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/*
* Copyright (C) 2005, 2006, 2007 Apple, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/core/editing/commands/edit_command.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/node_traversal.h"
#include "third_party/blink/renderer/core/editing/commands/composite_edit_command.h"
#include "third_party/blink/renderer/core/editing/frame_selection.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/core/layout/layout_text.h"
#include "third_party/blink/renderer/core/layout/line/inline_text_box.h"
#include "third_party/blink/renderer/core/layout/ng/inline/ng_offset_mapping.h"
namespace blink {
EditCommand::EditCommand(Document& document)
: document_(&document), parent_(nullptr) {
DCHECK(document_);
DCHECK(document_->GetFrame());
}
EditCommand::~EditCommand() = default;
InputEvent::InputType EditCommand::GetInputType() const {
return InputEvent::InputType::kNone;
}
String EditCommand::TextDataForInputEvent() const {
return g_null_atom;
}
bool EditCommand::IsRenderedCharacter(const Position& position) {
if (position.IsNull())
return false;
DCHECK(position.IsOffsetInAnchor()) << position;
const Node& node = *position.AnchorNode();
if (!node.IsTextNode())
return false;
LayoutObject* layout_object = node.GetLayoutObject();
if (!layout_object || !layout_object->IsText())
return false;
// Use NG offset mapping when LayoutNG is enabled.
if (auto* mapping = NGOffsetMapping::GetFor(position)) {
return mapping->IsBeforeNonCollapsedContent(position);
}
// TODO(editing-dev): This doesn't handle first-letter correctly. Fix it.
const auto* layout_text = To<LayoutText>(layout_object);
const int offset_in_node = position.OffsetInContainerNode();
for (InlineTextBox* box : layout_text->TextBoxes()) {
if (offset_in_node < static_cast<int>(box->Start()) &&
!layout_text->ContainsReversedText()) {
// The offset we're looking for is before this node this means the offset
// must be in content that is not laid out. Return false.
return false;
}
if (offset_in_node >= static_cast<int>(box->Start()) &&
offset_in_node < static_cast<int>(box->Start() + box->Len()))
return true;
}
return false;
}
void EditCommand::SetParent(CompositeEditCommand* parent) {
DCHECK((parent && !parent_) || (!parent && parent_));
auto* composite_edit_command = DynamicTo<CompositeEditCommand>(this);
DCHECK(!parent || !composite_edit_command ||
!composite_edit_command->GetUndoStep());
parent_ = parent;
}
void SimpleEditCommand::DoReapply() {
EditingState editing_state;
DoApply(&editing_state);
}
void EditCommand::Trace(Visitor* visitor) const {
visitor->Trace(document_);
visitor->Trace(parent_);
}
} // namespace blink