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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_INLINE_FLOW_BOX_PAINTER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_INLINE_FLOW_BOX_PAINTER_H_
#include "third_party/blink/renderer/core/layout/geometry/physical_rect.h"
#include "third_party/blink/renderer/core/paint/box_model_object_painter.h"
#include "third_party/blink/renderer/core/paint/inline_box_painter_base.h"
#include "third_party/blink/renderer/core/style/shadow_data.h"
#include "third_party/blink/renderer/platform/graphics/graphics_types.h"
#include "third_party/blink/renderer/platform/text/text_direction.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
namespace blink {
class InlineFlowBox;
class IntRect;
class LayoutRect;
class LayoutUnit;
struct PaintInfo;
class InlineFlowBoxPainter : public InlineBoxPainterBase {
STACK_ALLOCATED();
public:
InlineFlowBoxPainter(const InlineFlowBox&);
void Paint(const PaintInfo&,
const PhysicalOffset& paint_offset,
const LayoutUnit line_top,
const LayoutUnit line_bottom);
LayoutRect FrameRectClampedToLineTopAndBottomIfNeeded() const;
private:
// LayoutNG version adapters.
PhysicalRect PaintRectForImageStrip(const PhysicalRect& rect,
TextDirection direction) const override;
void PaintNormalBoxShadow(const PaintInfo& info,
const ComputedStyle& style,
const PhysicalRect& rect) override;
void PaintInsetBoxShadow(const PaintInfo& info,
const ComputedStyle& style,
const PhysicalRect& rect) override;
BorderPaintingType GetBorderPaintType(
const PhysicalRect& adjusted_frame_rect,
IntRect& adjusted_clip_rect,
bool object_has_multiple_boxes) const override;
void PaintBackgroundBorderShadow(const PaintInfo&,
const PhysicalOffset& paint_offset);
void PaintMask(const PaintInfo&, const PhysicalOffset& paint_offset);
PhysicalRect AdjustedFrameRect(const PhysicalOffset& paint_offset) const;
IntRect VisualRect(const PhysicalRect& adjusted_frame_rect) const;
// Expands the bounds of the current paint chunk for hit test, and records
// special touch action if any. This should be called in the background paint
// phase even if there is no other painted content.
void RecordHitTestData(const PaintInfo&, const PhysicalOffset& paint_offset);
const InlineFlowBox& inline_flow_box_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_INLINE_FLOW_BOX_PAINTER_H_