| /* |
| * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer. |
| * 2. Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials |
| * provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
| * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
| * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, |
| * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, |
| * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED |
| * OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SHAPES_POLYGON_SHAPE_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SHAPES_POLYGON_SHAPE_H_ |
| |
| #include <memory> |
| #include "third_party/blink/renderer/core/layout/shapes/shape.h" |
| #include "third_party/blink/renderer/core/layout/shapes/shape_interval.h" |
| #include "third_party/blink/renderer/platform/geometry/float_polygon.h" |
| |
| namespace blink { |
| |
| class OffsetPolygonEdge final : public VertexPair { |
| DISALLOW_NEW(); |
| |
| public: |
| OffsetPolygonEdge(const FloatPolygonEdge& edge, const FloatSize& offset) |
| : vertex1_(edge.Vertex1() + offset), vertex2_(edge.Vertex2() + offset) {} |
| |
| const FloatPoint& Vertex1() const override { return vertex1_; } |
| const FloatPoint& Vertex2() const override { return vertex2_; } |
| |
| bool IsWithinYRange(float y1, float y2) const { |
| return y1 <= MinY() && y2 >= MaxY(); |
| } |
| bool OverlapsYRange(float y1, float y2) const { |
| return y2 >= MinY() && y1 <= MaxY(); |
| } |
| float XIntercept(float y) const; |
| FloatShapeInterval ClippedEdgeXRange(float y1, float y2) const; |
| |
| private: |
| FloatPoint vertex1_; |
| FloatPoint vertex2_; |
| }; |
| |
| class PolygonShape final : public Shape { |
| public: |
| PolygonShape(Vector<FloatPoint> vertices, WindRule fill_rule) |
| : Shape(), polygon_(std::move(vertices)) {} |
| PolygonShape(const PolygonShape&) = delete; |
| PolygonShape& operator=(const PolygonShape&) = delete; |
| |
| LayoutRect ShapeMarginLogicalBoundingBox() const override; |
| bool IsEmpty() const override { return polygon_.IsEmpty(); } |
| LineSegment GetExcludedInterval(LayoutUnit logical_top, |
| LayoutUnit logical_height) const override; |
| void BuildDisplayPaths(DisplayPaths&) const override; |
| |
| private: |
| FloatPolygon polygon_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SHAPES_POLYGON_SHAPE_H_ |