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/*
* Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
* Copyright (C) 2008 Apple Inc. All rights reserved.
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_SVG_SVG_ANIMATE_ELEMENT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_SVG_SVG_ANIMATE_ELEMENT_H_
#include <base/gtest_prod_util.h>
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/css/css_property_names.h"
#include "third_party/blink/renderer/core/svg/svg_animation_element.h"
#include "third_party/blink/renderer/core/svg_names.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
namespace blink {
// If we have 'inherit' as animation value, we need to grab the value
// during the animation since the value can be animated itself.
enum AnimatedPropertyValueType { kRegularPropertyValue, kInheritValue };
class CORE_EXPORT SVGAnimateElement : public SVGAnimationElement {
DEFINE_WRAPPERTYPEINFO();
public:
explicit SVGAnimateElement(Document&);
SVGAnimateElement(const QualifiedName&, Document&);
~SVGAnimateElement() override;
void Trace(Visitor*) const override;
bool IsSVGAnimationAttributeSettingJavaScriptURL(
const Attribute&) const override;
const QualifiedName& AttributeName() const { return attribute_name_; }
AnimatedPropertyType GetAnimatedPropertyTypeForTesting() const {
return type_;
}
bool AnimatedPropertyTypeSupportsAddition() const;
protected:
void WillChangeAnimationTarget() final;
void DidChangeAnimationTarget() final;
bool HasValidAnimation() const override;
SMILAnimationValue CreateAnimationValue() const final;
void ClearAnimationValue() final;
bool CalculateToAtEndOfDurationValue(
const String& to_at_end_of_duration_string) final;
bool CalculateFromAndToValues(const String& from_string,
const String& to_string) final;
bool CalculateFromAndByValues(const String& from_string,
const String& by_string) final;
void CalculateAnimationValue(SMILAnimationValue&,
float percentage,
unsigned repeat_count) const final;
void ApplyResultsToTarget(const SMILAnimationValue&) final;
float CalculateDistance(const String& from_string,
const String& to_string) final;
void ParseAttribute(const AttributeModificationParams&) override;
void SetAttributeName(const QualifiedName&);
enum AttributeType {
kAttributeTypeCSS,
kAttributeTypeXML,
kAttributeTypeAuto
};
AttributeType GetAttributeType() const { return attribute_type_; }
FRIEND_TEST_ALL_PREFIXES(UnsafeSVGAttributeSanitizationTest,
stringsShouldNotSupportAddition);
private:
void SetAttributeType(const AtomicString&);
InsertionNotificationRequest InsertedInto(ContainerNode&) final;
void RemovedFrom(ContainerNode&) final;
virtual void ResolveTargetProperty();
void ClearTargetProperty();
void UpdateTargetProperty();
void WillChangeAnimatedType();
void DidChangeAnimatedType();
virtual SVGPropertyBase* ParseValue(const String&) const;
SVGPropertyBase* CreatePropertyForAttributeAnimation(const String&) const;
SVGPropertyBase* CreatePropertyForCSSAnimation(const String&) const;
SVGPropertyBase* AdjustForInheritance(SVGPropertyBase*,
AnimatedPropertyValueType) const;
Member<SVGPropertyBase> from_property_;
Member<SVGPropertyBase> to_property_;
Member<SVGPropertyBase> to_at_end_of_duration_property_;
protected:
Member<SVGAnimatedPropertyBase> target_property_;
QualifiedName attribute_name_;
AnimatedPropertyType type_;
CSSPropertyID css_property_id_;
bool IsAnimatingSVGDom() const { return target_property_; }
bool IsAnimatingCSSProperty() const {
return css_property_id_ != CSSPropertyID::kInvalid;
}
private:
AnimatedPropertyValueType from_property_value_type_;
AnimatedPropertyValueType to_property_value_type_;
AttributeType attribute_type_;
};
inline bool IsSVGAnimateElement(const SVGElement& element) {
return element.HasTagName(svg_names::kAnimateTag) ||
element.HasTagName(svg_names::kAnimateTransformTag) ||
element.HasTagName(svg_names::kSetTag);
}
template <>
struct DowncastTraits<SVGAnimateElement> {
static bool AllowFrom(const Node& node) {
auto* element = DynamicTo<SVGElement>(node);
return element && IsSVGAnimateElement(*element);
}
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_SVG_SVG_ANIMATE_ELEMENT_H_