blob: f08a0549aec082bacdccb4616928f9a8f7bfd7df [file] [log] [blame]
/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/bindings/core/v8/array_value.h"
#include "third_party/blink/renderer/bindings/core/v8/dictionary.h"
#include "third_party/blink/renderer/bindings/core/v8/idl_types.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_array_buffer_view.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_binding_for_core.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_element.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_message_port.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_text_track.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_uint8_array.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_window.h"
#include "third_party/blink/renderer/core/html/track/track_base.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/wtf/math_extras.h"
namespace blink {
template <>
CORE_EXPORT bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
v8::Local<v8::Value>& value) {
return dictionary.Get(key, value);
}
template <>
CORE_EXPORT bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
Dictionary& value) {
return dictionary.Get(key, value);
}
template <>
CORE_EXPORT bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
bool& value) {
v8::Local<v8::Value> v8_value;
if (!dictionary.Get(key, v8_value))
return false;
value = v8_value->BooleanValue(dictionary.GetIsolate());
return true;
}
template <>
CORE_EXPORT bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
int32_t& value) {
v8::Local<v8::Value> v8_value;
if (!dictionary.Get(key, v8_value))
return false;
return v8_value->Int32Value(dictionary.V8Context()).To(&value);
}
template <>
CORE_EXPORT bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
double& value) {
v8::Local<v8::Value> v8_value;
if (!dictionary.Get(key, v8_value))
return false;
return v8_value->NumberValue(dictionary.V8Context()).To(&value);
}
template <typename StringType>
bool GetStringType(const Dictionary& dictionary,
const StringView& key,
StringType& value) {
v8::Local<v8::Value> v8_value;
if (!dictionary.Get(key, v8_value))
return false;
V8StringResource<> string_value(v8_value);
if (!string_value.Prepare())
return false;
value = string_value;
return true;
}
template <>
CORE_EXPORT bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
String& value) {
return GetStringType(dictionary, key, value);
}
template <>
CORE_EXPORT bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
AtomicString& value) {
return GetStringType(dictionary, key, value);
}
template <typename NumericType>
bool GetNumericType(const Dictionary& dictionary,
const StringView& key,
NumericType& value) {
int32_t int32_value;
if (!DictionaryHelper::Get(dictionary, key, int32_value))
return false;
value = static_cast<NumericType>(int32_value);
return true;
}
template <>
bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
int16_t& value) {
return GetNumericType<int16_t>(dictionary, key, value);
}
template <>
CORE_EXPORT bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
uint16_t& value) {
return GetNumericType<uint16_t>(dictionary, key, value);
}
template <>
bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
uint32_t& value) {
return GetNumericType<uint32_t>(dictionary, key, value);
}
template <>
bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
int64_t& value) {
v8::Local<v8::Value> v8_value;
if (!dictionary.Get(key, v8_value))
return false;
if (!v8_value->IntegerValue(dictionary.V8Context()).To(&value))
return false;
return true;
}
template <>
bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
uint64_t& value) {
v8::Local<v8::Value> v8_value;
if (!dictionary.Get(key, v8_value))
return false;
double double_value;
if (!v8_value->NumberValue(dictionary.V8Context()).To(&double_value))
return false;
value = DoubleToInteger(double_value);
return true;
}
template <>
bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
Member<DOMWindow>& value) {
v8::Local<v8::Value> v8_value;
if (!dictionary.Get(key, v8_value))
return false;
// We need to handle a DOMWindow specially, because a DOMWindow wrapper
// exists on a prototype chain of v8Value.
value = ToDOMWindow(dictionary.GetIsolate(), v8_value);
return true;
}
template <>
bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
Member<TrackBase>& value) {
v8::Local<v8::Value> v8_value;
if (!dictionary.Get(key, v8_value))
return false;
// FIXME: this will need to be changed so it can also return an AudioTrack
// or a VideoTrack once we add them.
value = V8TextTrack::ToImplWithTypeCheck(dictionary.GetIsolate(), v8_value);
return true;
}
template <>
CORE_EXPORT bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
Vector<String>& value) {
v8::Local<v8::Value> v8_value;
if (!dictionary.Get(key, v8_value))
return false;
if (!v8_value->IsArray())
return false;
v8::Local<v8::Array> v8_array = v8::Local<v8::Array>::Cast(v8_value);
for (uint32_t i = 0; i < v8_array->Length(); ++i) {
v8::Local<v8::Value> indexed_value;
if (!v8_array
->Get(dictionary.V8Context(),
v8::Uint32::New(dictionary.GetIsolate(), i))
.ToLocal(&indexed_value))
return false;
TOSTRING_DEFAULT(V8StringResource<>, string_value, indexed_value, false);
value.push_back(string_value);
}
return true;
}
template <>
CORE_EXPORT bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
ArrayValue& value) {
v8::Local<v8::Value> v8_value;
if (!dictionary.Get(key, v8_value))
return false;
if (!v8_value->IsArray())
return false;
DCHECK(dictionary.GetIsolate());
DCHECK_EQ(dictionary.GetIsolate(), v8::Isolate::GetCurrent());
value =
ArrayValue(v8::Local<v8::Array>::Cast(v8_value), dictionary.GetIsolate());
return true;
}
template <>
CORE_EXPORT bool DictionaryHelper::Get(const Dictionary& dictionary,
const StringView& key,
DOMUint8Array*& value) {
v8::Local<v8::Value> v8_value;
if (!dictionary.Get(key, v8_value))
return false;
value = V8Uint8Array::ToImplWithTypeCheck(dictionary.GetIsolate(), v8_value);
return true;
}
} // namespace blink