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// Copyright 2020 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be found
// in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_STREAMS_READABLE_STREAM_TRANSFERRING_OPTIMIZER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_STREAMS_READABLE_STREAM_TRANSFERRING_OPTIMIZER_H_
#include "third_party/blink/renderer/core/core_export.h"
namespace blink {
class UnderlyingSourceBase;
class ScriptState;
// ReadableStreamTransferringOptimizer is the base class used to optimize
// transferring a ReadableStream. Please see
// https://docs.google.com/document/d/1_KuZzg5c3pncLJPFa8SuVm23AP4tft6mzPCL5at3I9M/.
//
// A ReadableStreamTransferringOptimizer is associated with the source of a
// ReadableStream. When transferring the stream in another realm, the optimizer
// is used to construct the transferred stream in the destination realm. Note
// that two realms can be in different threads (in the same process), in which
// case the optimizer is used across threads.
class CORE_EXPORT ReadableStreamTransferringOptimizer {
USING_FAST_MALLOC(ReadableStreamTransferringOptimizer);
public:
ReadableStreamTransferringOptimizer() = default;
ReadableStreamTransferringOptimizer(
const ReadableStreamTransferringOptimizer&) = delete;
ReadableStreamTransferringOptimizer& operator=(
const ReadableStreamTransferringOptimizer&) = delete;
virtual ~ReadableStreamTransferringOptimizer() = default;
// Returns an UnderlyingSourceBase for the associated source. This method may
// return null, in which case it is no-op.
// This method can be called at most once.
virtual UnderlyingSourceBase* PerformInProcessOptimization(
ScriptState* script_state) {
return nullptr;
}
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_STREAMS_READABLE_STREAM_TRANSFERRING_OPTIMIZER_H_