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/*
* Copyright 2012 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import "ZXPerspectiveTransformTestCase.h"
@implementation ZXPerspectiveTransformTestCase
static float EPSILON = 0.0001f;
- (void)testSquareToQuadrilateral {
ZXPerspectiveTransform *pt = [ZXPerspectiveTransform squareToQuadrilateral:2.0f y0:3.0f
x1:10.0f y1:4.0f
x2:16.0f y2:15.0f
x3:4.0f y3:9.0f];
[self assertPointEqualsExpectedX:2.0f expectedY:3.0f sourceX:0.0f sourceY:0.0f pt:pt];
[self assertPointEqualsExpectedX:10.0f expectedY:4.0f sourceX:1.0f sourceY:0.0f pt:pt];
[self assertPointEqualsExpectedX:4.0f expectedY:9.0f sourceX:0.0f sourceY:1.0f pt:pt];
[self assertPointEqualsExpectedX:16.0f expectedY:15.0f sourceX:1.0f sourceY:1.0f pt:pt];
[self assertPointEqualsExpectedX:6.535211f expectedY:6.8873234f sourceX:0.5f sourceY:0.5f pt:pt];
[self assertPointEqualsExpectedX:48.0f expectedY:42.42857f sourceX:1.5f sourceY:1.5f pt:pt];
}
- (void)testQuadrilateralToQuadrilateral {
ZXPerspectiveTransform *pt = [ZXPerspectiveTransform quadrilateralToQuadrilateral:2.0f y0:3.0f
x1:10.0f y1:4.0f
x2:16.0f y2:15.0f
x3:4.0f y3:9.0f
x0p:103.0f y0p:110.0f
x1p:300.0f y1p:120.0f
x2p:290.0f y2p:270.0f
x3p:150.0f y3p:280.0f];
[self assertPointEqualsExpectedX:103.0f expectedY:110.0f sourceX:2.0f sourceY:3.0f pt:pt];
[self assertPointEqualsExpectedX:300.0f expectedY:120.0f sourceX:10.0f sourceY:4.0f pt:pt];
[self assertPointEqualsExpectedX:290.0f expectedY:270.0f sourceX:16.0f sourceY:15.0f pt:pt];
[self assertPointEqualsExpectedX:150.0f expectedY:280.0f sourceX:4.0f sourceY:9.0f pt:pt];
[self assertPointEqualsExpectedX:7.1516876f expectedY:-64.60185f sourceX:0.5f sourceY:0.5f pt:pt];
[self assertPointEqualsExpectedX:328.09116f expectedY:334.16385f sourceX:50.0f sourceY:50.0f pt:pt];
}
- (void)assertPointEqualsExpectedX:(float)expectedX
expectedY:(float)expectedY
sourceX:(float)sourceX
sourceY:(float)sourceY
pt:(ZXPerspectiveTransform *)pt {
float points[2] = {sourceX, sourceY};
[pt transformPoints:points pointsLen:2];
STAssertEqualsWithAccuracy(points[0], expectedX, EPSILON, @"Expected %f to equal %f", points[0], expectedX);
STAssertEqualsWithAccuracy(points[1], expectedY, EPSILON, @"Expected %f to equal %f", points[1], expectedY);
}
@end