blob: f80029f302f4835f1f3c752926fbdd70b51c26b0 [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/core/animation/animation_time_delta.h"
namespace blink {
#if !BUILDFLAG(BLINK_ANIMATION_USE_TIME_DELTA)
// Comparison operators on AnimationTimeDelta.
bool CORE_EXPORT operator==(const AnimationTimeDelta& lhs,
const AnimationTimeDelta& rhs) {
return lhs.InSecondsF() == rhs.InSecondsF();
}
bool CORE_EXPORT operator!=(const AnimationTimeDelta& lhs,
const AnimationTimeDelta& rhs) {
return lhs.InSecondsF() != rhs.InSecondsF();
}
bool CORE_EXPORT operator>(const AnimationTimeDelta& lhs,
const AnimationTimeDelta& rhs) {
return lhs.InSecondsF() > rhs.InSecondsF();
}
bool CORE_EXPORT operator<(const AnimationTimeDelta& lhs,
const AnimationTimeDelta& rhs) {
return !(lhs >= rhs);
}
bool CORE_EXPORT operator>=(const AnimationTimeDelta& lhs,
const AnimationTimeDelta& rhs) {
return lhs.InSecondsF() >= rhs.InSecondsF();
}
bool CORE_EXPORT operator<=(const AnimationTimeDelta& lhs,
const AnimationTimeDelta& rhs) {
return lhs.InSecondsF() <= rhs.InSecondsF();
}
std::ostream& operator<<(std::ostream& os, const AnimationTimeDelta& time) {
return os << time.InSecondsF() << " s";
}
#endif
} // namespace blink