| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_ANIMATION_EFFECT_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_ANIMATION_EFFECT_H_ |
| |
| #include "base/optional.h" |
| #include "third_party/blink/renderer/core/animation/animation_time_delta.h" |
| #include "third_party/blink/renderer/core/animation/timing.h" |
| #include "third_party/blink/renderer/core/core_export.h" |
| #include "third_party/blink/renderer/platform/bindings/exception_state.h" |
| #include "third_party/blink/renderer/platform/bindings/script_wrappable.h" |
| #include "third_party/blink/renderer/platform/heap/handle.h" |
| |
| namespace blink { |
| |
| class Animation; |
| enum class TimelinePhase; |
| class AnimationEffectOwner; |
| class EffectTiming; |
| class ComputedEffectTiming; |
| class OptionalEffectTiming; |
| class WorkletAnimation; |
| |
| enum TimingUpdateReason { |
| kTimingUpdateOnDemand, |
| kTimingUpdateForAnimationFrame |
| }; |
| |
| // Represents the content of an Animation and its fractional timing state. |
| // https://drafts.csswg.org/web-animations/#the-animationeffect-interface |
| class CORE_EXPORT AnimationEffect : public ScriptWrappable { |
| DEFINE_WRAPPERTYPEINFO(); |
| // Calls Attach/Detach, GetAnimation, UpdateInheritedTime. |
| friend class Animation; |
| friend class WorkletAnimation; |
| |
| // Calls GetAnimation(). |
| // TODO(majidvp): Remove this. EffectStack should not need to access animation |
| // directly. |
| friend class EffectStack; |
| |
| public: |
| class EventDelegate : public GarbageCollected<EventDelegate> { |
| public: |
| virtual ~EventDelegate() = default; |
| virtual bool RequiresIterationEvents(const AnimationEffect&) = 0; |
| virtual void OnEventCondition(const AnimationEffect&, Timing::Phase) = 0; |
| virtual bool IsAnimationEventDelegate() const { return false; } |
| virtual bool IsTransitionEventDelegate() const { return false; } |
| virtual void Trace(Visitor* visitor) const {} |
| }; |
| |
| ~AnimationEffect() override = default; |
| |
| virtual bool IsKeyframeEffect() const { return false; } |
| virtual bool IsInertEffect() const { return false; } |
| |
| Timing::Phase GetPhase() const { return EnsureCalculated().phase; } |
| bool IsCurrent() const { return EnsureCalculated().is_current; } |
| bool IsInEffect() const { return EnsureCalculated().is_in_effect; } |
| bool IsInPlay() const { return EnsureCalculated().is_in_play; } |
| base::Optional<double> CurrentIteration() const { |
| return EnsureCalculated().current_iteration; |
| } |
| base::Optional<double> Progress() const { |
| return EnsureCalculated().progress; |
| } |
| AnimationTimeDelta TimeToForwardsEffectChange() const { |
| return EnsureCalculated().time_to_forwards_effect_change; |
| } |
| AnimationTimeDelta TimeToReverseEffectChange() const { |
| return EnsureCalculated().time_to_reverse_effect_change; |
| } |
| base::Optional<double> LocalTime() const { |
| return EnsureCalculated().local_time; |
| } |
| |
| const Timing& SpecifiedTiming() const { return timing_; } |
| void UpdateSpecifiedTiming(const Timing&); |
| void SetIgnoreCssTimingProperties(); |
| |
| EventDelegate* GetEventDelegate() { return event_delegate_; } |
| void SetEventDelegate(EventDelegate* delegate) { event_delegate_ = delegate; } |
| |
| EffectTiming* getTiming() const; |
| ComputedEffectTiming* getComputedTiming() const; |
| void updateTiming(OptionalEffectTiming*, |
| ExceptionState& = ASSERT_NO_EXCEPTION); |
| AnimationTimeDelta GetCancelTime() const { return cancel_time_; } |
| void SetCancelTime(AnimationTimeDelta cancel_time) { |
| cancel_time_ = cancel_time; |
| } |
| |
| // Attach/Detach the AnimationEffect from its owning animation. |
| virtual void Attach(AnimationEffectOwner* owner) { owner_ = owner; } |
| virtual void Detach() { |
| DCHECK(owner_); |
| owner_ = nullptr; |
| } |
| |
| const Animation* GetAnimationForTesting() const { return GetAnimation(); } |
| |
| void Trace(Visitor*) const override; |
| |
| protected: |
| explicit AnimationEffect(const Timing&, EventDelegate* = nullptr); |
| |
| // When AnimationEffect receives a new inherited time via updateInheritedTime |
| // it will (if necessary) recalculate timings and (if necessary) call |
| // updateChildrenAndEffects. |
| void UpdateInheritedTime(base::Optional<AnimationTimeDelta> inherited_time, |
| base::Optional<TimelinePhase> inherited_phase, |
| TimingUpdateReason) const; |
| void Invalidate() const { needs_update_ = true; } |
| void InvalidateAndNotifyOwner() const; |
| bool RequiresIterationEvents() const { |
| return event_delegate_ && event_delegate_->RequiresIterationEvents(*this); |
| } |
| void ClearEventDelegate() { event_delegate_ = nullptr; } |
| |
| virtual void UpdateChildrenAndEffects() const = 0; |
| |
| // This is the value of the iteration duration when it is specified as 'auto'. |
| // In web-animations-1, auto is treated as "the value zero for the purpose of |
| // timing model calculations and for the result of the duration member |
| // returned from getComputedTiming()". |
| virtual AnimationTimeDelta IntrinsicIterationDuration() const { |
| return AnimationTimeDelta(); |
| } |
| |
| virtual AnimationTimeDelta CalculateTimeToEffectChange( |
| bool forwards, |
| base::Optional<double> local_time, |
| AnimationTimeDelta time_to_next_iteration) const = 0; |
| |
| const Animation* GetAnimation() const; |
| Animation* GetAnimation(); |
| |
| Member<AnimationEffectOwner> owner_; |
| Timing timing_; |
| Member<EventDelegate> event_delegate_; |
| |
| mutable Timing::CalculatedTiming calculated_; |
| mutable bool needs_update_; |
| mutable base::Optional<AnimationTimeDelta> last_update_time_; |
| mutable base::Optional<Timing::Phase> last_update_phase_; |
| AnimationTimeDelta cancel_time_; |
| const Timing::CalculatedTiming& EnsureCalculated() const; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_ANIMATION_EFFECT_H_ |