| #import <Foundation/Foundation.h> |
| |
| /** |
| * Welcome to Cocoa Lumberjack! |
| * |
| * The project page has a wealth of documentation if you have any questions. |
| * https://github.com/CocoaLumberjack/CocoaLumberjack |
| * |
| * If you're new to the project you may wish to read the "Getting Started" wiki. |
| * https://github.com/CocoaLumberjack/CocoaLumberjack/wiki/GettingStarted |
| * |
| * Otherwise, here is a quick refresher. |
| * There are three steps to using the macros: |
| * |
| * Step 1: |
| * Import the header in your implementation file: |
| * |
| * #import "DDLog.h" |
| * |
| * Step 2: |
| * Define your logging level in your implementation file: |
| * |
| * // Log levels: off, error, warn, info, verbose |
| * static const int ddLogLevel = LOG_LEVEL_VERBOSE; |
| * |
| * Step 2 [3rd party frameworks]: |
| * |
| * Define your LOG_LEVEL_DEF to a different variable/function than ddLogLevel: |
| * |
| * // #undef LOG_LEVEL_DEF // Undefine first only if needed |
| * #define LOG_LEVEL_DEF myLibLogLevel |
| * |
| * Define your logging level in your implementation file: |
| * |
| * // Log levels: off, error, warn, info, verbose |
| * static const int myLibLogLevel = LOG_LEVEL_VERBOSE; |
| * |
| * Step 3: |
| * Replace your NSLog statements with DDLog statements according to the severity of the message. |
| * |
| * NSLog(@"Fatal error, no dohickey found!"); -> DDLogError(@"Fatal error, no dohickey found!"); |
| * |
| * DDLog works exactly the same as NSLog. |
| * This means you can pass it multiple variables just like NSLog. |
| **/ |
| |
| #ifndef LOG_LEVEL_DEF |
| #define LOG_LEVEL_DEF ddLogLevel |
| #endif |
| |
| @class DDLogMessage; |
| |
| @protocol DDLogger; |
| @protocol DDLogFormatter; |
| |
| /** |
| * This is the single macro that all other macros below compile into. |
| * This big multiline macro makes all the other macros easier to read. |
| **/ |
| |
| #define LOG_MACRO(isAsynchronous, lvl, flg, ctx, atag, fnct, frmt, ...) \ |
| [DDLog log:isAsynchronous \ |
| level:lvl \ |
| flag:flg \ |
| context:ctx \ |
| file:__FILE__ \ |
| function:fnct \ |
| line:__LINE__ \ |
| tag:atag \ |
| format:(frmt), ##__VA_ARGS__] |
| |
| /** |
| * Define the Objective-C and C versions of the macro. |
| * These automatically inject the proper function name for either an objective-c method or c function. |
| * |
| * We also define shorthand versions for asynchronous and synchronous logging. |
| **/ |
| |
| #define LOG_OBJC_MACRO(async, lvl, flg, ctx, frmt, ...) \ |
| LOG_MACRO(async, lvl, flg, ctx, nil, sel_getName(_cmd), frmt, ##__VA_ARGS__) |
| |
| #define LOG_C_MACRO(async, lvl, flg, ctx, frmt, ...) \ |
| LOG_MACRO(async, lvl, flg, ctx, nil, __FUNCTION__, frmt, ##__VA_ARGS__) |
| |
| #define SYNC_LOG_OBJC_MACRO(lvl, flg, ctx, frmt, ...) \ |
| LOG_OBJC_MACRO(NO, lvl, flg, ctx, frmt, ##__VA_ARGS__) |
| |
| #define ASYNC_LOG_OBJC_MACRO(lvl, flg, ctx, frmt, ...) \ |
| LOG_OBJC_MACRO(YES, lvl, flg, ctx, frmt, ##__VA_ARGS__) |
| |
| #define SYNC_LOG_C_MACRO(lvl, flg, ctx, frmt, ...) \ |
| LOG_C_MACRO(NO, lvl, flg, ctx, frmt, ##__VA_ARGS__) |
| |
| #define ASYNC_LOG_C_MACRO(lvl, flg, ctx, frmt, ...) \ |
| LOG_C_MACRO(YES, lvl, flg, ctx, frmt, ##__VA_ARGS__) |
| |
| /** |
| * Define version of the macro that only execute if the logLevel is above the threshold. |
| * The compiled versions essentially look like this: |
| * |
| * if (logFlagForThisLogMsg & ddLogLevel) { execute log message } |
| * |
| * When LOG_LEVEL_DEF is defined as ddLogLevel. |
| * |
| * As shown further below, Lumberjack actually uses a bitmask as opposed to primitive log levels. |
| * This allows for a great amount of flexibility and some pretty advanced fine grained logging techniques. |
| * |
| * Note that when compiler optimizations are enabled (as they are for your release builds), |
| * the log messages above your logging threshold will automatically be compiled out. |
| * |
| * (If the compiler sees LOG_LEVEL_DEF/ddLogLevel declared as a constant, the compiler simply checks to see |
| * if the 'if' statement would execute, and if not it strips it from the binary.) |
| * |
| * We also define shorthand versions for asynchronous and synchronous logging. |
| **/ |
| |
| #define LOG_MAYBE(async, lvl, flg, ctx, fnct, frmt, ...) \ |
| do { if(lvl & flg) LOG_MACRO(async, lvl, flg, ctx, nil, fnct, frmt, ##__VA_ARGS__); } while(0) |
| |
| #define LOG_OBJC_MAYBE(async, lvl, flg, ctx, frmt, ...) \ |
| LOG_MAYBE(async, lvl, flg, ctx, sel_getName(_cmd), frmt, ##__VA_ARGS__) |
| |
| #define LOG_C_MAYBE(async, lvl, flg, ctx, frmt, ...) \ |
| LOG_MAYBE(async, lvl, flg, ctx, __FUNCTION__, frmt, ##__VA_ARGS__) |
| |
| #define SYNC_LOG_OBJC_MAYBE(lvl, flg, ctx, frmt, ...) \ |
| LOG_OBJC_MAYBE(NO, lvl, flg, ctx, frmt, ##__VA_ARGS__) |
| |
| #define ASYNC_LOG_OBJC_MAYBE(lvl, flg, ctx, frmt, ...) \ |
| LOG_OBJC_MAYBE(YES, lvl, flg, ctx, frmt, ##__VA_ARGS__) |
| |
| #define SYNC_LOG_C_MAYBE(lvl, flg, ctx, frmt, ...) \ |
| LOG_C_MAYBE(NO, lvl, flg, ctx, frmt, ##__VA_ARGS__) |
| |
| #define ASYNC_LOG_C_MAYBE(lvl, flg, ctx, frmt, ...) \ |
| LOG_C_MAYBE(YES, lvl, flg, ctx, frmt, ##__VA_ARGS__) |
| |
| /** |
| * Define versions of the macros that also accept tags. |
| * |
| * The DDLogMessage object includes a 'tag' ivar that may be used for a variety of purposes. |
| * It may be used to pass custom information to loggers or formatters. |
| * Or it may be used by 3rd party extensions to the framework. |
| * |
| * Thes macros just make it a little easier to extend logging functionality. |
| **/ |
| |
| #define LOG_OBJC_TAG_MACRO(async, lvl, flg, ctx, tag, frmt, ...) \ |
| LOG_MACRO(async, lvl, flg, ctx, tag, sel_getName(_cmd), frmt, ##__VA_ARGS__) |
| |
| #define LOG_C_TAG_MACRO(async, lvl, flg, ctx, tag, frmt, ...) \ |
| LOG_MACRO(async, lvl, flg, ctx, tag, __FUNCTION__, frmt, ##__VA_ARGS__) |
| |
| #define LOG_TAG_MAYBE(async, lvl, flg, ctx, tag, fnct, frmt, ...) \ |
| do { if(lvl & flg) LOG_MACRO(async, lvl, flg, ctx, tag, fnct, frmt, ##__VA_ARGS__); } while(0) |
| |
| #define LOG_OBJC_TAG_MAYBE(async, lvl, flg, ctx, tag, frmt, ...) \ |
| LOG_TAG_MAYBE(async, lvl, flg, ctx, tag, sel_getName(_cmd), frmt, ##__VA_ARGS__) |
| |
| #define LOG_C_TAG_MAYBE(async, lvl, flg, ctx, tag, frmt, ...) \ |
| LOG_TAG_MAYBE(async, lvl, flg, ctx, tag, __FUNCTION__, frmt, ##__VA_ARGS__) |
| |
| /** |
| * Define the standard options. |
| * |
| * We default to only 4 levels because it makes it easier for beginners |
| * to make the transition to a logging framework. |
| * |
| * More advanced users may choose to completely customize the levels (and level names) to suite their needs. |
| * For more information on this see the "Custom Log Levels" page: |
| * https://github.com/CocoaLumberjack/CocoaLumberjack/wiki/CustomLogLevels |
| * |
| * Advanced users may also notice that we're using a bitmask. |
| * This is to allow for custom fine grained logging: |
| * https://github.com/CocoaLumberjack/CocoaLumberjack/wiki/FineGrainedLogging |
| * |
| * -- Flags -- |
| * |
| * Typically you will use the LOG_LEVELS (see below), but the flags may be used directly in certain situations. |
| * For example, say you have a lot of warning log messages, and you wanted to disable them. |
| * However, you still needed to see your error and info log messages. |
| * You could accomplish that with the following: |
| * |
| * static const int ddLogLevel = LOG_FLAG_ERROR | LOG_FLAG_INFO; |
| * |
| * When LOG_LEVEL_DEF is defined as ddLogLevel. |
| * |
| * Flags may also be consulted when writing custom log formatters, |
| * as the DDLogMessage class captures the individual flag that caused the log message to fire. |
| * |
| * -- Levels -- |
| * |
| * Log levels are simply the proper bitmask of the flags. |
| * |
| * -- Booleans -- |
| * |
| * The booleans may be used when your logging code involves more than one line. |
| * For example: |
| * |
| * if (LOG_VERBOSE) { |
| * for (id sprocket in sprockets) |
| * DDLogVerbose(@"sprocket: %@", [sprocket description]) |
| * } |
| * |
| * -- Async -- |
| * |
| * Defines the default asynchronous options. |
| * The default philosophy for asynchronous logging is very simple: |
| * |
| * Log messages with errors should be executed synchronously. |
| * After all, an error just occurred. The application could be unstable. |
| * |
| * All other log messages, such as debug output, are executed asynchronously. |
| * After all, if it wasn't an error, then it was just informational output, |
| * or something the application was easily able to recover from. |
| * |
| * -- Changes -- |
| * |
| * You are strongly discouraged from modifying this file. |
| * If you do, you make it more difficult on yourself to merge future bug fixes and improvements from the project. |
| * Instead, create your own MyLogging.h or ApplicationNameLogging.h or CompanyLogging.h |
| * |
| * For an example of customizing your logging experience, see the "Custom Log Levels" page: |
| * https://github.com/CocoaLumberjack/CocoaLumberjack/wiki/CustomLogLevels |
| **/ |
| |
| #define LOG_FLAG_ERROR (1 << 0) // 0...00001 |
| #define LOG_FLAG_WARN (1 << 1) // 0...00010 |
| #define LOG_FLAG_INFO (1 << 2) // 0...00100 |
| #define LOG_FLAG_DEBUG (1 << 3) // 0...01000 |
| #define LOG_FLAG_VERBOSE (1 << 4) // 0...10000 |
| |
| #define LOG_LEVEL_OFF 0 |
| #define LOG_LEVEL_ERROR (LOG_FLAG_ERROR) // 0...00001 |
| #define LOG_LEVEL_WARN (LOG_FLAG_ERROR | LOG_FLAG_WARN) // 0...00011 |
| #define LOG_LEVEL_INFO (LOG_FLAG_ERROR | LOG_FLAG_WARN | LOG_FLAG_INFO) // 0...00111 |
| #define LOG_LEVEL_DEBUG (LOG_FLAG_ERROR | LOG_FLAG_WARN | LOG_FLAG_INFO | LOG_FLAG_DEBUG) // 0...01111 |
| #define LOG_LEVEL_VERBOSE (LOG_FLAG_ERROR | LOG_FLAG_WARN | LOG_FLAG_INFO | LOG_FLAG_DEBUG | LOG_FLAG_VERBOSE) // 0...11111 |
| #define LOG_LEVEL_ALL 0xFFFFFFFF // 1111....11111 (LOG_LEVEL_VERBOSE plus any other flags) |
| |
| #define LOG_ERROR (LOG_LEVEL_DEF & LOG_FLAG_ERROR) |
| #define LOG_WARN (LOG_LEVEL_DEF & LOG_FLAG_WARN) |
| #define LOG_INFO (LOG_LEVEL_DEF & LOG_FLAG_INFO) |
| #define LOG_DEBUG (LOG_LEVEL_DEF & LOG_FLAG_DEBUG) |
| #define LOG_VERBOSE (LOG_LEVEL_DEF & LOG_FLAG_VERBOSE) |
| |
| #define LOG_ASYNC_ENABLED YES |
| |
| #define LOG_ASYNC_ERROR ( NO && LOG_ASYNC_ENABLED) |
| #define LOG_ASYNC_WARN (YES && LOG_ASYNC_ENABLED) |
| #define LOG_ASYNC_INFO (YES && LOG_ASYNC_ENABLED) |
| #define LOG_ASYNC_DEBUG (YES && LOG_ASYNC_ENABLED) |
| #define LOG_ASYNC_VERBOSE (YES && LOG_ASYNC_ENABLED) |
| |
| #define DDLogError(frmt, ...) LOG_OBJC_MAYBE(LOG_ASYNC_ERROR, LOG_LEVEL_DEF, LOG_FLAG_ERROR, 0, frmt, ##__VA_ARGS__) |
| #define DDLogWarn(frmt, ...) LOG_OBJC_MAYBE(LOG_ASYNC_WARN, LOG_LEVEL_DEF, LOG_FLAG_WARN, 0, frmt, ##__VA_ARGS__) |
| #define DDLogInfo(frmt, ...) LOG_OBJC_MAYBE(LOG_ASYNC_INFO, LOG_LEVEL_DEF, LOG_FLAG_INFO, 0, frmt, ##__VA_ARGS__) |
| #define DDLogDebug(frmt, ...) LOG_OBJC_MAYBE(LOG_ASYNC_DEBUG, LOG_LEVEL_DEF, LOG_FLAG_DEBUG, 0, frmt, ##__VA_ARGS__) |
| #define DDLogVerbose(frmt, ...) LOG_OBJC_MAYBE(LOG_ASYNC_VERBOSE, LOG_LEVEL_DEF, LOG_FLAG_VERBOSE, 0, frmt, ##__VA_ARGS__) |
| |
| #define DDLogCError(frmt, ...) LOG_C_MAYBE(LOG_ASYNC_ERROR, LOG_LEVEL_DEF, LOG_FLAG_ERROR, 0, frmt, ##__VA_ARGS__) |
| #define DDLogCWarn(frmt, ...) LOG_C_MAYBE(LOG_ASYNC_WARN, LOG_LEVEL_DEF, LOG_FLAG_WARN, 0, frmt, ##__VA_ARGS__) |
| #define DDLogCInfo(frmt, ...) LOG_C_MAYBE(LOG_ASYNC_INFO, LOG_LEVEL_DEF, LOG_FLAG_INFO, 0, frmt, ##__VA_ARGS__) |
| #define DDLogCDebug(frmt, ...) LOG_C_MAYBE(LOG_ASYNC_DEBUG, LOG_LEVEL_DEF, LOG_FLAG_DEBUG, 0, frmt, ##__VA_ARGS__) |
| #define DDLogCVerbose(frmt, ...) LOG_C_MAYBE(LOG_ASYNC_VERBOSE, LOG_LEVEL_DEF, LOG_FLAG_VERBOSE, 0, frmt, ##__VA_ARGS__) |
| |
| /** |
| * The THIS_FILE macro gives you an NSString of the file name. |
| * For simplicity and clarity, the file name does not include the full path or file extension. |
| * |
| * For example: DDLogWarn(@"%@: Unable to find thingy", THIS_FILE) -> @"MyViewController: Unable to find thingy" |
| **/ |
| |
| NSString *DDExtractFileNameWithoutExtension(const char *filePath, BOOL copy); |
| |
| #define THIS_FILE (DDExtractFileNameWithoutExtension(__FILE__, NO)) |
| |
| /** |
| * The THIS_METHOD macro gives you the name of the current objective-c method. |
| * |
| * For example: DDLogWarn(@"%@ - Requires non-nil strings", THIS_METHOD) -> @"setMake:model: requires non-nil strings" |
| * |
| * Note: This does NOT work in straight C functions (non objective-c). |
| * Instead you should use the predefined __FUNCTION__ macro. |
| **/ |
| |
| #define THIS_METHOD NSStringFromSelector(_cmd) |
| |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| #pragma mark - |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| @interface DDLog : NSObject |
| |
| /** |
| * Provides access to the underlying logging queue. |
| * This may be helpful to Logger classes for things like thread synchronization. |
| **/ |
| |
| + (dispatch_queue_t)loggingQueue; |
| |
| /** |
| * Logging Primitive. |
| * |
| * This method is used by the macros above. |
| * It is suggested you stick with the macros as they're easier to use. |
| **/ |
| |
| + (void)log:(BOOL)synchronous |
| level:(int)level |
| flag:(int)flag |
| context:(int)context |
| file:(const char *)file |
| function:(const char *)function |
| line:(int)line |
| tag:(id)tag |
| format:(NSString *)format, ... __attribute__ ((format (__NSString__, 9, 10))); |
| |
| /** |
| * Logging Primitive. |
| * |
| * This method can be used if you have a prepared va_list. |
| **/ |
| |
| + (void)log:(BOOL)asynchronous |
| level:(int)level |
| flag:(int)flag |
| context:(int)context |
| file:(const char *)file |
| function:(const char *)function |
| line:(int)line |
| tag:(id)tag |
| format:(NSString *)format |
| args:(va_list)argList; |
| |
| /** |
| * Logging Primitive. |
| * |
| * This method can be used if you manualy prepared DDLogMessage. |
| **/ |
| |
| + (void)log:(BOOL)asynchronous |
| message:(DDLogMessage *)logMessage; |
| |
| /** |
| * Since logging can be asynchronous, there may be times when you want to flush the logs. |
| * The framework invokes this automatically when the application quits. |
| **/ |
| |
| + (void)flushLog; |
| |
| /** |
| * Loggers |
| * |
| * In order for your log statements to go somewhere, you should create and add a logger. |
| * |
| * You can add multiple loggers in order to direct your log statements to multiple places. |
| * And each logger can be configured separately. |
| * So you could have, for example, verbose logging to the console, but a concise log file with only warnings & errors. |
| **/ |
| |
| /** |
| * Adds the logger to the system. |
| * |
| * This is equivalent to invoking [DDLog addLogger:logger withLogLevel:LOG_LEVEL_ALL]. |
| **/ |
| + (void)addLogger:(id <DDLogger>)logger; |
| |
| /** |
| * Adds the logger to the system. |
| * |
| * The logLevel that you provide here is a preemptive filter (for performance). |
| * That is, the logLevel specified here will be used to filter out logMessages so that |
| * the logger is never even invoked for the messages. |
| * |
| * More information: |
| * When you issue a log statement, the logging framework iterates over each logger, |
| * and checks to see if it should forward the logMessage to the logger. |
| * This check is done using the logLevel parameter passed to this method. |
| * |
| * For example: |
| * [DDLog addLogger:consoleLogger withLogLevel:LOG_LEVEL_VERBOSE]; |
| * [DDLog addLogger:fileLogger withLogLevel:LOG_LEVEL_WARN]; |
| * |
| * DDLogError(@"oh no"); => gets forwarded to consoleLogger & fileLogger |
| * DDLogInfo(@"hi"); => gets forwarded to consoleLogger only |
| * |
| * It is important to remember that Lumberjack uses a BITMASK. |
| * Many developers & third party frameworks may define extra log levels & flags. |
| * For example: |
| * |
| * #define SOME_FRAMEWORK_LOG_FLAG_TRACE (1 << 6) // 0...1000000 |
| * |
| * So if you specify LOG_LEVEL_VERBOSE to this method, you won't see the framework's trace messages. |
| * |
| * (SOME_FRAMEWORK_LOG_FLAG_TRACE & LOG_LEVEL_VERBOSE) => (01000000 & 00011111) => NO |
| * |
| * Consider passing LOG_LEVEL_ALL to this method, which has all bits set. |
| * You can also use the exclusive-or bitwise operator to get a bitmask that has all flags set, |
| * except the ones you explicitly don't want. For example, if you wanted everything except verbose & debug: |
| * |
| * ((LOG_LEVEL_ALL ^ LOG_LEVEL_VERBOSE) | LOG_LEVEL_INFO) |
| **/ |
| + (void)addLogger:(id <DDLogger>)logger withLogLevel:(int)logLevel; |
| |
| + (void)removeLogger:(id <DDLogger>)logger; |
| + (void)removeAllLoggers; |
| |
| + (NSArray *)allLoggers; |
| |
| /** |
| * Registered Dynamic Logging |
| * |
| * These methods allow you to obtain a list of classes that are using registered dynamic logging, |
| * and also provides methods to get and set their log level during run time. |
| **/ |
| |
| + (NSArray *)registeredClasses; |
| + (NSArray *)registeredClassNames; |
| |
| + (int)logLevelForClass:(Class)aClass; |
| + (int)logLevelForClassWithName:(NSString *)aClassName; |
| |
| + (void)setLogLevel:(int)logLevel forClass:(Class)aClass; |
| + (void)setLogLevel:(int)logLevel forClassWithName:(NSString *)aClassName; |
| |
| @end |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| #pragma mark - |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| @protocol DDLogger <NSObject> |
| @required |
| |
| - (void)logMessage:(DDLogMessage *)logMessage; |
| |
| /** |
| * Formatters may optionally be added to any logger. |
| * |
| * If no formatter is set, the logger simply logs the message as it is given in logMessage, |
| * or it may use its own built in formatting style. |
| **/ |
| - (id <DDLogFormatter>)logFormatter; |
| - (void)setLogFormatter:(id <DDLogFormatter>)formatter; |
| |
| @optional |
| |
| /** |
| * Since logging is asynchronous, adding and removing loggers is also asynchronous. |
| * In other words, the loggers are added and removed at appropriate times with regards to log messages. |
| * |
| * - Loggers will not receive log messages that were executed prior to when they were added. |
| * - Loggers will not receive log messages that were executed after they were removed. |
| * |
| * These methods are executed in the logging thread/queue. |
| * This is the same thread/queue that will execute every logMessage: invocation. |
| * Loggers may use these methods for thread synchronization or other setup/teardown tasks. |
| **/ |
| - (void)didAddLogger; |
| - (void)willRemoveLogger; |
| |
| /** |
| * Some loggers may buffer IO for optimization purposes. |
| * For example, a database logger may only save occasionaly as the disk IO is slow. |
| * In such loggers, this method should be implemented to flush any pending IO. |
| * |
| * This allows invocations of DDLog's flushLog method to be propogated to loggers that need it. |
| * |
| * Note that DDLog's flushLog method is invoked automatically when the application quits, |
| * and it may be also invoked manually by the developer prior to application crashes, or other such reasons. |
| **/ |
| - (void)flush; |
| |
| /** |
| * Each logger is executed concurrently with respect to the other loggers. |
| * Thus, a dedicated dispatch queue is used for each logger. |
| * Logger implementations may optionally choose to provide their own dispatch queue. |
| **/ |
| - (dispatch_queue_t)loggerQueue; |
| |
| /** |
| * If the logger implementation does not choose to provide its own queue, |
| * one will automatically be created for it. |
| * The created queue will receive its name from this method. |
| * This may be helpful for debugging or profiling reasons. |
| **/ |
| - (NSString *)loggerName; |
| |
| @end |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| #pragma mark - |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| @protocol DDLogFormatter <NSObject> |
| @required |
| |
| /** |
| * Formatters may optionally be added to any logger. |
| * This allows for increased flexibility in the logging environment. |
| * For example, log messages for log files may be formatted differently than log messages for the console. |
| * |
| * For more information about formatters, see the "Custom Formatters" page: |
| * https://github.com/CocoaLumberjack/CocoaLumberjack/wiki/CustomFormatters |
| * |
| * The formatter may also optionally filter the log message by returning nil, |
| * in which case the logger will not log the message. |
| **/ |
| - (NSString *)formatLogMessage:(DDLogMessage *)logMessage; |
| |
| @optional |
| |
| /** |
| * A single formatter instance can be added to multiple loggers. |
| * These methods provides hooks to notify the formatter of when it's added/removed. |
| * |
| * This is primarily for thread-safety. |
| * If a formatter is explicitly not thread-safe, it may wish to throw an exception if added to multiple loggers. |
| * Or if a formatter has potentially thread-unsafe code (e.g. NSDateFormatter), |
| * it could possibly use these hooks to switch to thread-safe versions of the code. |
| **/ |
| - (void)didAddToLogger:(id <DDLogger>)logger; |
| - (void)willRemoveFromLogger:(id <DDLogger>)logger; |
| |
| @end |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| #pragma mark - |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| @protocol DDRegisteredDynamicLogging |
| |
| /** |
| * Implement these methods to allow a file's log level to be managed from a central location. |
| * |
| * This is useful if you'd like to be able to change log levels for various parts |
| * of your code from within the running application. |
| * |
| * Imagine pulling up the settings for your application, |
| * and being able to configure the logging level on a per file basis. |
| * |
| * The implementation can be very straight-forward: |
| * |
| * + (int)ddLogLevel |
| * { |
| * return ddLogLevel; |
| * } |
| * |
| * + (void)ddSetLogLevel:(int)logLevel |
| * { |
| * ddLogLevel = logLevel; |
| * } |
| **/ |
| |
| + (int)ddLogLevel; |
| + (void)ddSetLogLevel:(int)logLevel; |
| |
| @end |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| #pragma mark - |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * The DDLogMessage class encapsulates information about the log message. |
| * If you write custom loggers or formatters, you will be dealing with objects of this class. |
| **/ |
| |
| enum { |
| DDLogMessageCopyFile = 1 << 0, |
| DDLogMessageCopyFunction = 1 << 1 |
| }; |
| typedef int DDLogMessageOptions; |
| |
| @interface DDLogMessage : NSObject <NSCopying> |
| { |
| |
| // The public variables below can be accessed directly (for speed). |
| // For example: logMessage->logLevel |
| |
| @public |
| int logLevel; |
| int logFlag; |
| int logContext; |
| NSString *logMsg; |
| NSDate *timestamp; |
| char *file; |
| char *function; |
| int lineNumber; |
| mach_port_t machThreadID; |
| char *queueLabel; |
| NSString *threadName; |
| |
| // For 3rd party extensions to the framework, where flags and contexts aren't enough. |
| id tag; |
| |
| // For 3rd party extensions that manually create DDLogMessage instances. |
| DDLogMessageOptions options; |
| } |
| |
| /** |
| * Standard init method for a log message object. |
| * Used by the logging primitives. (And the macros use the logging primitives.) |
| * |
| * If you find need to manually create logMessage objects, there is one thing you should be aware of: |
| * |
| * If no flags are passed, the method expects the file and function parameters to be string literals. |
| * That is, it expects the given strings to exist for the duration of the object's lifetime, |
| * and it expects the given strings to be immutable. |
| * In other words, it does not copy these strings, it simply points to them. |
| * This is due to the fact that __FILE__ and __FUNCTION__ are usually used to specify these parameters, |
| * so it makes sense to optimize and skip the unnecessary allocations. |
| * However, if you need them to be copied you may use the options parameter to specify this. |
| * Options is a bitmask which supports DDLogMessageCopyFile and DDLogMessageCopyFunction. |
| **/ |
| - (instancetype)initWithLogMsg:(NSString *)logMsg |
| level:(int)logLevel |
| flag:(int)logFlag |
| context:(int)logContext |
| file:(const char *)file |
| function:(const char *)function |
| line:(int)line |
| tag:(id)tag |
| options:(DDLogMessageOptions)optionsMask; |
| - (instancetype)initWithLogMsg:(NSString *)logMsg |
| level:(int)logLevel |
| flag:(int)logFlag |
| context:(int)logContext |
| file:(const char *)file |
| function:(const char *)function |
| line:(int)line |
| tag:(id)tag |
| options:(DDLogMessageOptions)optionsMask |
| timestamp:(NSDate *)aTimestamp; |
| |
| /** |
| * Returns the threadID as it appears in NSLog. |
| * That is, it is a hexadecimal value which is calculated from the machThreadID. |
| **/ |
| - (NSString *)threadID; |
| |
| /** |
| * Convenience property to get just the file name, as the file variable is generally the full file path. |
| * This method does not include the file extension, which is generally unwanted for logging purposes. |
| **/ |
| - (NSString *)fileName; |
| |
| /** |
| * Returns the function variable in NSString form. |
| **/ |
| - (NSString *)methodName; |
| |
| @end |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| #pragma mark - |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| /** |
| * The DDLogger protocol specifies that an optional formatter can be added to a logger. |
| * Most (but not all) loggers will want to support formatters. |
| * |
| * However, writting getters and setters in a thread safe manner, |
| * while still maintaining maximum speed for the logging process, is a difficult task. |
| * |
| * To do it right, the implementation of the getter/setter has strict requiremenets: |
| * - Must NOT require the logMessage method to acquire a lock. |
| * - Must NOT require the logMessage method to access an atomic property (also a lock of sorts). |
| * |
| * To simplify things, an abstract logger is provided that implements the getter and setter. |
| * |
| * Logger implementations may simply extend this class, |
| * and they can ACCESS THE FORMATTER VARIABLE DIRECTLY from within their logMessage method! |
| **/ |
| |
| @interface DDAbstractLogger : NSObject <DDLogger> |
| { |
| id <DDLogFormatter> formatter; |
| |
| dispatch_queue_t loggerQueue; |
| } |
| |
| - (id <DDLogFormatter>)logFormatter; |
| - (void)setLogFormatter:(id <DDLogFormatter>)formatter; |
| |
| // For thread-safety assertions |
| - (BOOL)isOnGlobalLoggingQueue; |
| - (BOOL)isOnInternalLoggerQueue; |
| |
| @end |