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/*
* Copyright (C) 2010 Google, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_SCRIPT_HTML_PARSER_SCRIPT_RUNNER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_SCRIPT_HTML_PARSER_SCRIPT_RUNNER_H_
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/core/html/parser/html_parser_reentry_permit.h"
#include "third_party/blink/renderer/core/script/pending_script.h"
#include "third_party/blink/renderer/platform/bindings/name_client.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
#include "third_party/blink/renderer/platform/loader/fetch/resource_client.h"
#include "third_party/blink/renderer/platform/wtf/deque.h"
#include "third_party/blink/renderer/platform/wtf/text/text_position.h"
namespace blink {
class Document;
class Element;
class HTMLParserScriptRunnerHost;
class ScriptLoader;
// HTMLParserScriptRunner is responsible for for arranging the execution of
// script elements inserted by the parser, according to the rules for
// 'An end tag whose tag name is "script"':
// https://html.spec.whatwg.org/C/#scriptEndTag
//
// If a script blocks parsing, this class is responsible for holding it, and
// executing it when required.
//
// An HTMLParserScriptRunner is owned by its host, an HTMLDocumentParser.
class HTMLParserScriptRunner final
: public GarbageCollected<HTMLParserScriptRunner>,
public PendingScriptClient,
public NameClient {
public:
static HTMLParserScriptRunner* Create(HTMLParserReentryPermit* reentry_permit,
Document* document,
HTMLParserScriptRunnerHost* host) {
return MakeGarbageCollected<HTMLParserScriptRunner>(reentry_permit,
document, host);
}
HTMLParserScriptRunner(HTMLParserReentryPermit*,
Document*,
HTMLParserScriptRunnerHost*);
HTMLParserScriptRunner(const HTMLParserScriptRunner&) = delete;
HTMLParserScriptRunner& operator=(const HTMLParserScriptRunner&) = delete;
~HTMLParserScriptRunner() override;
// Invoked when the parser is detached.
//
// We don't need to call Detach() as a prefinalizer, because PendingScripts
// are Dispose()d in PendingScripts' prefinalizers.
void Detach();
// Processes the passed in script and any pending scripts if possible.
// This does not necessarily run the script immediately. For instance,
// execution may not happen until the script loads from the network, or after
// the document finishes parsing.
void ProcessScriptElement(Element*,
const TextPosition& script_start_position);
// Invoked when the parsing-blocking script resource has loaded, to execute
// parsing-blocking scripts.
void ExecuteScriptsWaitingForLoad();
// Invoked when all script-blocking resources (e.g., stylesheets) have loaded,
// to execute parsing-blocking scripts.
void ExecuteScriptsWaitingForResources();
// Invoked when parsing is stopping, to execute any deferred scripts.
// This includes forced deferred scripts as well as developer deferred
// scripts.
bool ExecuteScriptsWaitingForParsing();
bool HasParserBlockingScript() const;
bool IsExecutingScript() const {
return !!reentry_permit_->ScriptNestingLevel();
}
// Records metrics related to the parsing phase. To be called when parsing
// is preparing to stop but before |ExecuteScriptsWaitingForParsing|.
void RecordMetricsAtParseEnd() const;
void Trace(Visitor*) const override;
const char* NameInHeapSnapshot() const override {
return "HTMLParserScriptRunner";
}
private:
// PendingScriptClient
void PendingScriptFinished(PendingScript*) override;
void ExecutePendingParserBlockingScriptAndDispatchEvent();
void ExecutePendingDeferredScriptAndDispatchEvent(PendingScript*);
void ExecuteParsingBlockingScripts();
void RequestParsingBlockingScript(ScriptLoader*);
void RequestDeferredScript(ScriptLoader*);
void RequestForceDeferredScript(ScriptLoader*);
// Processes the provided script element, but does not execute any
// parsing-blocking scripts that may remain after execution.
void ProcessScriptElementInternal(Element*,
const TextPosition& script_start_position);
const PendingScript* ParserBlockingScript() const {
return parser_blocking_script_;
}
bool IsParserBlockingScriptReady();
void PossiblyFetchBlockedDocWriteScript(PendingScript*);
// Takes and returns the first PendingScript from |waiting_scripts| if it is
// ready for execution. Otherwise, informs it that |this| is a
// PendingScriptClient to be informed when it is ready.
PendingScript* TryTakeReadyScriptWaitingForParsing(
HeapDeque<Member<PendingScript>>* waiting_scripts);
scoped_refptr<HTMLParserReentryPermit> reentry_permit_;
Member<Document> document_;
Member<HTMLParserScriptRunnerHost> host_;
// https://html.spec.whatwg.org/C/#pending-parsing-blocking-script
Member<PendingScript> parser_blocking_script_;
// Scripts that were force deferred by the defer all script optimization.
// These scripts will be executed after parsing but before
// |scripts_to_execute_after_parsing_|. This is an ordered list.
// https://crbug.com/976061
HeapDeque<Member<PendingScript>> force_deferred_scripts_;
// Scripts that were deferred by the web developer. This is an ordered list.
// https://html.spec.whatwg.org/C/#list-of-scripts-that-will-execute-when-the-document-has-finished-parsing
HeapDeque<Member<PendingScript>> scripts_to_execute_after_parsing_;
// Whether this class has suspended async script execution. This will happen
// when |force_deferred_scripts_| is not empty in order to let the force
// deferred scripts execute before any async scripts.
bool suspended_async_script_execution_ = false;
};
} // namespace blink
#endif