| /* |
| * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "third_party/blink/renderer/core/svg/svg_string.h" |
| |
| namespace blink { |
| |
| void SVGString::Add(const SVGPropertyBase*, const SVGElement*) { |
| NOTREACHED(); |
| } |
| |
| void SVGString::CalculateAnimatedValue(const SMILAnimationEffectParameters&, |
| float percentage, |
| unsigned repeat_count, |
| const SVGPropertyBase* from, |
| const SVGPropertyBase* to, |
| const SVGPropertyBase*, |
| const SVGElement*) { |
| NOTREACHED(); |
| } |
| |
| float SVGString::CalculateDistance(const SVGPropertyBase*, |
| const SVGElement*) const { |
| // No paced animations for strings. |
| return -1; |
| } |
| |
| } // namespace blink |