| count = 250 * (d1 - 249) + [self unrandomize255State:[bits readBits:8] base256CodewordPosition:codewordPosition++]; |
| } |
| |
| if (count < 0) { |
| return NO; |
| } |
| |
| NSMutableArray *bytesArray = [NSMutableArray arrayWithCapacity:count]; |
| int8_t bytes[count]; |
| for (int i = 0; i < count; i++) { |
| if ([bits available] < 8) { |
| return NO; |
| } |
| int8_t byte = (int8_t)[self unrandomize255State:[bits readBits:8] base256CodewordPosition:codewordPosition++]; |
| bytes[i] = byte; |
| [bytesArray addObject:[NSNumber numberWithChar:byte]]; |
| } |
| [byteSegments addObject:bytesArray]; |
| |
| [result appendString:[[NSString alloc] initWithBytes:bytes length:count encoding:NSISOLatin1StringEncoding]]; |
| return YES; |
| } |
| |
| |
| /** |
| * See ISO 16022:2006, Annex B, B.2 |
| */ |
| + (int)unrandomize255State:(int)randomizedBase256Codeword base256CodewordPosition:(int)base256CodewordPosition { |
| int pseudoRandomNumber = ((149 * base256CodewordPosition) % 255) + 1; |
| int tempVariable = randomizedBase256Codeword - pseudoRandomNumber; |
| return tempVariable >= 0 ? tempVariable : tempVariable + 256; |
| } |
| |
| @end |