blob: 9ce60db6930dbd225622f02371c0809518dfd06a [file] [log] [blame]
/*
* Copyright (C) 2010 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/modules/accessibility/ax_menu_list.h"
#include "third_party/blink/renderer/core/html/forms/html_select_element.h"
#include "third_party/blink/renderer/core/layout/layout_object.h"
#include "third_party/blink/renderer/modules/accessibility/ax_menu_list_popup.h"
#include "third_party/blink/renderer/modules/accessibility/ax_object_cache_impl.h"
namespace blink {
AXMenuList::AXMenuList(LayoutObject* layout_object,
AXObjectCacheImpl& ax_object_cache)
: AXLayoutObject(layout_object, ax_object_cache) {
DCHECK(IsA<HTMLSelectElement>(layout_object->GetNode()));
}
ax::mojom::Role AXMenuList::DetermineAccessibilityRole() {
if ((aria_role_ = DetermineAriaRoleAttribute()) != ax::mojom::Role::kUnknown)
return aria_role_;
return ax::mojom::Role::kPopUpButton;
}
bool AXMenuList::OnNativeClickAction() {
if (!layout_object_)
return false;
HTMLSelectElement* select = To<HTMLSelectElement>(GetNode());
if (select->PopupIsVisible())
select->HidePopup();
else
select->ShowPopup();
return true;
}
void AXMenuList::Detach() {
// Detach() calls ClearChildren(), but AXMenuList::ClearChildren()
// detaches the grandchild options, not the child option.
AXLayoutObject::Detach();
DCHECK_LE(children_.size(), 1U);
// Clear the popup.
if (children_.size()) {
children_[0]->DetachFromParent();
// Unfortunately, the popup will be left hanging around until
// AXObjectCacheImpl() is reset. We cannot remove it here because
// this can be called while AXObjectCacheImpl() is detaching all objects,
// and the hash map of objects does not allow similtaneous iteration and
// removal of objects.
// TODO(accessibility) Consider something like this, or something that
// marks the object for imminent diposal.
// if (!AXObjectCache().IsDisposing()
// children_[0]->AXObjectCache().Remove(children_[0]);
children_[0]->Detach();
children_.clear();
}
}
void AXMenuList::ClearChildren() const {
if (children_.IsEmpty())
return;
// Unless the menu list is detached, there's no reason to clear our
// AXMenuListPopup child. If we get a call to clearChildren, it's because the
// options might have changed, so call it on our popup. Clearing the
// AXMenuListPopup child would cause additional thrashing and events that the
// AT would need to process, potentially causing the AT to believe that the
// popup had closed and a new popup and reopened.
// The mock AXMenuListPopup child will be cleared when this object is
// detached, as it has no use without this object as an owner.
DCHECK_EQ(children_.size(), 1U);
children_[0]->ClearChildren();
}
void AXMenuList::AddChildren() {
#if DCHECK_IS_ON()
DCHECK(!IsDetached());
DCHECK(!is_adding_children_) << " Reentering method on " << GetNode();
base::AutoReset<bool> reentrancy_protector(&is_adding_children_, true);
// ClearChildren() does not clear the menulist popup chld.
DCHECK_LE(children_.size(), 1U)
<< "Parent still has " << children_.size() << " children before adding:"
<< "\nParent is " << ToString(true, true) << "\nFirst child is "
<< children_[0]->ToString(true, true);
#endif
DCHECK(children_dirty_);
children_dirty_ = false;
// Ensure mock AXMenuListPopup exists.
if (children_.IsEmpty()) {
AXObjectCacheImpl& cache = AXObjectCache();
AXObject* popup =
cache.CreateAndInit(ax::mojom::blink::Role::kMenuListPopup, this);
DCHECK(popup);
DCHECK(!popup->IsDetached());
DCHECK(popup->CachedParentObject());
children_.push_back(popup);
}
// Update mock AXMenuListPopup children.
children_[0]->SetNeedsToUpdateChildren();
children_[0]->UpdateChildrenIfNecessary();
}
bool AXMenuList::IsCollapsed() const {
// Collapsed is the "default" state, so if the LayoutObject doesn't exist
// this makes slightly more sense than returning false.
if (!layout_object_)
return true;
return !To<HTMLSelectElement>(GetNode())->PopupIsVisible();
}
AccessibilityExpanded AXMenuList::IsExpanded() const {
if (IsCollapsed())
return kExpandedCollapsed;
return kExpandedExpanded;
}
void AXMenuList::DidUpdateActiveOption(int option_index) {
bool suppress_notifications =
(GetNode() && !GetNode()->IsFinishedParsingChildren());
// TODO(aleventhal) The NeedsToUpdateChildren() check is necessary to avoid a
// illegal lifecycle while adding children, since this can be called at any
// time by AXObjectCacheImpl(). Look into calling with clean layout.
if (!NeedsToUpdateChildren()) {
const auto& child_objects = ChildrenIncludingIgnored();
if (!child_objects.IsEmpty()) {
DCHECK_EQ(child_objects.size(), 1ul);
DCHECK(IsA<AXMenuListPopup>(child_objects[0].Get()));
if (auto* popup = DynamicTo<AXMenuListPopup>(child_objects[0].Get()))
popup->DidUpdateActiveOption(option_index, !suppress_notifications);
}
}
AXObjectCache().PostNotification(this,
ax::mojom::Event::kMenuListValueChanged);
}
void AXMenuList::DidShowPopup() {
if (ChildCountIncludingIgnored() != 1)
return;
auto* popup = To<AXMenuListPopup>(ChildAtIncludingIgnored(0));
popup->DidShow();
}
void AXMenuList::DidHidePopup() {
if (ChildCountIncludingIgnored() != 1)
return;
auto* popup = To<AXMenuListPopup>(ChildAtIncludingIgnored(0));
popup->DidHide();
if (GetNode() && GetNode()->IsFocused())
AXObjectCache().PostNotification(this, ax::mojom::Event::kFocus);
}
} // namespace blink