blob: eb796d6ba098935aafaa2a7630b4392b57ae9797 [file] [log] [blame]
# Copyright 2014 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/python.gni")
import("//third_party/blink/renderer/build/scripts/scripts.gni")
import("//third_party/blink/renderer/core/core_idl_files.gni")
import("//third_party/blink/renderer/modules/modules_idl_files.gni")
bindings_scripts_dir = get_path_info(".", "abspath")
bindings_scripts_output_dir = get_path_info(".", "gen_dir")
jinja_module_files = [
"//third_party/jinja2/__init__.py",
"//third_party/markupsafe/__init__.py", # jinja2 dep
]
idl_lexer_parser_files = get_path_info([
# PLY (Python Lex-Yacc)
"//third_party/ply/lex.py",
"//third_party/ply/yacc.py",
# Web IDL lexer/parser (base parser)
"//tools/idl_parser/idl_lexer.py",
"//tools/idl_parser/idl_node.py",
"//tools/idl_parser/idl_parser.py",
# Blink IDL lexer/parser/constructor
"blink_idl_lexer.py",
"blink_idl_parser.py",
],
"abspath")
idl_compiler_files = get_path_info(
[
"idl_compiler.py",
# Blink IDL front end (ex-lexer/parser)
"idl_definitions.py",
"idl_reader.py",
"idl_types.py",
"idl_validator.py",
"interface_dependency_resolver.py",
# V8 code generator
"code_generator.py",
"code_generator_v8.py",
"v8_attributes.py",
"v8_callback_function.py",
"v8_callback_interface.py",
"v8_dictionary.py",
"v8_globals.py",
"v8_interface.py",
"v8_methods.py",
"v8_types.py",
"v8_union.py",
"v8_utilities.py",
"//third_party/blink/renderer/build/scripts/blinkbuild/name_style_converter.py",
],
"abspath")
# Calls the compute_interfaces_info_individual script.
#
# Parameters:
# sources = list of IDL files to pass as inputs
# interfaces_info_file = output pickle file for interfaces info.
# component_info_file = output pickle file for component wide info.
# deps = dependencies
template("compute_interfaces_info") {
action(target_name) {
script = "$bindings_scripts_dir/compute_interfaces_info_individual.py"
if (defined(invoker.visibility)) {
visibility = invoker.visibility
}
build_scripts_output_dir =
"$root_gen_dir/third_party/blink/renderer/build/scripts"
runtime_enabled_features_file =
"$build_scripts_output_dir/runtime_enabled_features.pickle"
inputs = [
"$bindings_scripts_dir/utilities.py",
runtime_enabled_features_file,
] + idl_compiler_files + invoker.sources
outputs = [
invoker.interfaces_info_file,
invoker.component_info_file,
]
response_file_contents = rebase_path(invoker.sources, root_build_dir)
args = [
"--cache-directory",
rebase_path(bindings_scripts_output_dir, root_build_dir),
"--idl-files-list",
"{{response_file_name}}",
"--interfaces-info-file",
rebase_path(invoker.interfaces_info_file, root_build_dir),
"--component-info-file",
rebase_path(invoker.component_info_file, root_build_dir),
"--runtime-enabled-features-file",
rebase_path(runtime_enabled_features_file, root_build_dir),
]
deps = [
"//third_party/blink/renderer/bindings/scripts:cached_lex_yacc_tables",
"//third_party/blink/renderer/platform:runtime_enabled_features",
] + invoker.deps
}
}
# Calls generate_event_interfaces
#
# Parameters:
# sources = A list of IDL files to process.
# output_file = The .in file to write, relative to the blink_gen_dir.
# suffix = (Optional) String to be passed to script via --suffix
template("generate_event_interfaces") {
action(target_name) {
# Write the file list to a unique temp file to avoid blowing out the
# command line length limit.
idl_files_list = "$target_gen_dir/${target_name}_file_list.tmp"
write_file(idl_files_list, rebase_path(invoker.sources, root_build_dir))
inputs = [
"//third_party/blink/renderer/bindings/scripts/utilities.py",
idl_files_list,
] + invoker.sources
output_file =
"$root_gen_dir/third_party/blink/renderer/" + invoker.output_file
outputs = [ output_file ]
script = "//third_party/blink/renderer/bindings/scripts/generate_event_interfaces.py"
args = [
"--event-idl-files-list",
rebase_path(idl_files_list, root_build_dir),
"--event-interfaces-file",
rebase_path(output_file, root_build_dir),
]
if (defined(invoker.suffix)) {
args += [
"--suffix",
invoker.suffix,
]
}
}
}
# Runs the idl_compiler script over a list of sources.
#
# Parameters:
# sources = list of IDL files to compile
# output_dir = string containing the directory to put the output files.
# output_name_suffix = a suffix after the basename of the output file names.
# target_component = component to generate code for.
template("idl_compiler") {
output_dir = invoker.output_dir
output_name_suffix = invoker.output_name_suffix
# TODO(brettw): we used to add a "-S" before the script name to skip
# "import site" to speed up startup. Figure out if we need this and do
# something similar (not really expressible in GN now).
_script = "//third_party/blink/renderer/bindings/scripts/idl_compiler.py"
_inputs =
idl_lexer_parser_files + idl_compiler_files # to be explicit (covered by
# parsetab)
_inputs += [
"$bindings_scripts_output_dir/parsetab.pickle",
"$bindings_scripts_output_dir/cached_jinja_templates.stamp",
"$bindings_dir/IDLExtendedAttributes.txt",
# If the dependency structure or public interface info (e.g.,
# [ImplementedAs]) changes, we rebuild all files, since we're not
# computing dependencies file-by-file in the build.
# This data is generally stable.
"$bindings_output_dir/interfaces_info.pickle",
]
# Further, if any dependency (partial interface or implemented
# interface) changes, rebuild everything, since every IDL potentially
# depends on them, because we're not computing dependencies
# file-by-file.
# FIXME: This is too conservative, and causes excess rebuilds:
# compute this file-by-file. http://crbug.com/341748
# This should theoretically just be the IDL files passed in.
_inputs += core_all_dependency_idl_files + modules_all_dependency_idl_files
_public_deps = [
"//third_party/blink/renderer/bindings:global_constructors_idls",
"//third_party/blink/renderer/bindings:interfaces_info",
"//third_party/blink/renderer/bindings/core:core_global_constructors_idls",
"//third_party/blink/renderer/bindings/modules:modules_global_constructors_idls",
"//third_party/blink/renderer/bindings/scripts:cached_jinja_templates",
"//third_party/blink/renderer/bindings/scripts:cached_lex_yacc_tables",
"//third_party/blink/renderer/core:generated_testing_idls",
]
# Spawning a python process per IDL file is slow. Use a single action
# instead (crbug.com/821256).
action(target_name) {
script = _script
inputs = _inputs
public_deps = _public_deps
sources = invoker.sources
outputs = []
foreach(_source, sources) {
_name_part = get_path_info(_source, "name")
outputs += [
"$output_dir/v8_${_name_part}${output_name_suffix}.cc",
"$output_dir/v8_${_name_part}${output_name_suffix}.h",
]
}
idl_files_list = "$target_gen_dir/${target_name}_file_list.tmp"
write_file(idl_files_list, rebase_path(invoker.sources, root_build_dir))
inputs += [ idl_files_list ]
args = [
"--cache-dir",
rebase_path(bindings_scripts_output_dir, root_build_dir),
"--output-dir",
rebase_path(output_dir, root_build_dir),
"--info-dir",
rebase_path("$bindings_output_dir", root_build_dir),
"--target-component",
invoker.target_component,
"--read-idl-list-from-file",
rebase_path(idl_files_list, root_build_dir),
]
}
}
# Runs idl_compiler.py to generate IDL dictionary impl files, unions and
# callback functions.
#
# Parameters:
# dict_idls = a list of dictionary IDL files to process. the callback and
# union IDL file names are already known and do not need to be
# specified.
# non_dict_outputs = a list of files generated from callback functions and
# unions. the list of files generated from |dict_idls| is
# added automatically and does not need to be specified.
# non_dict_output_dir = the directory to put the non-dict output files.
# target_component = component to generate code for
template("idl_impl") {
dictionary_impl_output_dir = "$root_gen_dir/third_party/blink/renderer/"
action(target_name) {
script = "//third_party/blink/renderer/bindings/scripts/idl_compiler.py"
idl_files_list = "$target_gen_dir/${target_name}_file_list.tmp"
write_file(idl_files_list, rebase_path(invoker.dict_idls, root_build_dir))
inputs =
idl_lexer_parser_files + idl_compiler_files # to be explicit (covered
# by parsetab)
inputs += [
"$bindings_scripts_output_dir/parsetab.pickle",
"$bindings_scripts_output_dir/cached_jinja_templates.stamp",
"$bindings_dir/IDLExtendedAttributes.txt",
]
inputs += [ idl_files_list ] + invoker.dict_idls
outputs = invoker.non_dict_outputs
# Derive the names of the generated dictionary impl files. Contrary to
# generated interfaces, callbacks and unions, these files go to
# $root_gen_dir/third_party/blink/renderer/{core,modules}/<module name>/<IDLName>.{cpp,h}.
foreach(dict_idl, invoker.dict_idls) {
rel_path = rebase_path(dict_idl, "//third_party/blink/renderer")
impl_dir = get_path_info(rel_path, "dir")
idl_name = get_path_info(rel_path, "name")
outputs += [
"${dictionary_impl_output_dir}$impl_dir/$idl_name.cc",
"${dictionary_impl_output_dir}$impl_dir/$idl_name.h",
]
}
args = [
"--cache-dir",
rebase_path(bindings_scripts_output_dir, root_build_dir),
"--output-dir",
rebase_path(invoker.non_dict_output_dir, root_build_dir),
"--impl-output-dir",
rebase_path(dictionary_impl_output_dir, root_build_dir),
"--info-dir",
rebase_path("$bindings_output_dir", root_build_dir),
"--target-component",
invoker.target_component,
"--generate-impl",
]
if (use_blink_v8_binding_new_idl_callback_function) {
args += [ "--generate-impl-skip-callback-function" ]
}
args += [ rebase_path(idl_files_list, root_build_dir) ]
deps = [
"//third_party/blink/renderer/bindings:interfaces_info",
"//third_party/blink/renderer/bindings/scripts:cached_jinja_templates",
"//third_party/blink/renderer/bindings/scripts:cached_lex_yacc_tables",
]
}
}
# Calls the aggregate_generated_bindings script.
#
# Parameters:
# sources = a list of source IDL files.
# component = a name of directory for these files (one word, no slashes).
# outputs = a name of file to write to.
template("aggregate_generated_bindings") {
action(target_name) {
script = "//third_party/blink/renderer/bindings/scripts/aggregate_generated_bindings.py"
inputs = invoker.sources
outputs = invoker.outputs
response_file_contents = rebase_path(inputs, root_build_dir)
args = [
"--component",
invoker.component,
"{{response_file_name}}",
]
args += rebase_path(outputs, root_build_dir)
public_deps = invoker.public_deps
}
}
# Calls the compute_global_objects script.
#
# Parameters:
# sources = a list of source IDL files.
# sources_generated = a list of generated pickle sources.
# output_file = a pickle file to write to (need to specify directory)
#
template("compute_global_objects") {
action(target_name) {
script = "//third_party/blink/renderer/bindings/scripts/compute_global_objects.py"
# Write the file list to a unique temp file to avoid blowing out the
# command line length limit.
idl_files_list = "$target_gen_dir/${target_name}_file_list.tmp"
write_file(idl_files_list, rebase_path(invoker.sources, root_build_dir))
inputs = [
"//third_party/blink/renderer/bindings/scripts/utilities.py",
idl_files_list,
] + invoker.sources_generated + invoker.sources
outputs = [ invoker.output_file ]
args = [
"--idl-files-list",
rebase_path(idl_files_list, root_build_dir),
]
foreach(component, invoker.sources_generated) {
args += [
"--global-objects-component-files",
rebase_path(component, root_build_dir),
]
}
args += [ rebase_path(invoker.output_file, root_build_dir) ]
deps = invoker.deps
}
}
# Calls the generate_global_constructors script.
#
# Parameters:
# sources = a list of source IDL files.
# global_objects_file = a global objects file generated by compute_global_objects
# interfaces = interfaces to generate global constructors for.
# component = component to generate global constructors for.
# output_dir = output directory to generate idl files and header files.
# deps = dependencies
#
template("generate_global_constructors") {
action(target_name) {
script = "//third_party/blink/renderer/bindings/scripts/generate_global_constructors.py"
# Write the file list to a unique temp file to avoid blowing out the
# command line length limit.
idl_files_list = "$target_gen_dir/${target_name}_file_list.tmp"
write_file(idl_files_list, rebase_path(invoker.sources, root_build_dir))
inputs = [
"//third_party/blink/renderer/bindings/scripts/utilities.py",
idl_files_list,
invoker.global_objects_file,
] + invoker.sources
args = [
"--idl-files-list",
rebase_path(idl_files_list, root_build_dir),
"--global-objects-file",
rebase_path(invoker.global_objects_file, root_build_dir),
"--",
]
output_dir = invoker.output_dir
component = invoker.component
# generate outputs from invoker.interfaces and invoker.basenames.
output_idl_files = []
output_header_files = []
# Need a variable due to a GN sytax restriction. We can't do "invoker.basenames[i]".
basename_list = invoker.basenames
i = 0
foreach(interface, invoker.interfaces) {
basename = basename_list[i]
args += [ interface ]
output_idl_file = "$output_dir/${basename}_${component}_constructors.idl"
args += [ rebase_path(output_idl_file, root_build_dir) ]
output_idl_files += [ output_idl_file ]
output_header_files +=
[ "$output_dir/${basename}_${component}_constructors.h" ]
i += 1
}
outputs = output_idl_files + output_header_files
if (defined(invoker.deps)) {
deps = invoker.deps
}
if (defined(invoker.public_deps)) {
public_deps = invoker.public_deps
}
}
}
# Calls the generate_origin_trial_features script.
#
# Parameters:
# sources = a list of source IDL files.
# component = component for which to generate origin trial feature bindings
# ("core" or "modules")
# output_dir = output directory to generate cpp file and header file.
# deps = dependencies
#
template("generate_origin_trial_features") {
action(target_name) {
script = "//third_party/blink/renderer/bindings/scripts/generate_origin_trial_features.py"
# Write the file list to a unique temp file to avoid blowing out the
# command line length limit.
idl_files_list = "$target_gen_dir/${target_name}_file_list.tmp"
write_file(idl_files_list, rebase_path(invoker.sources, root_build_dir))
inputs = [
"//third_party/blink/renderer/bindings/scripts/utilities.py",
"//third_party/blink/renderer/bindings/templates/origin_trial_features_for_${invoker.component}.cc.tmpl",
"//third_party/blink/renderer/bindings/templates/origin_trial_features_for_${invoker.component}.h.tmpl",
"$bindings_output_dir/interfaces_info.pickle",
idl_files_list,
] + invoker.sources
args = [
"--output-directory",
rebase_path(invoker.output_dir, root_build_dir),
"--info-dir",
rebase_path("$bindings_output_dir", root_build_dir),
"--cache-dir",
rebase_path(bindings_scripts_output_dir, root_build_dir),
"--target-component",
invoker.component,
"--idl-files-list",
rebase_path(idl_files_list, root_build_dir),
]
outputs = [
"${invoker.output_dir}/origin_trial_features_for_${invoker.component}.cc",
"${invoker.output_dir}/origin_trial_features_for_${invoker.component}.h",
]
deps = [ "//third_party/blink/renderer/bindings:interfaces_info" ] +
invoker.deps
}
}