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// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_NG_SIMPLIFIED_OOF_LAYOUT_ALGORITHM_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_NG_SIMPLIFIED_OOF_LAYOUT_ALGORITHM_H_
#include "third_party/blink/renderer/core/layout/ng/ng_layout_algorithm.h"
#include "third_party/blink/renderer/core/layout/ng/ng_block_break_token.h"
#include "third_party/blink/renderer/core/layout/ng/ng_box_fragment_builder.h"
namespace blink {
struct NGLink;
// This is more a copy-and-append algorithm than a layout algorithm.
// This algorithm will only run when we are trying to add OOF-positioned
// elements to an already laid out fragmentainer. It performs a copy of the
// previous |NGPhysicalFragment| and appends the OOF-positioned elements to the
// |container_builder_|.
class CORE_EXPORT NGSimplifiedOOFLayoutAlgorithm
: public NGLayoutAlgorithm<NGBlockNode,
NGBoxFragmentBuilder,
NGBlockBreakToken> {
public:
NGSimplifiedOOFLayoutAlgorithm(const NGLayoutAlgorithmParams&,
const NGPhysicalBoxFragment&,
bool is_new_fragment);
scoped_refptr<const NGLayoutResult> Layout() override;
MinMaxSizesResult ComputeMinMaxSizes(const MinMaxSizesInput&) const override {
NOTREACHED();
return MinMaxSizesResult();
}
void AppendOutOfFlowResult(scoped_refptr<const NGLayoutResult> child);
private:
void AddChildFragment(const NGLink& old_fragment);
const WritingDirectionMode writing_direction_;
PhysicalSize previous_physical_container_size_;
Vector<scoped_refptr<const NGLayoutResult>> remaining_oof_results_;
base::span<const NGLink> children_;
base::span<const NGLink>::iterator iterator_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_NG_NG_SIMPLIFIED_OOF_LAYOUT_ALGORITHM_H_