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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_HTML_CUSTOM_CUSTOM_ELEMENT_REACTION_QUEUE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_HTML_CUSTOM_CUSTOM_ELEMENT_REACTION_QUEUE_H_
#include "base/macros.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
namespace blink {
class CustomElementReaction;
class Element;
class CORE_EXPORT CustomElementReactionQueue final
: public GarbageCollected<CustomElementReactionQueue> {
public:
CustomElementReactionQueue();
~CustomElementReactionQueue();
void Trace(Visitor*) const;
void Add(CustomElementReaction&);
void InvokeReactions(Element&);
bool IsEmpty() { return reactions_.IsEmpty(); }
void Clear();
private:
HeapVector<Member<CustomElementReaction>, 1> reactions_;
wtf_size_t index_;
DISALLOW_COPY_AND_ASSIGN(CustomElementReactionQueue);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_HTML_CUSTOM_CUSTOM_ELEMENT_REACTION_QUEUE_H_