| /* |
| * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "third_party/blink/renderer/core/svg/svg_fe_color_matrix_element.h" |
| |
| #include "third_party/blink/renderer/core/svg/graphics/filters/svg_filter_builder.h" |
| #include "third_party/blink/renderer/core/svg/svg_animated_number_list.h" |
| #include "third_party/blink/renderer/core/svg/svg_animated_string.h" |
| #include "third_party/blink/renderer/core/svg/svg_enumeration_map.h" |
| #include "third_party/blink/renderer/core/svg_names.h" |
| #include "third_party/blink/renderer/platform/heap/heap.h" |
| |
| namespace blink { |
| |
| template <> |
| const SVGEnumerationMap& GetEnumerationMap<ColorMatrixType>() { |
| static const SVGEnumerationMap::Entry enum_items[] = { |
| {FECOLORMATRIX_TYPE_MATRIX, "matrix"}, |
| {FECOLORMATRIX_TYPE_SATURATE, "saturate"}, |
| {FECOLORMATRIX_TYPE_HUEROTATE, "hueRotate"}, |
| {FECOLORMATRIX_TYPE_LUMINANCETOALPHA, "luminanceToAlpha"}, |
| }; |
| static const SVGEnumerationMap entries(enum_items); |
| return entries; |
| } |
| |
| SVGFEColorMatrixElement::SVGFEColorMatrixElement(Document& document) |
| : SVGFilterPrimitiveStandardAttributes(svg_names::kFEColorMatrixTag, |
| document), |
| values_( |
| MakeGarbageCollected<SVGAnimatedNumberList>(this, |
| svg_names::kValuesAttr)), |
| in1_(MakeGarbageCollected<SVGAnimatedString>(this, svg_names::kInAttr)), |
| type_(MakeGarbageCollected<SVGAnimatedEnumeration<ColorMatrixType>>( |
| this, |
| svg_names::kTypeAttr, |
| FECOLORMATRIX_TYPE_MATRIX)) { |
| AddToPropertyMap(values_); |
| AddToPropertyMap(in1_); |
| AddToPropertyMap(type_); |
| } |
| |
| void SVGFEColorMatrixElement::Trace(Visitor* visitor) const { |
| visitor->Trace(values_); |
| visitor->Trace(in1_); |
| visitor->Trace(type_); |
| SVGFilterPrimitiveStandardAttributes::Trace(visitor); |
| } |
| |
| bool SVGFEColorMatrixElement::SetFilterEffectAttribute( |
| FilterEffect* effect, |
| const QualifiedName& attr_name) { |
| FEColorMatrix* color_matrix = static_cast<FEColorMatrix*>(effect); |
| if (attr_name == svg_names::kTypeAttr) |
| return color_matrix->SetType(type_->CurrentEnumValue()); |
| if (attr_name == svg_names::kValuesAttr) |
| return color_matrix->SetValues(values_->CurrentValue()->ToFloatVector()); |
| |
| return SVGFilterPrimitiveStandardAttributes::SetFilterEffectAttribute( |
| effect, attr_name); |
| } |
| |
| void SVGFEColorMatrixElement::SvgAttributeChanged( |
| const SvgAttributeChangedParams& params) { |
| const QualifiedName& attr_name = params.name; |
| if (attr_name == svg_names::kTypeAttr || |
| attr_name == svg_names::kValuesAttr) { |
| SVGElement::InvalidationGuard invalidation_guard(this); |
| PrimitiveAttributeChanged(attr_name); |
| return; |
| } |
| |
| if (attr_name == svg_names::kInAttr) { |
| SVGElement::InvalidationGuard invalidation_guard(this); |
| Invalidate(); |
| return; |
| } |
| |
| SVGFilterPrimitiveStandardAttributes::SvgAttributeChanged(params); |
| } |
| |
| FilterEffect* SVGFEColorMatrixElement::Build(SVGFilterBuilder* filter_builder, |
| Filter* filter) { |
| FilterEffect* input1 = filter_builder->GetEffectById( |
| AtomicString(in1_->CurrentValue()->Value())); |
| DCHECK(input1); |
| |
| ColorMatrixType filter_type = type_->CurrentEnumValue(); |
| auto* effect = MakeGarbageCollected<FEColorMatrix>( |
| filter, filter_type, values_->CurrentValue()->ToFloatVector()); |
| effect->InputEffects().push_back(input1); |
| return effect; |
| } |
| |
| } // namespace blink |