| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "third_party/blink/renderer/core/paint/paint_layer_paint_order_iterator.h" |
| |
| #include "third_party/blink/renderer/core/paint/paint_layer.h" |
| #include "third_party/blink/renderer/core/paint/paint_layer_stacking_node.h" |
| |
| namespace blink { |
| |
| PaintLayer* PaintLayerPaintOrderIterator::Next() { |
| if (remaining_children_ & kNegativeZOrderChildren) { |
| if (root_.StackingNode()) { |
| const auto& neg_z_order_list = root_.StackingNode()->NegZOrderList(); |
| if (index_ < neg_z_order_list.size()) |
| return neg_z_order_list[index_++]; |
| } |
| |
| index_ = 0; |
| remaining_children_ &= ~kNegativeZOrderChildren; |
| } |
| |
| if (remaining_children_ & kNormalFlowChildren) { |
| for (; current_normal_flow_child_; |
| current_normal_flow_child_ = |
| current_normal_flow_child_->NextSibling()) { |
| if (current_normal_flow_child_->GetLayoutObject().IsStacked()) |
| continue; |
| |
| PaintLayer* normal_flow_child = current_normal_flow_child_; |
| current_normal_flow_child_ = current_normal_flow_child_->NextSibling(); |
| return normal_flow_child; |
| } |
| |
| // We reset the iterator in case we reuse it. |
| current_normal_flow_child_ = root_.FirstChild(); |
| remaining_children_ &= ~kNormalFlowChildren; |
| } |
| |
| if (remaining_children_ & kPositiveZOrderChildren) { |
| if (root_.StackingNode()) { |
| const auto& pos_z_order_list = root_.StackingNode()->PosZOrderList(); |
| if (index_ < pos_z_order_list.size()) |
| return pos_z_order_list[index_++]; |
| } |
| |
| index_ = 0; |
| remaining_children_ &= ~kPositiveZOrderChildren; |
| } |
| |
| return nullptr; |
| } |
| |
| PaintLayer* PaintLayerPaintOrderReverseIterator::Next() { |
| if (remaining_children_ & kNegativeZOrderChildren) { |
| if (root_.StackingNode()) { |
| const auto& neg_z_order_list = root_.StackingNode()->NegZOrderList(); |
| if (index_ >= 0) |
| return neg_z_order_list[index_--]; |
| } |
| |
| remaining_children_ &= ~kNegativeZOrderChildren; |
| SetIndexToLastItem(); |
| } |
| |
| if (remaining_children_ & kNormalFlowChildren) { |
| for (; current_normal_flow_child_; |
| current_normal_flow_child_ = |
| current_normal_flow_child_->PreviousSibling()) { |
| if (current_normal_flow_child_->GetLayoutObject().IsStacked()) |
| continue; |
| |
| PaintLayer* normal_flow_child = current_normal_flow_child_; |
| current_normal_flow_child_ = |
| current_normal_flow_child_->PreviousSibling(); |
| return normal_flow_child; |
| } |
| |
| remaining_children_ &= ~kNormalFlowChildren; |
| SetIndexToLastItem(); |
| } |
| |
| if (remaining_children_ & kPositiveZOrderChildren) { |
| if (root_.StackingNode()) { |
| const auto& pos_z_order_list = root_.StackingNode()->PosZOrderList(); |
| if (index_ >= 0) |
| return pos_z_order_list[index_--]; |
| } |
| |
| remaining_children_ &= ~kPositiveZOrderChildren; |
| SetIndexToLastItem(); |
| } |
| |
| return nullptr; |
| } |
| |
| void PaintLayerPaintOrderReverseIterator::SetIndexToLastItem() { |
| if (remaining_children_ & kNegativeZOrderChildren) { |
| if (root_.StackingNode()) { |
| const auto& neg_z_order_list = root_.StackingNode()->NegZOrderList(); |
| if (!neg_z_order_list.IsEmpty()) { |
| index_ = neg_z_order_list.size() - 1; |
| return; |
| } |
| } |
| |
| remaining_children_ &= ~kNegativeZOrderChildren; |
| } |
| |
| if (remaining_children_ & kNormalFlowChildren) { |
| current_normal_flow_child_ = root_.LastChild(); |
| return; |
| } |
| |
| if (remaining_children_ & kPositiveZOrderChildren) { |
| if (root_.StackingNode()) { |
| const auto& pos_z_order_list = root_.StackingNode()->PosZOrderList(); |
| if (!pos_z_order_list.IsEmpty()) { |
| index_ = pos_z_order_list.size() - 1; |
| return; |
| } |
| } |
| |
| remaining_children_ &= ~kPositiveZOrderChildren; |
| } |
| |
| // No more list to visit. |
| DCHECK(!remaining_children_); |
| index_ = -1; |
| } |
| |
| } // namespace blink |