blob: 0bbdaae8760f47ff67d3b3009125dfce21b12a24 [file] [log] [blame]
/*
Copyright (C) 1998 Lars Knoll (knoll@mpi-hd.mpg.de)
Copyright (C) 2001 Dirk Mueller <mueller@kde.org>
Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_RESOURCE_IMAGE_RESOURCE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_RESOURCE_IMAGE_RESOURCE_H_
#include <memory>
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/loader/resource/image_resource_content.h"
#include "third_party/blink/renderer/core/loader/resource/image_resource_info.h"
#include "third_party/blink/renderer/core/loader/resource/multipart_image_resource_parser.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
#include "third_party/blink/renderer/platform/loader/fetch/resource.h"
#include "third_party/blink/renderer/platform/timer.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
namespace blink {
class DOMWrapperWorld;
class FetchParameters;
class ImageResourceContent;
class ResourceClient;
class ResourceFetcher;
// ImageResource implements blink::Resource interface and image-specific logic
// for loading images.
// Image-related things (blink::Image and ImageResourceObserver) are handled by
// ImageResourceContent.
// Most users should use ImageResourceContent instead of ImageResource.
// https://docs.google.com/document/d/1O-fB83mrE0B_V8gzXNqHgmRLCvstTB4MMi3RnVLr8bE/edit?usp=sharing
//
// As for the lifetimes of ImageResourceContent::m_image and m_data, see this
// document:
// https://docs.google.com/document/d/1v0yTAZ6wkqX2U_M6BNIGUJpM1s0TIw1VsqpxoL7aciY/edit?usp=sharing
class CORE_EXPORT ImageResource final
: public Resource,
public MultipartImageResourceParser::Client {
public:
// Use ImageResourceContent::Fetch() unless ImageResource is required.
// TODO(hiroshige): Make Fetch() private.
static ImageResource* Fetch(FetchParameters&, ResourceFetcher*);
// TODO(hiroshige): Make Create() test-only by refactoring ImageDocument.
static ImageResource* Create(const ResourceRequest&,
scoped_refptr<const DOMWrapperWorld> world);
static ImageResource* CreateForTest(const KURL&);
ImageResource(const ResourceRequest&,
const ResourceLoaderOptions&,
ImageResourceContent*);
~ImageResource() override;
ImageResourceContent* GetContent();
const ImageResourceContent* GetContent() const;
void DidAddClient(ResourceClient*) override;
ResourcePriority PriorityFromObservers() override;
void AllClientsAndObserversRemoved() override;
bool CanUseCacheValidator() const override;
scoped_refptr<const SharedBuffer> ResourceBuffer() const override;
void NotifyStartLoad() override;
void ResponseReceived(const ResourceResponse&) override;
void AppendData(const char*, size_t) override;
void Finish(base::TimeTicks finish_time,
base::SingleThreadTaskRunner*) override;
void FinishAsError(const ResourceError&,
base::SingleThreadTaskRunner*) override;
// For compatibility, images keep loading even if there are HTTP errors.
bool ShouldIgnoreHTTPStatusCodeErrors() const override { return true; }
// MultipartImageResourceParser::Client
void OnePartInMultipartReceived(const ResourceResponse&) final;
void MultipartDataReceived(const char*, size_t) final;
// If the ImageResource came from a user agent CSS stylesheet then we should
// flag it so that it can persist beyond navigation.
void FlagAsUserAgentResource();
void OnMemoryDump(WebMemoryDumpLevelOfDetail,
WebProcessMemoryDump*) const override;
void Trace(Visitor*) const override;
private:
enum class MultipartParsingState : uint8_t {
kWaitingForFirstPart,
kParsingFirstPart,
kFinishedParsingFirstPart,
};
class ImageResourceInfoImpl;
class ImageResourceFactory;
// Only for ImageResourceInfoImpl.
void DecodeError(bool all_data_received);
bool IsAccessAllowed(
ImageResourceInfo::DoesCurrentFrameHaveSingleSecurityOrigin) const;
bool HasClientsOrObservers() const override;
void UpdateImageAndClearBuffer();
void UpdateImage(scoped_refptr<SharedBuffer>,
ImageResourceContent::UpdateImageOption,
bool all_data_received);
void DestroyDecodedDataIfPossible() override;
void DestroyDecodedDataForFailedRevalidation() override;
void FlushImageIfNeeded();
Member<ImageResourceContent> content_;
Member<MultipartImageResourceParser> multipart_parser_;
MultipartParsingState multipart_parsing_state_ =
MultipartParsingState::kWaitingForFirstPart;
base::TimeTicks last_flush_time_;
bool is_during_finish_as_error_ = false;
bool is_referenced_from_ua_stylesheet_ = false;
bool is_pending_flushing_ = false;
};
template <>
struct DowncastTraits<ImageResource> {
static bool AllowFrom(const Resource& resource) {
return resource.GetType() == ResourceType::kImage;
}
};
} // namespace blink
#endif