blob: e971405ee64f5a1b1dc7104a1f18880edc361502 [file] [log] [blame]
/*
* This extra small demo sends a random samples to your speakers.
*/
#include "../include/asoundlib.h"
static char *device = "default"; /* playback device */
snd_output_t *output = NULL;
unsigned char buffer[16*1024]; /* some random data */
int main(void)
{
int err;
unsigned int i;
snd_pcm_t *handle;
snd_pcm_sframes_t frames;
for (i = 0; i < sizeof(buffer); i++)
buffer[i] = random() & 0xff;
if ((err = snd_pcm_open(&handle, device, SND_PCM_STREAM_PLAYBACK, 0)) < 0) {
printf("Playback open error: %s\n", snd_strerror(err));
exit(EXIT_FAILURE);
}
if ((err = snd_pcm_set_params(handle,
SND_PCM_FORMAT_U8,
SND_PCM_ACCESS_RW_INTERLEAVED,
1,
48000,
1,
500000)) < 0) { /* 0.5sec */
printf("Playback open error: %s\n", snd_strerror(err));
exit(EXIT_FAILURE);
}
for (i = 0; i < 16; i++) {
frames = snd_pcm_writei(handle, buffer, sizeof(buffer));
if (frames < 0)
frames = snd_pcm_recover(handle, frames, 0);
if (frames < 0) {
printf("snd_pcm_writei failed: %s\n", snd_strerror(err));
break;
}
if (frames > 0 && frames < (long)sizeof(buffer))
printf("Short write (expected %li, wrote %li)\n", (long)sizeof(buffer), frames);
}
snd_pcm_close(handle);
return 0;
}