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/*
* Copyright (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_LAYOUT_SVG_TEXT_PATH_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_LAYOUT_SVG_TEXT_PATH_H_
#include <memory>
#include "base/memory/ptr_util.h"
#include "third_party/blink/renderer/core/layout/svg/layout_svg_inline.h"
namespace blink {
struct PointAndTangent;
// This class maps a 1D location in the "path space"; [0, path length] to a
// (2D) point on the path and provides the normal (angle from the x-axis) for
// said point.
class PathPositionMapper {
USING_FAST_MALLOC(PathPositionMapper);
public:
PathPositionMapper(const Path&,
float computed_path_length,
float start_offset);
enum PositionType {
kOnPath,
kBeforePath,
kAfterPath,
};
PositionType PointAndNormalAtLength(float length, PointAndTangent&);
float length() const { return path_length_; }
float StartOffset() const { return path_start_offset_; }
private:
Path::PositionCalculator position_calculator_;
float path_length_;
float path_start_offset_;
};
class LayoutSVGTextPath final : public LayoutSVGInline {
public:
explicit LayoutSVGTextPath(Element*);
std::unique_ptr<PathPositionMapper> LayoutPath() const;
bool IsChildAllowed(LayoutObject*, const ComputedStyle&) const override;
bool IsOfType(LayoutObjectType type) const override {
NOT_DESTROYED();
return type == kLayoutObjectSVGTextPath || LayoutSVGInline::IsOfType(type);
}
const char* GetName() const override {
NOT_DESTROYED();
return "LayoutSVGTextPath";
}
};
template <>
struct DowncastTraits<LayoutSVGTextPath> {
static bool AllowFrom(const LayoutObject& object) {
return object.IsSVGTextPath();
}
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SVG_LAYOUT_SVG_TEXT_PATH_H_